Player Matchup

Cerberus
Cerberus
GreatGlassby
Cerberus
Level 66
God Stats
6W - 6L
1,327 SR
Queue Stats
250W - 258L
1,431 Elo+
Party 1
Anubis
Anubis
HypeOwnedJew
Anubis
Level 48
God Stats
3W - 1L
1,526 SR
Queue Stats
116W - 134L
1,384 Elo+
Party 1
Neith
Neith
xResists
Neith
Level 108
God Stats
28W - 25L
1,428 SR
Queue Stats
343W - 337L
1,461 Elo+
Solo
Team Averages
Level 74
1,427 SR
1,425 Elo+

VS

Team Averages
Level 55
1,369 SR
1,319 Elo+
Scylla
Scylla
Anzukurim
Scylla
Level 44
God Stats
0W - 1L
1,232 SR
Queue Stats
3W - 5L
1,220 Elo+
Solo
Skadi
Skadi
Markvvii
Skadi
Level 79
God Stats
13W - 22L
1,400 SR
Queue Stats
483W - 521L
1,415 Elo+
Party 2
Ares
Ares
Thee-Norseman
Ares
Level 41
God Stats
1W - 3L
1,475 SR
Queue Stats
9W - 18L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GreatGlassby
Cerberus
15
4 / 3 / 9
9,594
872
12,650
17,215
15,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
16
5 / 2 / 6
9,648
877
7,597
6,521
2,694
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Neith
xResists
Neith
17
4 / 0 / 9
10,501
955
12,568
6,816
2,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Anzukurim
Scylla
13
4 / 7 / 1
8,658
787
5,836
9,836
2,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Markvvii
Skadi
13
0 / 4 / 4
7,895
718
7,391
10,567
3,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
1 / 2 / 4
7,961
724
5,461
17,125
14,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
13
Kills
5
5
Deaths
13
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Scylla
Anzukurim
Scylla
4
7
1
0.64
W
Cerberus
GreatGlassby
Cerberus
4
3
9
2.83
W
Anubis
5
2
6
4
L
Skadi
Markvvii
Skadi
0
4
4
0.5
L
1
2
4
1.5
W
Neith
xResists
Neith
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,815
Damage
18,688
30,552
Taken
37,528
21,037
Mitigated
20,356
6,483
Healing
4,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Anzukurim
Scylla
5,836
1,497
0
0
9,836
2,532
0
5,870
3,735
20,885
0
W
Cerberus
GreatGlassby
Cerberus
12,650
261
0
2,009
17,215
15,946
508
6,554
10,284
17,830
2,698
W
Anubis
7,597
300
0
2,117
6,521
2,694
1,017
2,479
3,928
28,303
399
L
Skadi
Markvvii
Skadi
7,391
3,030
0
1,415
10,567
3,129
315
5,377
5,038
0
28,665
L
5,461
439
0
2,718
17,125
14,695
0
6,485
10,205
15,713
0
W
Neith
xResists
Neith
12,568
2,797
0
2,357
6,816
2,397
2,350
1,652
4,991
0
56,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,743
Gold Earned
24,514
157
Minions Killed
84
0
Camps Cleared
0
594,429
Distance Traveled
551,555
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,658
787
26
2
0
162,228
0
W
Cerberus
9,594
872
31
3
0
210,184
1
W
Anubis
9,648
877
37
3
0
174,301
0
L
Skadi
7,895
718
42
4
0
202,204
2
L
Ares
7,961
724
16
1
0
187,123
0
W
Neith
10,501
955
89
8
0
209,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role