Player Matchup

Anubis
Anubis
DoomPinch
Anubis
Level 126
God Stats
0W - 1L
1,339 SR
Queue Stats
12W - 13L
1,500 Elo+
Solo
Nut
Nut
DroobCarries
Nut
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 68L
1,586 Elo+
Party 1
Awilix
Awilix
Leo Excalibur
Awilix
Level 129
God Stats
10W - 6L
1,629 SR
Queue Stats
200W - 163L
1,624 Elo+
Solo
Nu Wa
Nu Wa
Tikempo17
Nu Wa
Level 122
God Stats
6W - 9L
1,579 SR
Queue Stats
174W - 157L
1,607 Elo+
Party 1
Hades
Hades
iiLano
Hades
Level 142
God Stats
1W - 1L
2,040 SR
Queue Stats
107W - 94L
1,582 Elo+
Solo
Team Averages
Level 109
1,617 SR
1,580 Elo+

VS

Team Averages
Level 151
1,524 SR
1,524 Elo+
Yu Huang
Yu Huang
Blooopsky
Yu Huang
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 54L
1,563 Elo+
Party 2
Loki
Loki
BombShot0
Loki
Level 144
God Stats
5W - 4L
1,295 SR
Queue Stats
206W - 205L
1,515 Elo+
Party 3
Rama
Rama
NiceSkin
Rama
Level 177
God Stats
33W - 35L
1,568 SR
Queue Stats
391W - 380L
1,481 Elo+
Solo
Osiris
Osiris
PDiddysBouncer
Osiris
Level 116
God Stats
6W - 3L
1,731 SR
Queue Stats
119W - 104L
1,557 Elo+
Party 2
Xing Tian
Xing Tian
SkínWalker
Xing Tian
Level 159
God Stats
11W - 12L
1,526 SR
Queue Stats
180W - 206L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DoomPinch
Anubis
14
0 / 7 / 1
8,295
518
4,870
10,899
5,939
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 3 / 0
9,274
580
7,593
11,045
3,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 6 / 2
7,835
490
9,011
14,739
5,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
Tikempo17
Nu Wa
15
2 / 2 / 1
9,391
587
11,798
5,359
1,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hades
iiLano
Hades
10
0 / 3 / 0
6,517
407
5,303
9,773
9,473
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Blooopsky
Yu Huang
16
1 / 2 / 2
9,203
575
3,204
7,901
1,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
16
7 / 0 / 9
8,892
556
12,981
15,019
4,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rama
16
5 / 1 / 3
9,207
575
6,463
12,403
4,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 1 / 5
8,841
553
4,927
13,270
13,620
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xing Tian
SkínWalker
Xing Tian
15
4 / 0 / 8
8,719
545
8,987
11,750
9,943
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
4
Kills
21
21
Deaths
4
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Blooopsky
Yu Huang
1
2
2
1
W
Loki
7
0
9
11.5
L
Anubis
DoomPinch
Anubis
0
7
1
0.07
L
1
3
0
0.33
L
1
6
2
0.33
W
Rama
5
1
3
6.5
W
4
1
5
6.5
W
Xing Tian
SkínWalker
Xing Tian
4
0
8
8
L
Nu Wa
Tikempo17
Nu Wa
2
2
1
1.25
L
Hades
iiLano
Hades
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,575
Damage
36,562
51,815
Taken
60,343
25,570
Mitigated
34,213
12,545
Healing
17,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Blooopsky
Yu Huang
3,204
65
0
2,496
7,901
1,954
0
3,597
3,838
82,899
1,220
W
Loki
12,981
4,311
0
5,185
15,019
4,568
0
5,078
9,566
0
71,021
L
Anubis
DoomPinch
Anubis
4,870
162
0
2,972
10,899
5,939
117
1,576
9,323
54,575
0
L
7,593
3,938
0
4,086
11,045
3,694
9
3,567
7,478
0
79,558
L
9,011
3,902
0
335
14,739
5,343
0
1,994
12,745
0
64,777
W
Rama
6,463
5,098
0
5,131
12,403
4,128
0
3,250
8,882
0
76,185
W
4,927
1,452
0
2,792
13,270
13,620
0
4,632
8,265
0
52,398
W
Xing Tian
SkínWalker
Xing Tian
8,987
728
0
1,931
11,750
9,943
0
3,187
8,210
40,178
0
L
Nu Wa
Tikempo17
Nu Wa
11,798
1,445
0
250
5,359
1,121
0
3,326
2,033
67,092
664
L
Hades
iiLano
Hades
5,303
538
211
4,691
9,773
9,473
27
1,609
8,164
33,991
1,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,312
Gold Earned
44,862
537
Minions Killed
543
0
Camps Cleared
0
1,403,589
Distance Traveled
1,653,753
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,203
575
176
11
0
309,844
1
W
Loki
8,892
556
83
5
0
375,823
0
L
Anubis
8,295
518
105
7
0
254,931
0
L
Nut
9,274
580
151
9
0
287,799
1
L
Awilix
7,835
490
90
6
0
347,952
0
W
Rama
9,207
575
145
9
0
298,976
4
W
Osiris
8,841
553
103
6
0
303,178
2
W
Xing Tian
8,719
545
36
2
0
365,932
2
L
Nu Wa
9,391
587
137
9
0
314,446
2
L
Hades
6,517
407
54
3
0
198,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role