Player Matchup

Aphrodite
Aphrodite
Cσnstantine
Aphrodite
Level 166
God Stats
2W - 2L
1,361 SR
Queue Stats
356W - 350L
1,525 Elo+
Solo
Cerberus
Cerberus
LILMACHO4194
Cerberus
Level 49
God Stats
5W - 0L
1,262 SR
Queue Stats
9W - 9L
1,171 Elo+
Party 2
Hercules
Hercules
Lildonz1oog
Hercules
Level 62
God Stats
2W - 2L
1,462 SR
Queue Stats
26W - 34L
1,346 Elo+
Party 2
Poseidon
Poseidon
OGSHREDZ
Poseidon
Level 135
God Stats
16W - 18L
1,519 SR
Queue Stats
315W - 286L
1,523 Elo+
Solo
Merlin
Merlin
Usseles123
Merlin
Level 157
God Stats
3W - 1L
1,672 SR
Queue Stats
98W - 93L
1,516 Elo+
Solo
Team Averages
Level 114
1,455 SR
1,416 Elo+

VS

Team Averages
Level 85
1,607 SR
1,488 Elo+
Ra
Ra
Cryotechnic
Ra
Level 106
God Stats
9W - 12L
1,560 SR
Queue Stats
45W - 41L
1,507 Elo+
Party 1
He Bo
He Bo
Frostee223
He Bo
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,483 Elo+
Solo
Nut
Nut
MaxBatchyKins
Nut
Level 96
God Stats
19W - 12L
1,693 SR
Queue Stats
43W - 45L
1,473 Elo+
Party 1
Surtr
Surtr
OldBessyDaCow
Surtr
Level 101
God Stats
9W - 13L
1,514 SR
Queue Stats
38W - 51L
1,473 Elo+
Solo
Gilgamesh
Gilgamesh
ihartpuzi
Gilgamesh
Level 18
God Stats
11W - 5L
1,767 SR
Queue Stats
24W - 23L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Cσnstantine
Aphrodite
14
5 / 2 / 1
8,949
597
10,837
12,818
5,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
LILMACHO4194
Cerberus
11
1 / 1 / 3
7,384
492
2,742
9,967
6,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
Lildonz1oog
Hercules
13
3 / 2 / 5
7,683
512
5,810
10,371
4,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
OGSHREDZ
Poseidon
14
3 / 1 / 3
8,089
539
8,029
5,621
1,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Merlin
Usseles123
Merlin
15
5 / 0 / 3
9,047
603
12,365
7,499
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
6,564
438
4,654
7,429
4,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
10
0 / 3 / 0
6,065
404
3,548
7,464
1,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 2 / 2
6,591
439
5,768
9,720
2,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 6 / 0
6,422
428
5,970
15,966
7,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
ihartpuzi
Gilgamesh
14
3 / 4 / 0
7,876
525
7,146
15,344
5,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
17
Kills
5
6
Deaths
17
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
W
Aphrodite
Cσnstantine
Aphrodite
5
2
1
2.75
L
He Bo
0
3
0
0
W
Cerberus
LILMACHO4194
Cerberus
1
1
3
2.5
W
Hercules
Lildonz1oog
Hercules
3
2
5
2.75
L
0
2
2
0.5
W
Poseidon
OGSHREDZ
Poseidon
3
1
3
4.5
L
0
6
0
0
W
Merlin
Usseles123
Merlin
5
0
3
6.5
L
Gilgamesh
ihartpuzi
Gilgamesh
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,783
Damage
27,086
46,276
Taken
55,923
20,795
Mitigated
21,343
15,440
Healing
15,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,654
653
3,006
2,386
7,429
4,118
0
4,363
2,794
29,527
49
W
Aphrodite
Cσnstantine
Aphrodite
10,837
1,347
139
8,618
12,818
5,455
289
1,923
10,304
56,832
1,748
L
He Bo
3,548
333
0
2,095
7,464
1,849
0
4,404
2,924
23,718
0
W
Cerberus
LILMACHO4194
Cerberus
2,742
28
0
2,107
9,967
6,546
0
1,891
7,936
14,619
1,967
W
Hercules
Lildonz1oog
Hercules
5,810
1,066
0
2,076
10,371
4,937
13
1,284
8,834
0
38,089
L
5,768
3,797
0
1,933
9,720
2,447
533
6,083
3,265
0
37,941
W
Poseidon
OGSHREDZ
Poseidon
8,029
1,511
0
250
5,621
1,357
528
670
4,867
63,231
702
L
5,970
1,804
0
4,559
15,966
7,666
0
9,555
5,649
1,435
40,104
W
Merlin
Usseles123
Merlin
12,365
506
0
2,250
7,499
2,500
80
2,470
5,029
68,426
1,409
L
Gilgamesh
ihartpuzi
Gilgamesh
7,146
1,956
0
1,869
15,344
5,263
0
8,033
7,095
0
57,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,152
Gold Earned
33,518
432
Minions Killed
324
0
Camps Cleared
0
1,508,612
Distance Traveled
1,323,713
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,564
438
51
3
0
274,552
6
W
Aphrodite
8,949
597
121
8
0
241,330
0
L
He Bo
6,065
404
49
3
0
222,975
3
W
Cerberus
7,384
492
28
2
0
307,710
0
W
Hercules
7,683
512
57
4
0
332,527
0
L
Nut
6,591
439
60
4
0
273,869
0
W
Poseidon
8,089
539
123
8
0
335,402
6
L
Surtr
6,422
428
67
4
0
236,803
2
W
Merlin
9,047
603
103
7
0
291,643
0
L
Gilgamesh
7,876
525
97
6
0
315,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role