Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
GreatJolyne
Sol
Level 84
God Stats
11W - 12L
1,437 SR
Queue Stats
49W - 62L
1,382 Elo+
Party 1
Mulan
Mulan
N9nefk
Mulan
Level 44
God Stats
4W - 1L
1,639 SR
Queue Stats
63W - 73L
1,466 Elo+
Party 1
Ne Zha
Ne Zha
Qwerty62618
Ne Zha
Level 81
God Stats
4W - 5L
1,319 SR
Queue Stats
152W - 146L
1,475 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheGunnerrr
Ah Muzen Cab
Level 74
God Stats
2W - 1L
1,491 SR
Queue Stats
104W - 108L
1,533 Elo+
Solo
Team Averages
Level 88
1,477 SR
1,471 Elo+

VS

Team Averages
Level 112
1,511 SR
1,464 Elo+
Artio
Artio
Dershall
Artio
Level 89
God Stats
11W - 9L
1,666 SR
Queue Stats
179W - 160L
1,502 Elo+
Party 2
Raijin
Raijin
NickZof
Raijin
Level 109
God Stats
6W - 7L
1,463 SR
Queue Stats
256W - 255L
1,497 Elo+
Party 2
Anhur
Anhur
Spiddleflink
Anhur
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
330W - 343L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
UnR3alGamer2045
Cabrakan
Level 155
God Stats
110W - 102L
1,469 SR
Queue Stats
348W - 359L
1,394 Elo+
Solo
Mulan
Mulan
mindoc
Mulan
Level 107
God Stats
9W - 13L
1,457 SR
Queue Stats
72W - 84L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
1 / 0 / 0
3,853
642
2,626
4,128
1,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

8
0 / 2 / 0
4,255
709
818
2,820
567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mulan
N9nefk
Mulan
7
1 / 2 / 0
4,346
724
3,703
5,805
2,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ne Zha
7
1 / 1 / 0
4,160
693
973
5,645
1,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ah Muzen Cab
TheGunnerrr
Ah Muzen Cab
6
0 / 0 / 1
3,778
630
2,270
2,211
483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Dershall
Artio
6
0 / 1 / 0
3,472
579
2,422
4,887
2,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Raijin
NickZof
Raijin
9
3 / 1 / 0
5,168
861
1,664
3,716
1,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 0 / 0
3,624
604
1,680
3,478
838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
1
0 / 0 / 0
2,798
466
0
0
0
Mulan
mindoc
Mulan
9
2 / 1 / 0
4,856
809
3,521
5,208
2,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
3
Kills
5
5
Deaths
3
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
0
1
L
Artio
Dershall
Artio
0
1
0
0
W
0
2
0
0
W
Mulan
N9nefk
Mulan
1
2
0
0.5
L
Raijin
NickZof
Raijin
3
1
0
3
W
Ne Zha
1
1
0
1
L
0
0
0
0
W
Ah Muzen Cab
TheGunnerrr
Ah Muzen Cab
0
0
1
0.5
L
Cabrakan
0
0
0
0
L
Mulan
mindoc
Mulan
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,390
Damage
9,287
20,609
Taken
17,289
7,226
Mitigated
6,626
5,997
Healing
6,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
2,626
171
0
1,607
4,128
1,645
0
926
3,051
16,607
0
L
Artio
Dershall
Artio
2,422
156
200
1,840
4,887
2,431
0
1,409
3,294
8,698
0
W
818
133
0
708
2,820
567
0
790
1,852
23,132
2,450
W
Mulan
N9nefk
Mulan
3,703
950
0
1,492
5,805
2,860
0
0
5,585
0
21,219
L
Raijin
NickZof
Raijin
1,664
100
0
1,245
3,716
1,015
0
786
2,930
27,613
0
W
Ne Zha
973
421
0
1,736
5,645
1,671
0
588
4,949
0
29,431
L
1,680
861
0
740
3,478
838
0
843
2,445
0
18,108
W
Ah Muzen Cab
TheGunnerrr
Ah Muzen Cab
2,270
1,037
0
454
2,211
483
0
1,162
866
0
19,337
L
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
L
Mulan
mindoc
Mulan
3,521
1,113
0
2,176
5,208
2,342
0
0
5,208
0
24,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,392
Gold Earned
19,918
206
Minions Killed
164
0
Camps Cleared
0
664,649
Distance Traveled
536,235
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
3,853
642
19
3
0
138,318
1
L
Artio
3,472
579
15
3
0
142,406
0
W
Sol
4,255
709
46
8
0
119,065
2
W
Mulan
4,346
724
40
7
0
123,276
0
L
Raijin
5,168
861
56
9
0
132,893
1
W
Ne Zha
4,160
693
57
10
0
152,391
0
L
Anhur
3,624
604
37
6
0
133,370
0
W
Ah Muzen Cab
3,778
630
44
7
0
131,599
0
L
Cabrakan
2,798
466
0
0
0
193
0
L
Mulan
4,856
809
56
9
0
127,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role