Player Matchup

Sol
Sol
 
Sol
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Backfire256
Sylvanus
Level 161
God Stats
21W - 16L
1,671 SR
Queue Stats
400W - 364L
1,547 Elo+
Solo
Kukulkan
Kukulkan
Jimmy2_taufu
Kukulkan
Level 158
God Stats
6W - 3L
1,902 SR
Queue Stats
104W - 106L
1,428 Elo+
Solo
Osiris
Osiris
edsaqw21
Osiris
Level 145
God Stats
4W - 1L
1,734 SR
Queue Stats
247W - 239L
1,438 Elo+
Solo
Bastet
Bastet
triplife94
Bastet
Level 42
God Stats
3W - 0L
1,500 SR
Queue Stats
46W - 69L
1,356 Elo+
Solo
Team Averages
Level 108
1,661 SR
1,454 Elo+

VS

Team Averages
Level 117
1,519 SR
1,490 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
CagedData
Atlas
Level 176
God Stats
3W - 4L
1,387 SR
Queue Stats
19W - 20L
1,485 Elo+
Solo
Hun Batz
Hun Batz
EL_CHAPO_9000
Hun Batz
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 67L
1,496 Elo+
Party 1
Janus
Janus
small_dude1234
Janus
Level 85
God Stats
3W - 2L
1,696 SR
Queue Stats
90W - 75L
1,494 Elo+
Party 1
Ishtar
Ishtar
xReikka
Ishtar
Level 65
God Stats
3W - 6L
1,511 SR
Queue Stats
105W - 116L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 4 / 5
6,059
466
1,976
6,783
1,561
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
Backfire256
Sylvanus
13
2 / 2 / 1
7,853
604
7,626
11,225
5,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Jimmy2_taufu
Kukulkan
10
1 / 3 / 0
6,130
472
3,409
5,996
1,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
edsaqw21
Osiris
14
3 / 0 / 1
7,685
591
4,989
7,284
5,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
triplife94
Bastet
12
2 / 0 / 2
7,099
546
2,859
9,065
2,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
0 / 4 / 0
6,428
494
2,709
11,170
7,123
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Atlas
CagedData
Atlas
11
2 / 1 / 1
6,596
507
6,913
11,252
4,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
EL_CHAPO_9000
Hun Batz
13
5 / 1 / 0
6,980
537
7,772
9,510
3,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 2 / 0
6,683
514
6,345
5,406
1,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ishtar
xReikka
Ishtar
1
0 / 0 / 0
2,536
195
0
0
0

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
8
Kills
9
9
Deaths
8
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
4
5
0.63
L
Cu Chulainn
 
Cu Chulainn
0
4
0
0
W
Sylvanus
Backfire256
Sylvanus
2
2
1
1.25
L
Atlas
CagedData
Atlas
2
1
1
2.5
L
Hun Batz
EL_CHAPO_9000
Hun Batz
5
1
0
5
W
Kukulkan
Jimmy2_taufu
Kukulkan
1
3
0
0.33
W
Osiris
edsaqw21
Osiris
3
0
1
3.5
L
2
2
0
1
W
Bastet
triplife94
Bastet
2
0
2
3
L
Ishtar
xReikka
Ishtar
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,859
Damage
23,739
40,353
Taken
37,338
16,798
Mitigated
16,402
11,404
Healing
8,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
1,976
592
0
1,095
6,783
1,561
854
2,298
4,269
27,700
203
L
Cu Chulainn
 
Cu Chulainn
2,709
880
0
1,471
11,170
7,123
0
843
9,965
0
46,449
W
Sylvanus
Backfire256
Sylvanus
7,626
2,592
225
5,027
11,225
5,158
372
5,136
6,049
41,955
12,465
L
Atlas
CagedData
Atlas
6,913
2,888
0
3,370
11,252
4,032
0
6,320
4,692
37,875
336
L
Hun Batz
EL_CHAPO_9000
Hun Batz
7,772
836
0
3,851
9,510
3,443
0
1,670
7,738
0
49,672
W
Kukulkan
Jimmy2_taufu
Kukulkan
3,409
225
0
1,025
5,996
1,614
400
2,829
3,093
26,702
2,500
W
Osiris
edsaqw21
Osiris
4,989
1,937
0
1,296
7,284
5,477
121
854
6,344
0
58,305
L
6,345
181
0
246
5,406
1,804
0
2,755
2,459
38,815
1,326
W
Bastet
triplife94
Bastet
2,859
318
135
2,601
9,065
2,988
453
1,457
7,446
0
50,371
L
Ishtar
xReikka
Ishtar
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,826
Gold Earned
29,223
373
Minions Killed
304
0
Camps Cleared
0
1,166,146
Distance Traveled
985,277
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,059
466
51
4
0
220,753
0
L
Cu Chulainn
6,428
494
78
6
0
211,068
1
W
Sylvanus
7,853
604
91
7
0
227,841
0
L
Atlas
6,596
507
61
5
0
232,893
0
L
Hun Batz
6,980
537
94
7
0
277,334
1
W
Kukulkan
6,130
472
57
4
0
210,286
2
W
Osiris
7,685
591
92
7
0
216,117
0
L
Janus
6,683
514
71
5
0
263,982
2
W
Bastet
7,099
546
82
6
0
291,149
0
L
Ishtar
2,536
195
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role