Player Matchup

Achilles
Achilles
Driftykitten
Achilles
Level 47
God Stats
7W - 13L
1,431 SR
Queue Stats
54W - 73L
1,396 Elo+
Solo
Surtr
Surtr
KH4LIGAN
Surtr
Level 80
God Stats
5W - 8L
1,365 SR
Queue Stats
314W - 301L
1,392 Elo+
Party 1
Atlas
Atlas
Qwerty62618
Atlas
Level 81
God Stats
1W - 1L
1,196 SR
Queue Stats
152W - 146L
1,464 Elo+
Solo
Poseidon
Poseidon
TheMacDaddie-
Poseidon
Level 107
God Stats
29W - 23L
1,520 SR
Queue Stats
91W - 93L
1,424 Elo+
Party 1
Sol
Sol
horrorwhorror
Sol
Level 79
God Stats
21W - 24L
1,348 SR
Queue Stats
238W - 234L
1,378 Elo+
Party 1
Team Averages
Level 79
1,372 SR
1,411 Elo+

VS

Team Averages
Level 52
1,556 SR
1,473 Elo+
Danzaburou
Danzaburou
Friggai
Danzaburou
Level 108
God Stats
10W - 10L
1,523 SR
Queue Stats
335W - 321L
1,469 Elo+
Party 2
Maui
Maui
RusticBurger
Maui
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 81L
1,468 Elo+
Party 2
Amaterasu
Amaterasu
Velyume
Amaterasu
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 47L
1,496 Elo+
Solo
Fenrir
Fenrir
iBraiden
Fenrir
Level 42
God Stats
7W - 2L
1,730 SR
Queue Stats
31W - 33L
1,474 Elo+
Solo
Hera
Hera
names_pegasus
Hera
Level 44
God Stats
5W - 6L
1,527 SR
Queue Stats
77W - 84L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Driftykitten
Achilles
13
3 / 0 / 1
7,541
686
8,242
9,015
6,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Surtr
KH4LIGAN
Surtr
9
0 / 4 / 5
5,621
511
3,509
9,857
5,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
3 / 2 / 1
6,432
585
2,929
10,260
3,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
TheMacDaddie-
Poseidon
11
0 / 0 / 0
6,617
602
2,801
2,736
789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

12
4 / 0 / 1
7,149
650
6,321
3,395
1,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Friggai
Danzaburou
10
1 / 2 / 2
6,422
584
3,686
4,915
1,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 2 / 1
6,131
557
3,635
8,718
6,963
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Amaterasu
Velyume
Amaterasu
10
0 / 2 / 0
5,670
515
1,749
10,496
8,768
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
iBraiden
Fenrir
10
2 / 2 / 1
5,650
514
4,873
8,049
2,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 2 / 0
5,971
543
1,876
4,346
1,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
10
Kills
6
6
Deaths
10
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
Driftykitten
Achilles
3
0
1
3.5
L
Danzaburou
Friggai
Danzaburou
1
2
2
1
W
Surtr
KH4LIGAN
Surtr
0
4
5
0.63
W
3
2
1
1.75
L
3
2
1
1.75
W
Poseidon
TheMacDaddie-
Poseidon
0
0
0
0
L
Amaterasu
Velyume
Amaterasu
0
2
0
0
W
4
0
1
4.5
L
Fenrir
iBraiden
Fenrir
2
2
1
1.25
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,802
Damage
15,819
35,263
Taken
36,524
17,863
Mitigated
21,806
14,092
Healing
9,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Driftykitten
Achilles
8,242
2,851
0
5,528
9,015
6,551
0
0
9,015
0
46,364
L
Danzaburou
Friggai
Danzaburou
3,686
1,093
0
2,315
4,915
1,816
704
2,154
2,761
0
45,527
W
Surtr
KH4LIGAN
Surtr
3,509
1,943
0
2,623
9,857
5,425
119
2,677
7,180
561
19,243
W
2,929
741
0
3,947
10,260
3,977
0
435
9,825
29,637
3,223
L
3,635
1,269
0
1,260
8,718
6,963
0
3,979
4,639
21,830
0
W
Poseidon
TheMacDaddie-
Poseidon
2,801
64
0
375
2,736
789
198
1,714
1,022
39,011
1,114
L
Amaterasu
Velyume
Amaterasu
1,749
658
0
4,434
10,496
8,768
0
825
8,965
0
24,330
W
6,321
3,397
0
1,619
3,395
1,121
1,566
685
2,710
40,193
9,415
L
Fenrir
iBraiden
Fenrir
4,873
1,468
0
930
8,049
2,968
0
1,171
6,732
0
38,525
L
1,876
509
0
870
4,346
1,291
0
2,942
1,114
40,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,360
Gold Earned
29,844
372
Minions Killed
325
0
Camps Cleared
0
1,103,709
Distance Traveled
1,130,291
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,541
686
78
7
0
198,808
0
L
Danzaburou
6,422
584
88
8
0
225,921
0
W
Surtr
5,621
511
25
2
0
222,022
0
W
Atlas
6,432
585
71
6
0
227,170
0
L
Maui
6,131
557
36
3
0
218,189
2
W
Poseidon
6,617
602
94
9
0
228,616
7
L
Amaterasu
5,670
515
62
6
0
216,910
0
W
Sol
7,149
650
104
9
0
227,093
0
L
Fenrir
5,650
514
58
5
0
245,738
0
L
Hera
5,971
543
81
7
0
223,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role