Player Matchup

Cerberus
Cerberus
Bhouses2004
Cerberus
Level 149
God Stats
8W - 2L
1,736 SR
Queue Stats
150W - 87L
1,607 Elo+
Party 1
Danzaburou
Danzaburou
Wi11bi11y joker
Danzaburou
Level 122
God Stats
17W - 20L
1,514 SR
Queue Stats
77W - 49L
1,553 Elo+
Party 1
Lancelot
Lancelot
elias-atlas
Lancelot
Level 114
God Stats
22W - 21L
1,463 SR
Queue Stats
863W - 940L
1,321 Elo+
Solo
Team Averages
Level 128
1,571 SR
1,494 Elo+

VS

Team Averages
Level 85
1,435 SR
1,372 Elo+
Odin
Odin
Ramsesbk08
Odin
Level 47
God Stats
4W - 7L
1,329 SR
Queue Stats
36W - 50L
1,300 Elo+
Solo
Chronos
Chronos
Two_Slow_2_pro
Chronos
Level 123
God Stats
12W - 16L
1,426 SR
Queue Stats
330W - 332L
1,393 Elo+
Solo
Medusa
Medusa
bone7four
Medusa
Level 86
God Stats
54W - 46L
1,550 SR
Queue Stats
169W - 190L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bhouses2004
Cerberus
16
3 / 1 / 7
9,711
883
10,432
11,502
9,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
Wi11bi11y joker
Danzaburou
17
6 / 0 / 5
10,976
998
8,111
6,146
2,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Lancelot
elias-atlas
Lancelot
14
2 / 2 / 6
8,561
778
3,749
5,503
2,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
7,968
724
2,431
8,567
4,519
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

14
1 / 2 / 2
8,234
749
4,897
6,743
2,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
bone7four
Medusa
12
1 / 6 / 2
7,915
720
3,263
9,726
2,804
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
11
Kills
3
3
Deaths
11
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Bhouses2004
Cerberus
3
1
7
6.5
L
1
3
2
0.67
L
1
2
2
1
W
Danzaburou
Wi11bi11y joker
Danzaburou
6
0
5
8.5
L
Medusa
bone7four
Medusa
1
6
2
0.33
W
Lancelot
elias-atlas
Lancelot
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,292
Damage
10,591
23,151
Taken
25,036
14,273
Mitigated
9,339
6,297
Healing
2,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Bhouses2004
Cerberus
10,432
256
0
4,070
11,502
9,417
424
2,634
8,502
38,913
1,196
L
2,431
569
0
1,185
8,567
4,519
0
3,461
4,701
0
14,558
L
4,897
781
0
287
6,743
2,016
168
3,246
3,236
21,888
0
W
Danzaburou
Wi11bi11y joker
Danzaburou
8,111
2,099
141
1,800
6,146
2,255
2,321
1,363
4,601
0
40,176
L
Medusa
bone7four
Medusa
3,263
1,824
0
823
9,726
2,804
0
2,823
6,391
0
21,598
W
Lancelot
elias-atlas
Lancelot
3,749
313
0
286
5,503
2,601
0
306
5,117
262
8,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,248
Gold Earned
24,117
178
Minions Killed
118
0
Camps Cleared
0
628,591
Distance Traveled
584,782
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,711
883
74
7
0
211,861
1
L
Odin
7,968
724
33
3
0
198,108
0
L
Chronos
8,234
749
49
4
0
198,625
3
W
Danzaburou
10,976
998
90
8
0
207,703
0
L
Medusa
7,915
720
36
3
0
188,049
0
W
Lancelot
8,561
778
14
1
0
209,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role