Player Matchup

Neith
Neith
DudemanPretzel
Neith
Level 125
God Stats
1W - 0L
1,680 SR
Queue Stats
3W - 2L
1,441 Elo+
Solo
Maui
Maui
H0ustin
Maui
Level 130
God Stats
49W - 65L
1,506 SR
Queue Stats
412W - 434L
1,502 Elo+
Solo
Ra
Ra
WestryB
Ra
Level 146
God Stats
14W - 20L
1,509 SR
Queue Stats
736W - 713L
1,461 Elo+
Solo
Team Averages
Level 134
1,565 SR
1,468 Elo+

VS

Team Averages
Level 133
1,595 SR
1,558 Elo+
Jormungandr
Jormungandr
AfroAfri
Jormungandr
Level 138
God Stats
137W - 103L
1,608 SR
Queue Stats
143W - 118L
1,601 Elo+
Solo
Xbalanque
Xbalanque
SQUIDWARDDABBIN
Xbalanque
Level 125
God Stats
1W - 4L
1,670 SR
Queue Stats
13W - 11L
1,650 Elo+
Solo
Zeus
Zeus
Thanos518
Zeus
Level 137
God Stats
57W - 47L
1,508 SR
Queue Stats
515W - 566L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 5
9,340
849
7,590
6,327
2,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Maui
H0ustin
Maui
13
1 / 2 / 6
8,432
767
3,185
10,001
9,669
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
4 / 0 / 3
9,645
877
5,887
6,572
2,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AfroAfri
Jormungandr
15
0 / 2 / 2
8,033
730
9,563
10,912
9,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xbalanque
SQUIDWARDDABBIN
Xbalanque
14
1 / 4 / 1
7,901
718
3,359
7,192
2,635
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Zeus
12
1 / 1 / 1
7,626
693
4,908
3,259
985
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
7
Kills
2
2
Deaths
7
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AfroAfri
Jormungandr
0
2
2
0.5
W
2
0
5
4.5
W
Maui
H0ustin
Maui
1
2
6
2
L
Xbalanque
SQUIDWARDDABBIN
Xbalanque
1
4
1
0.38
L
Zeus
1
1
1
1.5
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,662
Damage
17,830
22,900
Taken
21,363
15,225
Mitigated
13,397
12,561
Healing
1,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AfroAfri
Jormungandr
9,563
1,730
0
608
10,912
9,777
0
3,547
7,292
27,463
0
W
7,590
2,619
0
2,135
6,327
2,668
2,642
3,531
2,594
0
38,643
W
Maui
H0ustin
Maui
3,185
850
0
914
10,001
9,669
415
6,167
3,486
13,665
468
L
Xbalanque
SQUIDWARDDABBIN
Xbalanque
3,359
1,099
0
649
7,192
2,635
0
3,572
3,304
0
26,290
L
Zeus
4,908
36
0
22
3,259
985
0
1,560
1,642
20,426
1,093
W
5,887
277
4,915
4,597
6,572
2,888
956
3,877
2,318
33,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,417
Gold Earned
23,560
155
Minions Killed
125
0
Camps Cleared
0
603,469
Distance Traveled
486,550
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,033
730
42
4
0
185,268
1
W
Neith
9,340
849
77
7
0
189,971
0
W
Maui
8,432
767
24
2
0
199,918
2
L
Xbalanque
7,901
718
49
4
0
168,910
0
L
Zeus
7,626
693
34
3
0
132,372
0
W
Ra
9,645
877
54
5
0
213,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role