Player Matchup

Loki
Loki
Hipsospyrose
Loki
Level 44
God Stats
0W - 2L
1,319 SR
Queue Stats
11W - 24L
1,344 Elo+
Solo
Cerberus
Cerberus
MaliceDeimos
Cerberus
Level 15
God Stats
1W - 2L
1,698 SR
Queue Stats
13W - 15L
1,384 Elo+
Party 1
Charybdis
Charybdis
MaliceUriel
Charybdis
Level 125
God Stats
0W - 2L
1,273 SR
Queue Stats
45W - 45L
1,438 Elo+
Party 1
Nemesis
Nemesis
S1RGhxst
Nemesis
Level 120
God Stats
0W - 2L
1,585 SR
Queue Stats
35W - 36L
1,463 Elo+
Party 1
Zeus
Zeus
iron1084
Zeus
Level 91
God Stats
0W - 1L
1,254 SR
Queue Stats
3W - 8L
1,312 Elo+
Party 1
Team Averages
Level 79
1,426 SR
1,388 Elo+

VS

Team Averages
Level 128
1,571 SR
1,470 Elo+
Bastet
Bastet
 
Bastet
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AlreaadyDeaad
Medusa
Level 128
God Stats
1W - 0L
1,715 SR
Queue Stats
34W - 41L
1,463 Elo+
Solo
Athena
Athena
SpookyKat7914
Athena
Level 120
God Stats
31W - 15L
1,627 SR
Queue Stats
356W - 330L
1,441 Elo+
Solo
Nu Wa
Nu Wa
maritime-living2
Nu Wa
Level 87
God Stats
52W - 40L
1,515 SR
Queue Stats
207W - 239L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
2,999
600
717
2,712
576
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cerberus
MaliceDeimos
Cerberus
4
0 / 2 / 0
3,268
654
1,069
4,332
2,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
MaliceUriel
Charybdis
5
0 / 2 / 0
3,071
614
2,811
4,573
995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nemesis
S1RGhxst
Nemesis
5
0 / 0 / 0
3,125
625
777
2,610
673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Zeus
6
0 / 2 / 0
3,441
688
1,584
3,056
621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
7
3 / 0 / 0
4,148
830
1,536
2,923
715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chang'e
 
Chang'e
7
1 / 0 / 0
3,828
766
809
2,470
974
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
3 / 0 / 0
3,982
796
3,705
1,503
368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
0 / 0 / 3
3,852
770
1,752
5,150
1,990
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 0 / 3
3,877
775
1,524
1,103
233
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
7
7
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
0
0
3
W
Chang'e
 
Chang'e
1
0
0
1
W
3
0
0
3
L
0
1
0
0
L
Cerberus
MaliceDeimos
Cerberus
0
2
0
0
L
Charybdis
MaliceUriel
Charybdis
0
2
0
0
L
Nemesis
S1RGhxst
Nemesis
0
0
0
0
W
0
0
3
1.5
L
Zeus
0
2
0
0
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,958
Damage
9,326
17,283
Taken
13,149
5,091
Mitigated
4,280
5,758
Healing
5,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
1,536
568
0
1,802
2,923
715
0
345
2,578
0
15,203
W
Chang'e
 
Chang'e
809
77
0
1,394
2,470
974
0
839
1,631
14,350
463
W
3,705
1,422
0
244
1,503
368
0
206
1,297
0
22,683
L
717
0
0
155
2,712
576
0
1,062
1,650
0
7,231
L
Cerberus
MaliceDeimos
Cerberus
1,069
0
0
1,798
4,332
2,226
0
730
3,602
6,495
0
L
Charybdis
MaliceUriel
Charybdis
2,811
1,141
0
2,194
4,573
995
0
944
3,629
0
19,137
L
Nemesis
S1RGhxst
Nemesis
777
297
0
850
2,610
673
0
338
2,272
0
11,629
W
1,752
533
684
1,666
5,150
1,990
0
753
4,397
11,089
968
L
Zeus
1,584
458
0
761
3,056
621
0
718
2,338
15,491
257
W
1,524
334
34
158
1,103
233
0
493
610
16,564
825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,904
Gold Earned
19,687
113
Minions Killed
146
0
Camps Cleared
0
500,807
Distance Traveled
559,652
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
4,148
830
35
7
0
113,753
0
W
Chang'e
3,828
766
24
5
0
102,476
2
W
Medusa
3,982
796
38
8
0
109,955
0
L
Loki
2,999
600
13
3
0
119,500
0
L
Cerberus
3,268
654
15
3
0
101,513
0
L
Charybdis
3,071
614
30
6
0
98,681
0
L
Nemesis
3,125
625
26
5
0
73,521
0
W
Athena
3,852
770
20
4
0
133,605
4
L
Zeus
3,441
688
29
6
0
107,592
0
W
Nu Wa
3,877
775
29
6
0
99,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role