Player Matchup

Da Ji
Da Ji
AwakenedAlt727
Da Ji
Level 155
God Stats
0W - 2L
1,764 SR
Queue Stats
8W - 22L
1,283 Elo+
Party 1
Artio
Artio
Ljdawg225
Artio
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 16L
1,085 Elo+
Party 1
Bakasura
Bakasura
Reyes8King
Bakasura
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,064 Elo+
Party 1
Nut
Nut
ThatOneGoatedGuy
Nut
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,104 Elo+
Party 1
Kuzenbo
Kuzenbo
acemase123
Kuzenbo
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,278 Elo+
Party 1
Team Averages
Level 54
1,553 SR
1,163 Elo+

VS

Team Averages
Level 128
1,553 SR
1,399 Elo+
Nike
Nike
Kacekano
Nike
Level 128
God Stats
6W - 0L
1,654 SR
Queue Stats
460W - 355L
1,516 Elo+
Party 3
Danzaburou
Danzaburou
Lady Tredici
Danzaburou
Level 155
God Stats
9W - 6L
1,600 SR
Queue Stats
456W - 499L
1,370 Elo+
Party 2
Ah Puch
Ah Puch
Slickback777
Ah Puch
Level 204
God Stats
8W - 6L
1,556 SR
Queue Stats
347W - 368L
1,462 Elo+
Party 3
Eset
Eset
TrediciTrading
Eset
Level 129
God Stats
11W - 12L
1,457 SR
Queue Stats
382W - 399L
1,407 Elo+
Party 2
Anubis
Anubis
jacobbaked
Anubis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 7
8,492
849
10,337
10,438
5,154
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
Ljdawg225
Artio
12
0 / 8 / 10
6,838
684
3,866
14,080
5,433
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bakasura
Reyes8King
Bakasura
13
3 / 7 / 11
8,174
817
4,613
11,681
5,304
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
5 / 6 / 7
8,562
856
4,618
9,695
3,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
acemase123
Kuzenbo
15
4 / 6 / 11
8,688
869
7,559
15,258
19,794
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
17
9 / 4 / 18
10,410
1,041
12,456
14,684
14,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Lady Tredici
Danzaburou
15
3 / 3 / 16
9,158
916
10,255
7,837
3,261
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
Slickback777
Ah Puch
17
11 / 3 / 10
10,704
1,070
19,479
7,449
3,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 4 / 18
9,567
957
7,051
6,161
2,616
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
jacobbaked
Anubis
16
6 / 4 / 14
9,667
967
7,439
7,354
3,150
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
109
17
Kills
33
33
Deaths
18
46
Assists
76
Player
Kills
Deaths
Assists
KDA
L
5
6
7
1.42
W
Nike
9
4
18
4.5
W
Danzaburou
Lady Tredici
Danzaburou
3
3
16
3.67
L
Artio
Ljdawg225
Artio
0
8
10
0.63
L
Bakasura
Reyes8King
Bakasura
3
7
11
1.21
W
Ah Puch
Slickback777
Ah Puch
11
3
10
5.33
L
5
6
7
1.42
W
4
4
18
3.25
L
Kuzenbo
acemase123
Kuzenbo
4
6
11
1.58
W
Anubis
jacobbaked
Anubis
6
4
14
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,993
Damage
56,680
61,152
Taken
43,485
39,183
Mitigated
26,655
12,053
Healing
9,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,337
1,692
2,214
1,696
10,438
5,154
0
6,134
4,304
0
21,212
W
Nike
12,456
1,208
787
1,099
14,684
14,447
217
3,409
10,982
1,472
21,018
W
Danzaburou
Lady Tredici
Danzaburou
10,255
2,692
292
2,013
7,837
3,261
3,748
2,904
4,933
0
21,477
L
Artio
Ljdawg225
Artio
3,866
451
574
1,830
14,080
5,433
0
7,660
6,420
9,033
0
L
Bakasura
Reyes8King
Bakasura
4,613
3,285
66
1,098
11,681
5,304
0
7,253
4,428
0
7,407
W
Ah Puch
Slickback777
Ah Puch
19,479
277
421
1,779
7,449
3,181
1,221
2,417
5,032
43,030
710
L
4,618
1,621
67
228
9,695
3,498
0
5,626
4,069
0
9,464
W
7,051
269
817
458
6,161
2,616
432
765
5,396
17,716
944
L
Kuzenbo
acemase123
Kuzenbo
7,559
1,836
1,855
2,425
15,258
19,794
0
7,591
7,667
12,893
0
W
Anubis
jacobbaked
Anubis
7,439
682
0
1,363
7,354
3,150
784
1,930
5,142
15,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,754
Gold Earned
49,506
67
Minions Killed
139
0
Camps Cleared
0
898,367
Distance Traveled
885,818
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,492
849
20
2
0
194,400
0
W
Nike
10,410
1,041
21
2
0
176,726
0
W
Danzaburou
9,158
916
17
2
0
176,591
0
L
Artio
6,838
684
5
1
0
188,574
0
L
Bakasura
8,174
817
21
2
0
166,350
0
W
Ah Puch
10,704
1,070
44
4
0
191,818
0
L
Nut
8,562
856
13
1
0
163,103
0
W
Eset
9,567
957
32
3
0
179,847
0
L
Kuzenbo
8,688
869
8
1
0
185,940
0
W
Anubis
9,667
967
25
3
0
160,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role