Player Matchup

Khepri
Khepri
ChamomileSh0rk
Khepri
Level 23
God Stats
6W - 4L
1,574 SR
Queue Stats
48W - 47L
1,482 Elo+
Party 1
Mulan
Mulan
Ciccioolina
Mulan
Level 47
God Stats
1W - 0L
1,756 SR
Queue Stats
4W - 4L
1,483 Elo+
Solo
Cliodhna
Cliodhna
Romanda1
Cliodhna
Level 149
God Stats
63W - 57L
1,578 SR
Queue Stats
204W - 190L
1,491 Elo+
Solo
Chronos
Chronos
ericanilox
Chronos
Level 120
God Stats
70W - 51L
1,594 SR
Queue Stats
677W - 643L
1,522 Elo+
Party 1
Discordia
Discordia
lovedontkill
Discordia
Level 146
God Stats
4W - 1L
1,626 SR
Queue Stats
139W - 136L
1,566 Elo+
Solo
Team Averages
Level 97
1,626 SR
1,509 Elo+

VS

Team Averages
Level 118
1,485 SR
1,493 Elo+
Nike
Nike
Aristaax
Nike
Level 89
God Stats
6W - 4L
1,478 SR
Queue Stats
351W - 342L
1,496 Elo+
Solo
Heimdallr
Heimdallr
Jaistto
Heimdallr
Level 146
God Stats
5W - 7L
1,609 SR
Queue Stats
446W - 424L
1,522 Elo+
Solo
Loki
Loki
Tidanny17
Loki
Level 87
God Stats
64W - 84L
1,463 SR
Queue Stats
382W - 385L
1,422 Elo+
Solo
Olorun
Olorun
Voxulias
Olorun
Level 140
God Stats
2W - 4L
1,500 SR
Queue Stats
93W - 96L
1,536 Elo+
Solo
Aphrodite
Aphrodite
kikato_1995
Aphrodite
Level 126
God Stats
0W - 2L
1,374 SR
Queue Stats
33W - 40L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 4
7,800
520
1,995
8,282
6,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
2 / 1 / 4
9,430
629
12,732
10,651
9,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
Romanda1
Cliodhna
15
4 / 5 / 1
8,415
561
5,030
13,565
3,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
ericanilox
Chronos
13
1 / 1 / 3
7,669
511
6,495
5,444
1,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Discordia
lovedontkill
Discordia
15
1 / 1 / 2
9,294
620
6,614
6,585
1,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
15
2 / 3 / 1
8,266
551
5,903
15,993
14,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
Jaistto
Heimdallr
14
0 / 1 / 1
6,978
465
7,360
10,412
4,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
6
0 / 2 / 1
5,297
353
1,605
4,735
1,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Voxulias
Olorun
16
5 / 1 / 1
9,092
606
7,536
9,238
3,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Aphrodite
kikato_1995
Aphrodite
13
1 / 1 / 1
8,011
534
4,732
8,137
6,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
8
Kills
8
8
Deaths
8
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nike
2
3
1
0.83
W
0
0
4
2
W
2
1
4
4
L
Heimdallr
Jaistto
Heimdallr
0
1
1
0.5
W
Cliodhna
Romanda1
Cliodhna
4
5
1
0.9
L
Loki
0
2
1
0.25
L
Olorun
Voxulias
Olorun
5
1
1
5.5
W
Chronos
ericanilox
Chronos
1
1
3
2.5
L
Aphrodite
kikato_1995
Aphrodite
1
1
1
1.5
W
Discordia
lovedontkill
Discordia
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,866
Damage
27,136
44,527
Taken
48,515
23,246
Mitigated
29,604
13,149
Healing
17,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
5,903
561
0
1,148
15,993
14,252
0
1,788
13,350
0
62,428
W
1,995
275
0
2,382
8,282
6,471
353
1,887
6,395
13,097
346
W
12,732
2,254
0
3,146
10,651
9,798
491
717
9,934
10,431
50,109
L
Heimdallr
Jaistto
Heimdallr
7,360
3,210
0
3,536
10,412
4,337
699
4,969
5,397
0
67,180
W
Cliodhna
Romanda1
Cliodhna
5,030
0
0
5,297
13,565
3,792
0
3,967
9,598
0
62,011
L
Loki
1,605
406
0
2,142
4,735
1,044
0
539
4,128
0
18,224
L
Olorun
Voxulias
Olorun
7,536
2,730
213
2,319
9,238
3,094
0
4,987
4,251
72,718
0
W
Chronos
ericanilox
Chronos
6,495
2,744
0
1,824
5,444
1,892
2,257
1,822
3,622
60,637
2,028
L
Aphrodite
kikato_1995
Aphrodite
4,732
890
4,184
4,301
8,137
6,877
251
4,572
3,565
28,893
3,314
W
Discordia
lovedontkill
Discordia
6,614
0
0
500
6,585
1,293
1,044
3,594
2,991
65,486
1,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,608
Gold Earned
37,644
486
Minions Killed
432
0
Camps Cleared
0
1,441,968
Distance Traveled
1,221,296
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,266
551
104
7
0
294,640
0
W
Khepri
7,800
520
16
1
0
322,768
2
W
Mulan
9,430
629
108
7
0
282,343
0
L
Heimdallr
6,978
465
115
8
0
261,460
0
W
Cliodhna
8,415
561
86
6
0
266,736
2
L
Loki
5,297
353
41
3
0
117,008
0
L
Olorun
9,092
606
120
8
0
270,629
3
W
Chronos
7,669
511
144
10
0
304,165
6
L
Aphrodite
8,011
534
52
3
0
277,559
1
W
Discordia
9,294
620
132
9
0
265,956
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role