Player Matchup

Bellona
Bellona
AlexCo2FIVETWO5
Bellona
Level 42
God Stats
3W - 7L
1,491 SR
Queue Stats
7W - 12L
1,500 Elo+
Party 2
Artemis
Artemis
Mzauu
Artemis
Level 59
God Stats
6W - 11L
1,407 SR
Queue Stats
7W - 15L
1,431 Elo+
Party 2
Scylla
Scylla
YM Dills
Scylla
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,515 Elo+
Party 2
Lancelot
Lancelot
lVlikey
Lancelot
Level 119
God Stats
1W - 1L
1,714 SR
Queue Stats
18W - 22L
1,443 Elo+
Party 2
Athena
Athena
lolLeb tv
Athena
Level 5
God Stats
0W - 2L
1,222 SR
Queue Stats
0W - 4L
1,169 Elo+
Party 2
Team Averages
Level 46
1,467 SR
1,412 Elo+

VS

Team Averages
Level 108
1,540 SR
1,422 Elo+
Artemis
Artemis
Brave4life3
Artemis
Level 149
God Stats
1W - 2L
1,273 SR
Queue Stats
203W - 204L
1,504 Elo+
Solo
Bastet
Bastet
GeTT x PoWNeD
Bastet
Level 105
God Stats
5W - 2L
1,666 SR
Queue Stats
182W - 168L
1,401 Elo+
Solo
Kukulkan
Kukulkan
Goku_UI-_-935
Kukulkan
Level 95
God Stats
7W - 2L
1,753 SR
Queue Stats
79W - 114L
1,406 Elo+
Party 1
Shiva
Shiva
TheHomieEdwin
Shiva
Level 86
God Stats
5W - 5L
1,534 SR
Queue Stats
75W - 104L
1,431 Elo+
Party 1
Kuzenbo
Kuzenbo
dawootaz
Kuzenbo
Level 105
God Stats
3W - 5L
1,472 SR
Queue Stats
52W - 74L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
8,347
491
8,074
20,503
20,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
Mzauu
Artemis
13
1 / 4 / 1
7,143
420
6,932
10,989
3,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
YM Dills
Scylla
12
0 / 4 / 0
6,960
409
1,336
7,676
2,438
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lancelot
lVlikey
Lancelot
14
4 / 5 / 0
8,126
478
5,217
15,091
5,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
lolLeb tv
Athena
12
0 / 2 / 0
6,992
411
1,815
11,904
9,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Brave4life3
Artemis
15
1 / 2 / 3
8,661
509
6,632
7,799
2,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
11 / 1 / 2
9,612
565
10,201
11,575
4,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
Goku_UI-_-935
Kukulkan
16
1 / 0 / 10
9,647
567
9,751
6,421
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 3 / 4
8,791
517
12,496
13,249
11,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kuzenbo
dawootaz
Kuzenbo
14
4 / 0 / 4
9,134
537
6,259
8,708
8,416
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
6
Kills
17
18
Deaths
6
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Artemis
Brave4life3
Artemis
1
2
3
1.25
W
11
1
2
12
W
Kukulkan
Goku_UI-_-935
Kukulkan
1
0
10
6
L
Artemis
Mzauu
Artemis
1
4
1
0.38
W
0
3
4
0.67
L
Scylla
YM Dills
Scylla
0
4
0
0
W
Kuzenbo
dawootaz
Kuzenbo
4
0
4
6
L
Lancelot
lVlikey
Lancelot
4
5
0
0.8
L
Athena
lolLeb tv
Athena
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,374
Damage
45,339
66,163
Taken
47,752
41,733
Mitigated
29,816
13,985
Healing
13,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,074
5,156
0
5,687
20,503
20,217
0
335
18,905
0
55,486
W
Artemis
Brave4life3
Artemis
6,632
2,108
0
137
7,799
2,785
0
30
7,769
0
63,255
W
10,201
3,018
0
4,492
11,575
4,873
0
325
11,250
0
53,672
W
Kukulkan
Goku_UI-_-935
Kukulkan
9,751
1,166
0
1,382
6,421
2,388
847
1,128
5,293
77,011
1,029
L
Artemis
Mzauu
Artemis
6,932
2,486
280
2,479
10,989
3,496
0
1,570
9,419
0
58,182
W
12,496
3,362
418
4,822
13,249
11,354
0
0
13,249
0
57,988
L
Scylla
YM Dills
Scylla
1,336
236
0
357
7,676
2,438
143
5,023
2,653
31,710
0
W
Kuzenbo
dawootaz
Kuzenbo
6,259
2,906
0
2,527
8,708
8,416
0
1,668
7,040
31,774
1,456
L
Lancelot
lVlikey
Lancelot
5,217
856
0
4,202
15,091
5,881
0
5,113
9,896
0
62,692
L
Athena
lolLeb tv
Athena
1,815
558
0
980
11,904
9,701
0
3,919
7,985
20,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,568
Gold Earned
45,845
420
Minions Killed
466
0
Camps Cleared
0
1,624,357
Distance Traveled
1,669,498
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,347
491
110
6
0
286,965
3
W
Artemis
8,661
509
108
6
0
266,697
0
W
Bastet
9,612
565
78
5
0
398,054
0
W
Kukulkan
9,647
567
148
9
0
317,871
3
L
Artemis
7,143
420
103
6
0
292,449
0
W
Shiva
8,791
517
91
5
0
327,056
2
L
Scylla
6,960
409
63
4
0
317,601
0
W
Kuzenbo
9,134
537
41
2
0
359,820
11
L
Lancelot
8,126
478
105
6
0
366,583
0
L
Athena
6,992
411
39
2
0
360,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role