Player Matchup

Xing Tian
Xing Tian
Masters
CallMeMage
Xing Tian
Masters
Level 158
God Stats
23W - 8L
1,827 SR
Queue Stats
88W - 53L
1,951 MMR
Party 2
Mulan
Mulan
Masters
PureNV
Mulan
Masters
Level 159
God Stats
4W - 4L
1,708 SR
Queue Stats
262W - 184L
2,596 MMR
Party 2
Agni
Agni
Masters
сity
Agni
Masters
Level 148
God Stats
4W - 1L
1,871 SR
Queue Stats
84W - 38L
2,603 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 155
1,802 SR
2,383 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 161
1,604 SR
2,283 MMR
Cupid
Cupid
Diamond V
Anthôny
Cupid
Diamond V
Level 190
God Stats
11W - 6L
1,705 SR
Queue Stats
61W - 37L
2,308 MMR
Party 1
Charon
Charon
Diamond IV
Nixflow
Charon
Diamond IV
Level 170
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 40L
2,346 MMR
Party 1
Serqet
Serqet
Diamond III
factsman
Serqet
Diamond III
Level 123
God Stats
15W - 12L
1,608 SR
Queue Stats
187W - 182L
2,194 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CallMeMage
Xing Tian
17
3 / 4 / 6
10,927
781
10,021
22,042
23,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
PureNV
Mulan
19
1 / 2 / 10
11,757
840
15,769
20,351
16,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
сity
Agni
18
8 / 3 / 3
12,392
885
18,358
11,193
4,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
CerberusGebCthulhuThothKuzenbo

VS

Bans
DiscordiaScyllaArtemisHeraSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Anthôny
Cupid
16
1 / 5 / 4
10,376
741
10,629
18,760
7,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
Nixflow
Charon
18
3 / 1 / 3
10,964
783
15,697
13,695
10,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Serqet
factsman
Serqet
17
5 / 6 / 2
11,171
798
10,848
17,716
10,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
12
Kills
9
9
Deaths
12
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cupid
Anthôny
Cupid
1
5
4
0.6
W
Xing Tian
CallMeMage
Xing Tian
3
4
6
1.5
L
Charon
Nixflow
Charon
3
1
3
4.5
W
Mulan
PureNV
Mulan
1
2
10
3
L
Serqet
factsman
Serqet
5
6
2
1
W
Agni
сity
Agni
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,148
Damage
37,174
53,586
Taken
50,171
43,520
Mitigated
29,021
15,401
Healing
11,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Anthôny
Cupid
10,629
5,835
638
7,262
18,760
7,739
1,136
10,325
7,620
0
42,604
W
Xing Tian
CallMeMage
Xing Tian
10,021
415
0
4,185
22,042
23,049
668
3,257
16,346
23,709
612
L
Charon
Nixflow
Charon
15,697
2,445
0
1,282
13,695
10,826
0
8,262
4,992
29,727
1,899
W
Mulan
PureNV
Mulan
15,769
1,129
0
8,586
20,351
16,170
1,700
4,915
12,343
0
49,090
L
Serqet
factsman
Serqet
10,848
1,176
0
2,011
17,716
10,456
0
8,339
8,574
658
28,226
W
Agni
сity
Agni
18,358
1,282
600
2,030
11,193
4,301
1,279
3,697
6,046
64,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,076
Gold Earned
32,511
172
Minions Killed
165
0
Camps Cleared
0
803,908
Distance Traveled
748,876
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,376
741
70
5
0
234,724
0
W
Xing Tian
10,927
781
23
2
0
269,349
2
L
Charon
10,964
783
55
4
0
254,118
1
W
Mulan
11,757
840
71
5
0
281,752
0
L
Serqet
11,171
798
40
3
0
260,034
0
W
Agni
12,392
885
78
6
0
252,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role