Player Matchup

Heimdallr
Heimdallr
AboveHeavens
Heimdallr
Level 113
God Stats
5W - 1L
1,877 SR
Queue Stats
206W - 167L
1,470 Elo+
Party 1
Kali
Kali
Battlehardt
Kali
Level 246
God Stats
36W - 36L
1,591 SR
Queue Stats
647W - 628L
1,557 Elo+
Party 2
King Arthur
King Arthur
DocHoliday99627
King Arthur
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,648 Elo+
Solo
Zhong Kui
Zhong Kui
KlLLHOUSE
Zhong Kui
Level 83
God Stats
5W - 2L
1,738 SR
Queue Stats
68W - 52L
1,597 Elo+
Party 1
Sylvanus
Sylvanus
MGKPUSESPLSH
Sylvanus
Level 268
God Stats
32W - 30L
1,704 SR
Queue Stats
727W - 702L
1,544 Elo+
Party 2
Team Averages
Level 155
1,682 SR
1,563 Elo+

VS

Team Averages
Level 150
1,593 SR
1,573 Elo+
Camazotz
Camazotz
Apricoat
Camazotz
Level 147
God Stats
6W - 4L
1,606 SR
Queue Stats
406W - 350L
1,511 Elo+
Solo
Zhong Kui
Zhong Kui
Dirtycorndog6
Zhong Kui
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
264W - 222L
1,557 Elo+
Solo
Hera
Hera
GravesHero-
Hera
Level 193
God Stats
1W - 2L
1,534 SR
Queue Stats
41W - 35L
1,541 Elo+
Solo
Kumbhakarna
Kumbhakarna
dc_gear77
Kumbhakarna
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,649 Elo+
Party 3
Danzaburou
Danzaburou
lasersharkbear69
Danzaburou
Level 121
God Stats
1W - 1L
1,825 SR
Queue Stats
12W - 8L
1,608 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AboveHeavens
Heimdallr
17
4 / 3 / 11
10,191
536
15,133
12,709
5,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

16
9 / 2 / 6
10,448
550
9,272
20,183
8,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

King Arthur
DocHoliday99627
King Arthur
15
2 / 3 / 7
9,753
513
14,549
20,507
21,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
KlLLHOUSE
Zhong Kui
19
4 / 1 / 2
11,957
629
9,912
11,603
9,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Sylvanus
MGKPUSESPLSH
Sylvanus
16
3 / 1 / 14
10,601
558
13,250
24,463
24,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Apricoat
Camazotz
15
4 / 4 / 0
10,253
540
17,696
27,241
29,165
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Zhong Kui
Dirtycorndog6
Zhong Kui
1
0 / 0 / 0
4,260
224
0
0
0
17
3 / 5 / 3
9,477
499
14,672
12,001
4,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
dc_gear77
Kumbhakarna
11
1 / 8 / 4
7,950
418
8,468
20,559
19,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
lasersharkbear69
Danzaburou
15
2 / 5 / 4
8,934
470
16,314
15,062
4,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
21
22
Kills
10
10
Deaths
22
40
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AboveHeavens
Heimdallr
4
3
11
3.17
L
Camazotz
Apricoat
Camazotz
4
4
0
1
W
9
2
6
6
L
Zhong Kui
Dirtycorndog6
Zhong Kui
0
0
0
0
W
King Arthur
DocHoliday99627
King Arthur
2
3
7
1.83
L
3
5
3
0.9
W
Zhong Kui
KlLLHOUSE
Zhong Kui
4
1
2
5
W
Sylvanus
MGKPUSESPLSH
Sylvanus
3
1
14
10
L
Kumbhakarna
dc_gear77
Kumbhakarna
1
8
4
0.38
L
Danzaburou
lasersharkbear69
Danzaburou
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,116
Damage
57,150
89,465
Taken
74,863
69,382
Mitigated
58,665
40,089
Healing
17,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AboveHeavens
Heimdallr
15,133
5,920
0
4,103
12,709
5,713
2,729
5,191
7,518
0
82,249
L
Camazotz
Apricoat
Camazotz
17,696
3,855
0
11,527
27,241
29,165
0
6,067
21,174
16,914
53,112
W
9,272
4,179
0
9,507
20,183
8,688
195
5,720
14,463
0
60,888
L
Zhong Kui
Dirtycorndog6
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
DocHoliday99627
King Arthur
14,549
1,661
0
2,960
20,507
21,346
0
5,611
14,896
2,355
53,515
L
14,672
3,659
0
1,126
12,001
4,725
14
5,089
6,912
83,248
0
W
Zhong Kui
KlLLHOUSE
Zhong Kui
9,912
2,523
0
7,210
11,603
9,335
5,154
3,095
8,508
115,350
6,963
W
Sylvanus
MGKPUSESPLSH
Sylvanus
13,250
2,173
6,559
9,750
24,463
24,300
310
8,798
15,665
47,905
2,443
L
Kumbhakarna
dc_gear77
Kumbhakarna
8,468
937
0
1,370
20,559
19,826
0
7,640
12,919
15,381
0
L
Danzaburou
lasersharkbear69
Danzaburou
16,314
8,672
0
3,429
15,062
4,949
0
5,662
9,400
0
64,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,950
Gold Earned
40,874
562
Minions Killed
382
0
Camps Cleared
0
1,778,042
Distance Traveled
1,506,063
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,191
536
125
7
0
314,425
2
L
Camazotz
10,253
540
108
6
0
395,697
4
W
Kali
10,448
550
91
5
0
428,901
0
L
Zhong Kui
4,260
224
0
0
0
0
0
W
King Arthur
9,753
513
84
4
0
359,800
0
L
Hera
9,477
499
151
8
0
343,249
1
W
Zhong Kui
11,957
629
204
11
0
345,067
0
W
Sylvanus
10,601
558
58
3
0
329,849
1
L
Kumbhakarna
7,950
418
15
1
0
369,156
2
L
Danzaburou
8,934
470
108
6
0
397,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role