Player Matchup

Hou Yi
Hou Yi
GuidoMarcoccia
Hou Yi
Level 101
God Stats
3W - 11L
1,313 SR
Queue Stats
123W - 187L
1,412 Elo+
Party 1
Surtr
Surtr
Keaimiloaonipaa
Surtr
Level 88
God Stats
213W - 168L
1,583 SR
Queue Stats
375W - 352L
1,536 Elo+
Solo
Kali
Kali
Oswiig
Kali
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 179L
1,349 Elo+
Party 1
Cthulhu
Cthulhu
botorbttm
Cthulhu
Level 127
God Stats
27W - 19L
1,627 SR
Queue Stats
391W - 379L
1,516 Elo+
Solo
Ra
Ra
vBestVzla
Ra
Level 61
God Stats
2W - 5L
1,420 SR
Queue Stats
152W - 174L
1,397 Elo+
Party 1
Team Averages
Level 92
1,489 SR
1,442 Elo+

VS

Team Averages
Level 139
1,541 SR
1,469 Elo+
Kukulkan
Kukulkan
AmasMilkies
Kukulkan
Level 187
God Stats
1W - 0L
1,359 SR
Queue Stats
93W - 111L
1,424 Elo+
Party 2
Surtr
Surtr
Dreaded Grim
Surtr
Level 219
God Stats
4W - 11L
1,423 SR
Queue Stats
146W - 164L
1,513 Elo+
Party 2
Medusa
Medusa
KarmanP
Medusa
Level 106
God Stats
4W - 0L
1,758 SR
Queue Stats
19W - 18L
1,341 Elo+
Party 3
Cabrakan
Cabrakan
Lyrie222
Cabrakan
Level 127
God Stats
12W - 6L
1,645 SR
Queue Stats
203W - 156L
1,555 Elo+
Solo
Kuzenbo
Kuzenbo
SisTrail
Kuzenbo
Level 56
God Stats
10W - 6L
1,521 SR
Queue Stats
10W - 6L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 5
9,168
539
10,639
9,809
3,834
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

13
6 / 9 / 4
8,412
495
12,701
20,025
12,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kali
Oswiig
Kali
14
6 / 6 / 2
8,685
511
5,372
18,673
6,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cthulhu
botorbttm
Cthulhu
12
0 / 3 / 0
6,703
394
2,079
6,464
4,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
0 / 7 / 4
8,187
482
7,552
11,644
3,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AmasMilkies
Kukulkan
17
8 / 5 / 6
10,800
635
9,641
10,919
4,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
3 / 0 / 2
10,727
631
8,403
11,817
11,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
KarmanP
Medusa
16
6 / 6 / 1
9,348
550
7,437
10,179
3,109
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
Lyrie222
Cabrakan
17
8 / 1 / 10
9,912
583
15,985
13,297
10,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
SisTrail
Kuzenbo
14
2 / 4 / 11
9,202
541
6,201
11,361
12,192
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
57
16
Kills
27
27
Deaths
16
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AmasMilkies
Kukulkan
8
5
6
2.2
W
3
0
2
4
L
4
2
5
3.25
W
Medusa
KarmanP
Medusa
6
6
1
1.08
L
6
9
4
0.89
W
Cabrakan
Lyrie222
Cabrakan
8
1
10
13
L
Kali
Oswiig
Kali
6
6
2
1.17
W
Kuzenbo
SisTrail
Kuzenbo
2
4
11
1.88
L
Cthulhu
botorbttm
Cthulhu
0
3
0
0
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,343
Damage
47,667
66,615
Taken
57,573
31,759
Mitigated
40,690
19,595
Healing
14,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AmasMilkies
Kukulkan
9,641
1,387
0
733
10,919
4,209
917
3,679
6,520
79,402
1,201
W
8,403
3,287
0
3,714
11,817
11,074
131
1,595
9,811
3,882
72,172
L
10,639
2,849
0
4,112
9,809
3,834
291
3,768
6,031
0
79,250
W
Medusa
KarmanP
Medusa
7,437
3,669
0
3,438
10,179
3,109
0
644
9,519
0
56,352
L
12,701
5,498
0
4,364
20,025
12,654
21
10,370
9,525
1,751
44,092
W
Cabrakan
Lyrie222
Cabrakan
15,985
3,046
0
4,391
13,297
10,106
0
2,003
11,089
70,915
0
L
Kali
Oswiig
Kali
5,372
2,173
0
7,926
18,673
6,722
0
8,675
9,798
0
55,376
W
Kuzenbo
SisTrail
Kuzenbo
6,201
2,423
0
1,998
11,361
12,192
16
809
10,443
27,737
0
L
Cthulhu
botorbttm
Cthulhu
2,079
317
0
1,198
6,464
4,725
0
762
5,089
35,237
1,709
L
7,552
81
390
1,605
11,644
3,824
0
8,786
2,847
59,114
84

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,155
Gold Earned
49,989
479
Minions Killed
513
0
Camps Cleared
0
1,546,428
Distance Traveled
1,698,610
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,800
635
169
10
0
316,102
2
W
Surtr
10,727
631
129
8
0
315,717
3
L
Hou Yi
9,168
539
141
8
0
307,695
0
W
Medusa
9,348
550
85
5
0
312,017
0
L
Surtr
8,412
495
69
4
0
309,368
1
W
Cabrakan
9,912
583
85
5
0
379,319
3
L
Kali
8,685
511
95
6
0
321,567
0
W
Kuzenbo
9,202
541
45
3
0
375,455
5
L
Cthulhu
6,703
394
66
4
0
273,117
1
L
Ra
8,187
482
108
6
0
334,681
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role