Player Matchup

Danzaburou
Danzaburou
Cerveza Guy
Danzaburou
Level 147
God Stats
1W - 1L
1,589 SR
Queue Stats
27W - 35L
1,425 Elo+
Party 1
Zeus
Zeus
LeBums HeadBand
Zeus
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 51L
1,467 Elo+
Party 1
Mercury
Mercury
Reus17
Mercury
Level 200
God Stats
6W - 5L
1,590 SR
Queue Stats
231W - 213L
1,538 Elo+
Party 1
Kumbhakarna
Kumbhakarna
cashmoney_513
Kumbhakarna
Level 125
God Stats
3W - 2L
1,848 SR
Queue Stats
99W - 107L
1,518 Elo+
Solo
Nike
Nike
l3lueFace
Nike
Level 129
God Stats
7W - 3L
1,755 SR
Queue Stats
136W - 109L
1,537 Elo+
Solo
Team Averages
Level 151
1,656 SR
1,497 Elo+

VS

Team Averages
Level 144
1,499 SR
1,419 Elo+
Merlin
Merlin
 
Merlin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Sharp-Zadex
Pele
Level 146
God Stats
0W - 2L
1,287 SR
Queue Stats
1W - 5L
1,145 Elo+
Party 2
Bacchus
Bacchus
TheAirCondition
Bacchus
Level 203
God Stats
17W - 19L
1,514 SR
Queue Stats
530W - 497L
1,548 Elo+
Solo
Bellona
Bellona
ghostninja1212
Bellona
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,261 Elo+
Party 2
Cupid
Cupid
wistfûl
Cupid
Level 157
God Stats
2W - 2L
1,693 SR
Queue Stats
97W - 62L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cerveza Guy
Danzaburou
11
0 / 2 / 1
6,413
641
2,818
4,410
1,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
4 / 3 / 2
6,180
618
4,212
4,897
1,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Reus17
Mercury
12
8 / 0 / 2
6,800
680
6,582
6,185
2,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Kumbhakarna
cashmoney_513
Kumbhakarna
8
0 / 1 / 2
5,166
517
1,153
6,303
2,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nike
12
2 / 0 / 3
6,793
679
8,716
7,604
5,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
1 / 5 / 0
4,802
480
1,843
5,964
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 4 / 1
5,122
512
2,735
11,146
3,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
4 / 3 / 2
6,130
613
3,771
8,432
6,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 1 / 0
4,745
475
2,689
10,049
9,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cupid
wistfûl
Cupid
12
1 / 1 / 2
6,498
650
5,010
6,755
1,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
14
Kills
6
6
Deaths
14
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
5
0
0.2
W
Danzaburou
Cerveza Guy
Danzaburou
0
2
1
0.25
W
4
3
2
1.67
W
Mercury
Reus17
Mercury
8
0
2
9
L
0
4
1
0.13
L
4
3
2
1.67
W
Kumbhakarna
cashmoney_513
Kumbhakarna
0
1
2
1
L
0
1
0
0
W
Nike
2
0
3
3.5
L
Cupid
wistfûl
Cupid
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,481
Damage
16,048
29,399
Taken
42,346
13,411
Mitigated
23,053
6,675
Healing
12,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,843
97
0
544
5,964
1,712
0
1,693
4,271
18,101
0
W
Danzaburou
Cerveza Guy
Danzaburou
2,818
1,362
0
1,898
4,410
1,224
56
789
3,621
0
49,477
W
4,212
323
0
395
4,897
1,405
0
2,023
2,874
38,248
867
W
Mercury
Reus17
Mercury
6,582
2,308
0
974
6,185
2,294
359
1,574
4,611
0
39,344
L
2,735
559
0
3,727
11,146
3,356
0
843
10,303
0
33,598
L
3,771
575
0
1,788
8,432
6,828
0
2,452
5,980
13,525
1,690
W
Kumbhakarna
cashmoney_513
Kumbhakarna
1,153
107
0
1,657
6,303
2,707
0
1,012
5,291
10,563
0
L
2,689
694
0
3,397
10,049
9,188
0
109
9,940
0
26,250
W
Nike
8,716
915
0
1,751
7,604
5,781
51
0
7,133
0
49,782
L
Cupid
wistfûl
Cupid
5,010
3,645
26
3,422
6,755
1,969
0
361
6,394
0
56,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,352
Gold Earned
27,297
328
Minions Killed
291
0
Camps Cleared
0
1,073,897
Distance Traveled
1,014,689
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,802
480
44
4
0
205,094
3
W
Danzaburou
6,413
641
100
10
0
196,868
2
W
Zeus
6,180
618
72
7
0
192,443
2
W
Mercury
6,800
680
59
6
0
266,049
5
L
Pele
5,122
512
60
6
0
206,199
2
L
Bacchus
6,130
613
20
2
0
210,185
0
W
Kumbhakarna
5,166
517
7
1
0
204,492
2
L
Bellona
4,745
475
48
5
0
191,403
6
W
Nike
6,793
679
90
9
0
214,045
1
L
Cupid
6,498
650
119
12
0
201,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role