Player Matchup

Cernunnos
Cernunnos
Divine XVII
Cernunnos
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 41L
1,405 Elo+
Party 1
Nike
Nike
Qvuly
Nike
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 18L
1,616 Elo+
Party 1
Ne Zha
Ne Zha
SuperNaquan
Ne Zha
Level 139
God Stats
2W - 3L
1,621 SR
Queue Stats
35W - 49L
1,404 Elo+
Party 1
Nox
Nox
To Surreal
Nox
Level 124
God Stats
4W - 7L
1,476 SR
Queue Stats
76W - 89L
1,459 Elo+
Party 1
Janus
Janus
ivanmoon007
Janus
Level 62
God Stats
5W - 2L
1,500 SR
Queue Stats
37W - 42L
1,490 Elo+
Solo
Team Averages
Level 109
1,519 SR
1,475 Elo+

VS

Team Averages
Level 125
1,698 SR
1,485 Elo+
Serqet
Serqet
 
Serqet
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Alexcuau
Xbalanque
Level 147
God Stats
139W - 102L
1,578 SR
Queue Stats
888W - 842L
1,466 Elo+
Solo
Atlas
Atlas
RighteousPretzel
Atlas
Level 116
God Stats
20W - 9L
1,731 SR
Queue Stats
394W - 359L
1,509 Elo+
Solo
Nu Wa
Nu Wa
TheGunnerrr
Nu Wa
Level 75
God Stats
16W - 8L
1,770 SR
Queue Stats
85W - 92L
1,550 Elo+
Solo
Cerberus
Cerberus
UnamedPerson11
Cerberus
Level 134
God Stats
3W - 3L
1,908 SR
Queue Stats
72W - 85L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Divine XVII
Cernunnos
11
0 / 1 / 1
5,849
532
3,492
5,931
1,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
Qvuly
Nike
11
1 / 4 / 1
6,714
610
3,174
9,985
4,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ne Zha
11
2 / 5 / 2
5,907
537
2,016
9,137
3,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 2 / 0
5,611
510
2,875
8,074
4,284
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 3 / 1
5,851
532
2,512
5,340
1,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
5 / 0 / 2
6,659
605
3,975
6,847
2,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xbalanque
Alexcuau
Xbalanque
12
2 / 0 / 3
6,543
595
5,217
3,437
1,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
2 / 1 / 4
6,647
604
4,878
8,867
6,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 1 / 4
6,266
570
5,031
4,177
1,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cerberus
12
4 / 2 / 1
6,809
619
4,417
8,668
4,570
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
15
15
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
5
0
2
6
W
Xbalanque
Alexcuau
Xbalanque
2
0
3
3.5
L
Cernunnos
Divine XVII
Cernunnos
0
1
1
0.5
L
Nike
Qvuly
Nike
1
4
1
0.38
W
2
1
4
4
L
Ne Zha
2
5
2
0.6
W
2
1
4
4
L
1
2
0
0.5
W
Cerberus
4
2
1
2.25
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,069
Damage
23,518
38,467
Taken
31,996
15,334
Mitigated
15,331
10,533
Healing
12,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
3,975
583
0
4,350
6,847
2,476
0
635
6,172
0
48,672
W
Xbalanque
Alexcuau
Xbalanque
5,217
2,440
0
731
3,437
1,105
292
656
2,781
0
50,698
L
Cernunnos
Divine XVII
Cernunnos
3,492
1,521
0
1,563
5,931
1,688
590
1,318
4,533
0
40,573
L
Nike
Qvuly
Nike
3,174
537
0
1,878
9,985
4,778
0
5,005
4,888
0
42,468
W
4,878
1,912
0
2,596
8,867
6,065
70
2,980
5,685
25,052
2,496
L
Ne Zha
2,016
712
0
3,398
9,137
3,193
0
1,813
7,155
0
27,563
W
5,031
661
0
782
4,177
1,115
150
784
3,303
38,413
0
L
2,875
414
0
2,508
8,074
4,284
0
3,170
4,577
20,543
0
W
Cerberus
4,417
481
0
4,264
8,668
4,570
0
0
8,668
45,116
0
L
2,512
95
0
1,186
5,340
1,391
0
2,193
2,927
40,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,932
Gold Earned
32,924
344
Minions Killed
407
0
Camps Cleared
0
1,120,151
Distance Traveled
1,168,109
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,659
605
98
9
0
284,705
0
W
Xbalanque
6,543
595
109
10
0
208,855
0
L
Cernunnos
5,849
532
74
7
0
224,089
0
L
Nike
6,714
610
85
8
0
218,332
0
W
Atlas
6,647
604
40
4
0
244,913
0
L
Ne Zha
5,907
537
54
5
0
246,900
0
W
Nu Wa
6,266
570
69
6
0
226,126
1
L
Nox
5,611
510
27
2
0
222,642
4
W
Cerberus
6,809
619
91
8
0
203,510
0
L
Janus
5,851
532
104
9
0
208,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role