Player Matchup

Sylvanus
Sylvanus
ARMYofO_N_E
Sylvanus
Level 134
God Stats
1W - 6L
1,404 SR
Queue Stats
314W - 311L
1,561 Elo+
Solo
Cernunnos
Cernunnos
Gorvec 1992
Cernunnos
Level 147
God Stats
0W - 2L
1,260 SR
Queue Stats
112W - 108L
1,526 Elo+
Party 2
Sol
Sol
MARIOTHEALIEN69
Sol
Level 144
God Stats
1W - 5L
1,305 SR
Queue Stats
212W - 212L
1,511 Elo+
Party 2
Charybdis
Charybdis
Whatupsucka4311
Charybdis
Level 121
God Stats
0W - 3L
1,523 SR
Queue Stats
134W - 126L
1,513 Elo+
Solo
Bastet
Bastet
YSL TANK8520
Bastet
Level 89
God Stats
2W - 2L
1,564 SR
Queue Stats
47W - 56L
1,524 Elo+
Party 2
Team Averages
Level 127
1,411 SR
1,527 Elo+

VS

Team Averages
Level 139
1,509 SR
1,502 Elo+
Hera
Hera
Baeovid
Hera
Level 109
God Stats
1W - 1L
1,247 SR
Queue Stats
13W - 25L
1,410 Elo+
Solo
Agni
Agni
FallingBear67
Agni
Level 164
God Stats
3W - 4L
1,393 SR
Queue Stats
781W - 706L
1,598 Elo+
Solo
Gilgamesh
Gilgamesh
Franckitoo094
Gilgamesh
Level 159
God Stats
7W - 1L
1,860 SR
Queue Stats
224W - 241L
1,537 Elo+
Party 1
Terra
Terra
MikasaUuU
Terra
Level 107
God Stats
2W - 1L
1,614 SR
Queue Stats
114W - 120L
1,486 Elo+
Party 1
Discordia
Discordia
handalhandal
Discordia
Level 154
God Stats
7W - 3L
1,431 SR
Queue Stats
140W - 158L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ARMYofO_N_E
Sylvanus
13
5 / 4 / 1
7,983
798
6,158
12,389
9,652
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Cernunnos
Gorvec 1992
Cernunnos
11
0 / 6 / 7
6,591
659
5,368
8,547
2,600
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 3 / 9
8,023
802
5,810
8,229
3,044
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Whatupsucka4311
Charybdis
14
4 / 4 / 6
8,465
847
6,314
7,950
2,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
12
1 / 7 / 5
7,017
702
5,335
10,585
3,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Baeovid
Hera
14
3 / 3 / 15
8,860
886
8,682
7,995
2,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
7 / 2 / 12
10,115
1,012
13,748
8,968
4,107
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Franckitoo094
Gilgamesh
16
9 / 3 / 14
9,584
958
8,968
12,907
7,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Terra
MikasaUuU
Terra
13
1 / 3 / 19
8,754
875
3,648
12,349
12,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Discordia
handalhandal
Discordia
14
4 / 2 / 12
8,626
863
9,741
7,614
2,136
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
96
11
Kills
24
24
Deaths
13
28
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
ARMYofO_N_E
Sylvanus
5
4
1
1.38
W
Hera
Baeovid
Hera
3
3
15
3.5
W
7
2
12
6.5
W
Gilgamesh
Franckitoo094
Gilgamesh
9
3
14
5.33
L
Cernunnos
Gorvec 1992
Cernunnos
0
6
7
0.58
L
1
3
9
1.83
W
Terra
MikasaUuU
Terra
1
3
19
3.5
L
Charybdis
Whatupsucka4311
Charybdis
4
4
6
1.75
L
Bastet
1
7
5
0.5
W
Discordia
handalhandal
Discordia
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,985
Damage
44,787
47,700
Taken
49,833
21,673
Mitigated
28,656
10,381
Healing
20,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
ARMYofO_N_E
Sylvanus
6,158
589
3,289
3,451
12,389
9,652
0
9,420
2,969
10,419
0
W
Hera
Baeovid
Hera
8,682
2,201
759
884
7,995
2,688
449
2,954
5,041
16,410
1,728
W
13,748
598
35
945
8,968
4,107
1,676
1,957
7,011
24,926
766
W
Gilgamesh
Franckitoo094
Gilgamesh
8,968
715
1,166
2,179
12,907
7,070
624
1,846
11,061
0
15,287
L
Cernunnos
Gorvec 1992
Cernunnos
5,368
1,168
68
416
8,547
2,600
0
5,791
2,756
0
10,209
L
5,810
694
0
1,494
8,229
3,044
0
5,557
2,672
18,338
554
W
Terra
MikasaUuU
Terra
3,648
623
9,006
4,119
12,349
12,655
0
3,249
9,100
6,382
920
L
Charybdis
Whatupsucka4311
Charybdis
6,314
2,077
0
267
7,950
2,728
0
6,074
1,876
0
13,383
L
Bastet
5,335
1,030
584
812
10,585
3,649
0
7,447
3,138
0
12,695
W
Discordia
handalhandal
Discordia
9,741
60
142
1,051
7,614
2,136
530
1,894
5,720
22,917
552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,079
Gold Earned
45,939
73
Minions Killed
121
0
Camps Cleared
0
828,834
Distance Traveled
983,686
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,983
798
6
1
0
164,384
0
W
Hera
8,860
886
32
3
0
176,832
0
W
Agni
10,115
1,012
40
4
0
216,903
0
W
Gilgamesh
9,584
958
18
2
0
205,317
0
L
Cernunnos
6,591
659
12
1
0
153,781
0
L
Sol
8,023
802
27
3
0
170,078
0
W
Terra
8,754
875
7
1
0
180,114
0
L
Charybdis
8,465
847
14
1
0
164,713
0
L
Bastet
7,017
702
14
1
0
175,878
0
W
Discordia
8,626
863
24
2
0
204,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role