Player Matchup

Jormungandr
Jormungandr
Silver II
CLAY6846
Jormungandr
Silver II
Level 54
God Stats
11W - 4L
1,679 SR
Queue Stats
18W - 23L
1,269 MMR
Party 1
Kuzenbo
Kuzenbo
Silver I
DarkPhoenix436
Kuzenbo
Silver I
Level 67
God Stats
18W - 14L
1,568 SR
Queue Stats
42W - 41L
1,311 MMR
Solo
Artio
Artio
Silver I
Elnando1951
Artio
Silver I
Level 112
God Stats
7W - 4L
1,489 SR
Queue Stats
288W - 312L
1,249 MMR
Solo
Ra
Ra
Silver I
LGD AnaSophiaab
Ra
Silver I
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 40L
1,294 MMR
Solo
Izanami
Izanami
Silver IV
LittlePiglet959
Izanami
Silver IV
Level 123
God Stats
1W - 1L
1,698 SR
Queue Stats
16W - 23L
1,282 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 95
1,587 SR
1,281 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,510 SR
1,281 MMR
Mulan
Mulan
Gold IV
CallMePoppaPerc
Mulan
Gold IV
Level 144
God Stats
188W - 158L
1,562 SR
Queue Stats
274W - 276L
1,447 MMR
Solo
Vulcan
Vulcan
Silver II
GunGaleGumi
Vulcan
Silver II
Level 149
God Stats
4W - 1L
1,538 SR
Queue Stats
79W - 95L
1,139 MMR
Solo
Chang'e
Chang'e
Bronze IV
Mani1515
Chang'e
Bronze IV
Level 68
God Stats
3W - 14L
1,451 SR
Queue Stats
12W - 41L
1,226 MMR
Solo
Awilix
Awilix
Bronze IV
VersatileMage
Awilix
Bronze IV
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 29L
1,274 MMR
Solo
Apollo
Apollo
Gold V
xSCOOTA
Apollo
Gold V
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 80L
1,321 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CLAY6846
Jormungandr
8
1 / 1 / 1
4,821
536
2,341
4,969
1,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 0 / 4
5,705
634
3,002
5,352
4,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 3 / 0
4,309
479
2,143
8,353
3,000
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

11
0 / 0 / 0
5,419
602
1,547
3,813
1,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
3 / 0 / 2
4,918
546
3,963
3,508
852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bans
Nu WaAresCerberusThanatos

VS

Bans
PoseidonAthenaJanusArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
5,878
653
6,350
6,120
2,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Vulcan
10
0 / 0 / 0
5,854
650
3,097
3,666
1,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chang'e
Mani1515
Chang'e
8
0 / 4 / 0
4,192
466
2,245
5,838
1,607
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 0 / 0
4,736
526
2,672
5,911
1,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
xSCOOTA
Apollo
8
0 / 2 / 1
4,350
483
3,199
5,308
1,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
6
Kills
4
4
Deaths
6
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CLAY6846
Jormungandr
1
1
1
1.5
W
2
0
1
2.5
L
2
0
4
4
L
0
3
0
0
W
Vulcan
0
0
0
0
L
0
0
0
0
L
3
0
2
4
W
Chang'e
Mani1515
Chang'e
0
4
0
0
W
2
0
0
2
W
Apollo
xSCOOTA
Apollo
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,996
Damage
17,563
25,995
Taken
26,843
11,222
Mitigated
8,093
9,121
Healing
10,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CLAY6846
Jormungandr
2,341
924
0
840
4,969
1,918
0
392
4,577
20,735
732
W
6,350
947
0
2,386
6,120
2,429
0
2,228
3,877
0
40,695
L
3,002
672
0
1,672
5,352
4,404
40
1,306
4,046
19,547
1,542
L
2,143
90
0
3,512
8,353
3,000
0
0
8,353
18,920
0
W
Vulcan
3,097
0
0
1,686
3,666
1,026
272
1,147
2,119
40,336
1,549
L
1,547
0
0
1,597
3,813
1,048
0
2,739
771
40,987
0
L
3,963
2,720
0
1,500
3,508
852
114
408
3,100
0
28,652
W
Chang'e
Mani1515
Chang'e
2,245
187
766
1,371
5,838
1,607
0
2,171
3,667
18,350
605
W
2,672
1,261
0
2,189
5,911
1,651
0
1,610
4,301
0
29,046
W
Apollo
xSCOOTA
Apollo
3,199
1,748
0
1,642
5,308
1,380
0
1,297
4,011
0
26,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,172
Gold Earned
25,010
243
Minions Killed
300
0
Camps Cleared
0
808,732
Distance Traveled
904,904
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,821
536
35
4
0
163,944
0
W
Mulan
5,878
653
67
7
0
170,630
0
L
Kuzenbo
5,705
634
35
4
0
194,781
0
L
Artio
4,309
479
35
4
0
143,309
0
W
Vulcan
5,854
650
85
9
0
179,808
0
L
Ra
5,419
602
96
11
0
187,673
0
L
Izanami
4,918
546
42
5
0
119,025
2
W
Chang'e
4,192
466
31
3
0
172,390
0
W
Awilix
4,736
526
55
6
0
215,940
0
W
Apollo
4,350
483
62
7
0
166,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role