Player Matchup

Ix Chel
Ix Chel
Esvahanna
Ix Chel
Level 204
God Stats
1W - 3L
1,239 SR
Queue Stats
187W - 198L
1,448 Elo+
Solo
Nike
Nike
Henex
Nike
Level 159
God Stats
6W - 8L
1,483 SR
Queue Stats
982W - 968L
1,570 Elo+
Solo
King Arthur
King Arthur
daxon574
King Arthur
Level 129
God Stats
0W - 3L
1,144 SR
Queue Stats
289W - 274L
1,466 Elo+
Solo
Medusa
Medusa
scorpio0111
Medusa
Level 126
God Stats
8W - 9L
1,499 SR
Queue Stats
399W - 402L
1,495 Elo+
Solo
Bake Kujira
Bake Kujira
Елькин
Bake Kujira
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,397 Elo+
Solo
Team Averages
Level 127
1,373 SR
1,475 Elo+

VS

Team Averages
Level 120
1,453 SR
1,470 Elo+
Neith
Neith
 
Neith
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Ezverg
Ix Chel
Level 120
God Stats
1W - 0L
1,542 SR
Queue Stats
111W - 124L
1,506 Elo+
Party 1
Ymir
Ymir
Riki Gruby
Ymir
Level 25
God Stats
1W - 1L
1,292 SR
Queue Stats
9W - 19L
1,340 Elo+
Solo
Chronos
Chronos
ВремяПеремен
Chronos
Level 84
God Stats
3W - 3L
1,432 SR
Queue Stats
143W - 146L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Esvahanna
Ix Chel
13
2 / 4 / 6
6,406
915
4,637
8,066
2,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
Henex
Nike
14
7 / 4 / 3
7,877
1,125
14,295
11,942
11,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
daxon574
King Arthur
1
0 / 0 / 0
1,968
281
0
0
0
Medusa
13
2 / 3 / 5
6,930
990
5,613
9,322
3,132
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bake Kujira
Елькин
Bake Kujira
10
1 / 7 / 3
5,880
840
2,292
10,390
8,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
4 / 0 / 9
8,561
1,223
9,893
7,199
2,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
 
Charybdis
11
3 / 4 / 6
7,467
1,067
4,993
6,954
2,300
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
Ezverg
Ix Chel
15
7 / 2 / 11
8,853
1,265
14,008
7,693
2,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

10
0 / 3 / 10
7,223
1,032
1,216
7,508
5,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
4 / 3 / 10
8,433
1,205
5,828
10,798
8,693
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
64
12
Kills
18
18
Deaths
12
17
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
9
8.5
W
Charybdis
 
Charybdis
3
4
6
1.5
L
Ix Chel
Esvahanna
Ix Chel
2
4
6
1.25
W
Ix Chel
Ezverg
Ix Chel
7
2
11
6.25
L
Nike
Henex
Nike
7
4
3
2.13
W
0
3
10
1.67
L
King Arthur
daxon574
King Arthur
0
0
0
0
L
Medusa
2
3
5
1.5
W
4
3
10
3
L
Bake Kujira
Елькин
Bake Kujira
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,837
Damage
35,938
39,720
Taken
40,152
25,673
Mitigated
22,037
10,027
Healing
15,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,893
2,241
1,741
3,428
7,199
2,821
1,404
1,839
5,076
0
24,217
W
Charybdis
 
Charybdis
4,993
2,624
708
392
6,954
2,300
3,004
1,216
5,434
0
13,259
L
Ix Chel
Esvahanna
Ix Chel
4,637
366
3,572
2,088
8,066
2,591
0
4,381
3,172
11,029
241
W
Ix Chel
Ezverg
Ix Chel
14,008
2,413
2,732
3,136
7,693
2,784
612
953
6,448
20,630
793
L
Nike
Henex
Nike
14,295
383
424
1,741
11,942
11,551
0
4,169
7,335
1,194
20,378
W
1,216
100
169
642
7,508
5,439
75
1,492
5,980
2,759
297
L
King Arthur
daxon574
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
Medusa
5,613
3,000
531
1,424
9,322
3,132
0
5,276
3,673
0
14,268
W
5,828
2,296
887
1,682
10,798
8,693
288
1,719
8,800
11,551
259
L
Bake Kujira
Елькин
Bake Kujira
2,292
421
0
247
10,390
8,399
0
4,573
5,210
6,963
137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,061
Gold Earned
40,537
45
Minions Killed
95
0
Camps Cleared
0
478,814
Distance Traveled
719,853
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,561
1,223
33
5
0
158,152
0
W
Charybdis
7,467
1,067
13
2
0
141,209
0
L
Ix Chel
6,406
915
10
1
0
109,229
0
W
Ix Chel
8,853
1,265
30
4
0
161,776
0
L
Nike
7,877
1,125
10
1
0
128,492
0
W
Ymir
7,223
1,032
4
1
0
109,147
0
L
King Arthur
1,968
281
0
0
0
0
0
L
Medusa
6,930
990
18
3
0
142,610
0
W
Chronos
8,433
1,205
15
2
0
149,569
0
L
Bake Kujira
5,880
840
7
1
0
98,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role