Player Matchup

Cerberus
Cerberus
JinjaLordNinja
Cerberus
Level 42
God Stats
11W - 14L
1,330 SR
Queue Stats
83W - 115L
1,347 Elo+
Solo
Vamana
Vamana
Tanjiro_cp3
Vamana
Level 106
God Stats
2W - 2L
1,613 SR
Queue Stats
383W - 354L
1,410 Elo+
Solo
Aphrodite
Aphrodite
adrussy
Aphrodite
Level 104
God Stats
6W - 4L
1,787 SR
Queue Stats
73W - 69L
1,518 Elo+
Solo
Fenrir
Fenrir
akshadowx
Fenrir
Level 98
God Stats
12W - 6L
1,730 SR
Queue Stats
446W - 420L
1,529 Elo+
Solo
Martichoras
Martichoras
novchovek
Martichoras
Level 189
God Stats
10W - 8L
1,551 SR
Queue Stats
816W - 827L
1,574 Elo+
Solo
Team Averages
Level 108
1,602 SR
1,476 Elo+

VS

Team Averages
Level 105
1,546 SR
1,521 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
G0tz0n
Danzaburou
Level 141
God Stats
5W - 2L
1,710 SR
Queue Stats
235W - 222L
1,486 Elo+
Solo
Sol
Sol
SlySneakyBear
Sol
Level 121
God Stats
116W - 108L
1,520 SR
Queue Stats
326W - 311L
1,463 Elo+
Solo
Thanatos
Thanatos
TrashCarry
Thanatos
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,655 Elo+
Party 1
Martichoras
Martichoras
TrashDuoLane
Martichoras
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
1 / 1 / 2
5,567
428
3,451
8,050
5,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vamana
11
1 / 3 / 2
6,418
494
6,067
12,125
9,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
adrussy
Aphrodite
11
0 / 4 / 5
6,169
475
4,129
8,749
3,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
akshadowx
Fenrir
12
10 / 4 / 1
7,551
581
11,279
13,263
5,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Martichoras
novchovek
Martichoras
12
2 / 0 / 1
6,238
480
3,722
6,774
2,376
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
5 / 2 / 2
8,003
616
7,621
7,277
3,962
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
G0tz0n
Danzaburou
12
5 / 3 / 3
8,087
622
10,304
10,589
4,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 3 / 3
7,792
599
10,449
10,614
2,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
TrashCarry
Thanatos
13
0 / 4 / 4
7,162
551
3,666
12,132
4,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Martichoras
TrashDuoLane
Martichoras
11
0 / 2 / 2
6,757
520
4,787
6,197
1,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
26
14
Kills
12
12
Deaths
14
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
2
2
3
W
Danzaburou
G0tz0n
Danzaburou
5
3
3
2.17
L
Cerberus
1
1
2
2
W
2
3
3
1.17
L
Vamana
1
3
2
0.67
W
Thanatos
TrashCarry
Thanatos
0
4
4
0.5
W
Martichoras
TrashDuoLane
Martichoras
0
2
2
0.5
L
Aphrodite
adrussy
Aphrodite
0
4
5
0.63
L
Fenrir
akshadowx
Fenrir
10
4
1
2.63
L
Martichoras
novchovek
Martichoras
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,648
Damage
36,827
48,961
Taken
46,809
25,438
Mitigated
17,490
15,699
Healing
20,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,621
519
58
2,130
7,277
3,962
86
1,086
6,024
36,200
0
W
Danzaburou
G0tz0n
Danzaburou
10,304
4,693
0
4,414
10,589
4,439
156
665
9,405
0
42,121
L
Cerberus
3,451
411
0
3,348
8,050
5,184
0
3,157
4,893
13,970
0
W
10,449
5,020
0
5,338
10,614
2,840
1,293
3,390
7,184
56,549
5,834
L
Vamana
6,067
1,895
0
3,769
12,125
9,030
0
2,762
9,363
0
33,999
W
Thanatos
TrashCarry
Thanatos
3,666
1,610
0
6,276
12,132
4,559
0
713
11,377
0
55,704
W
Martichoras
TrashDuoLane
Martichoras
4,787
1,594
0
2,001
6,197
1,690
429
1,487
4,710
0
45,526
L
Aphrodite
adrussy
Aphrodite
4,129
776
882
4,379
8,749
3,383
0
6,464
2,285
29,838
3,375
L
Fenrir
akshadowx
Fenrir
11,279
2,205
0
1,425
13,263
5,465
0
4,371
8,892
0
38,838
L
Martichoras
novchovek
Martichoras
3,722
981
0
1,896
6,774
2,376
0
1,215
5,559
0
45,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,943
Gold Earned
37,801
293
Minions Killed
371
0
Camps Cleared
0
1,202,098
Distance Traveled
1,179,084
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,003
616
52
4
0
216,868
1
W
Danzaburou
8,087
622
64
5
0
237,478
4
L
Cerberus
5,567
428
35
3
0
240,643
0
W
Sol
7,792
599
95
7
0
238,591
0
L
Vamana
6,418
494
70
5
0
226,858
9
W
Thanatos
7,162
551
89
7
0
267,901
0
W
Martichoras
6,757
520
71
5
0
218,246
2
L
Aphrodite
6,169
475
49
4
0
239,883
5
L
Fenrir
7,551
581
54
4
0
289,641
0
L
Martichoras
6,238
480
85
7
0
205,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role