Player Matchup

Ravana
Ravana
BUTTERtooth87
Ravana
Level 127
God Stats
21W - 29L
1,525 SR
Queue Stats
129W - 128L
1,517 Elo+
Solo
Cernunnos
Cernunnos
Mo6Strings
Cernunnos
Level 128
God Stats
4W - 2L
1,662 SR
Queue Stats
66W - 52L
1,562 Elo+
Party 2
Sylvanus
Sylvanus
Player89327
Sylvanus
Level 145
God Stats
66W - 58L
1,537 SR
Queue Stats
439W - 425L
1,465 Elo+
Solo
Thanatos
Thanatos
besthaveyodashup
Thanatos
Level 67
God Stats
0W - 1L
1,423 SR
Queue Stats
56W - 36L
1,590 Elo+
Party 2
Chang'e
Chang'e
zzomegatoastzz
Chang'e
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,109 Elo+
Solo
Team Averages
Level 100
1,529 SR
1,449 Elo+

VS

Team Averages
Level 111
1,555 SR
1,426 Elo+
Medusa
Medusa
 
Medusa
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Atrocious97
Ymir
Level 88
God Stats
35W - 19L
1,638 SR
Queue Stats
158W - 148L
1,514 Elo+
Party 1
Tyr
Tyr
Thaumuturgy
Tyr
Level 129
God Stats
2W - 1L
1,617 SR
Queue Stats
4W - 10L
1,273 Elo+
Party 3
Thanatos
Thanatos
kingapplepie
Thanatos
Level 128
God Stats
6W - 10L
1,295 SR
Queue Stats
11W - 16L
1,373 Elo+
Party 3
Poseidon
Poseidon
vTNugs
Poseidon
Level 69
God Stats
16W - 4L
1,726 SR
Queue Stats
43W - 38L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,079
508
4,832
8,058
7,100
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
Mo6Strings
Cernunnos
10
2 / 4 / 0
5,669
567
6,310
9,640
3,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Player89327
Sylvanus
9
0 / 2 / 2
5,331
533
3,559
9,034
5,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

9
0 / 6 / 0
4,780
478
1,721
10,448
2,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 5 / 0
4,805
481
729
5,863
1,430
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
1 / 1 / 6
6,285
629
7,752
7,297
2,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 1 / 5
6,558
656
3,899
8,499
6,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
5 / 0 / 2
7,521
752
6,731
7,792
3,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
kingapplepie
Thanatos
11
6 / 1 / 6
6,709
671
4,255
8,165
2,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
vTNugs
Poseidon
12
6 / 0 / 2
7,675
768
4,709
2,801
783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
3
Kills
21
21
Deaths
3
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
1
6
4
W
3
1
5
5.5
L
0
4
0
0
L
Cernunnos
Mo6Strings
Cernunnos
2
4
0
0.5
L
Sylvanus
Player89327
Sylvanus
0
2
2
0.5
W
5
0
2
6
L
0
6
0
0
W
Thanatos
kingapplepie
Thanatos
6
1
6
9
W
Poseidon
vTNugs
Poseidon
6
0
2
7
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,151
Damage
27,346
43,043
Taken
34,554
19,705
Mitigated
15,699
14,962
Healing
15,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,752
2,583
0
2,270
7,297
2,130
0
983
6,314
0
45,285
W
3,899
653
203
2,482
8,499
6,021
42
1,996
6,503
19,710
0
L
4,832
817
0
1,851
8,058
7,100
0
1,601
6,457
2,029
31,317
L
Cernunnos
Mo6Strings
Cernunnos
6,310
2,726
0
2,642
9,640
3,162
0
1,514
8,126
0
38,505
L
Sylvanus
Player89327
Sylvanus
3,559
779
1,990
3,912
9,034
5,066
0
1,972
7,062
21,407
0
W
6,731
689
0
3,528
7,792
3,914
262
946
6,846
0
43,679
L
1,721
310
0
3,879
10,448
2,947
0
2,133
8,315
0
31,245
W
Thanatos
kingapplepie
Thanatos
4,255
1,106
0
6,907
8,165
2,851
78
1,213
6,952
0
44,413
W
Poseidon
vTNugs
Poseidon
4,709
983
0
450
2,801
783
561
1,299
1,502
52,482
1,051
L
729
36
0
688
5,863
1,430
0
1,367
4,496
16,050
1,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,664
Gold Earned
34,748
263
Minions Killed
375
0
Camps Cleared
0
965,274
Distance Traveled
1,037,832
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,285
629
68
7
0
210,357
0
W
Ymir
6,558
656
41
4
0
193,579
2
L
Ravana
5,079
508
55
6
0
173,071
1
L
Cernunnos
5,669
567
76
8
0
186,102
3
L
Sylvanus
5,331
533
46
5
0
220,329
6
W
Tyr
7,521
752
83
8
0
203,965
0
L
Thanatos
4,780
478
49
5
0
194,421
1
W
Thanatos
6,709
671
67
7
0
224,458
2
W
Poseidon
7,675
768
116
12
0
205,473
5
L
Chang'e
4,805
481
37
4
0
191,351
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role