Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
PsychoSifu
King Arthur
Level 31
God Stats
0W - 2L
1,295 SR
Queue Stats
157W - 192L
1,338 Elo+
Solo
Ymir
Ymir
WeedjaBoard
Ymir
Level 143
God Stats
1W - 3L
1,371 SR
Queue Stats
491W - 468L
1,537 Elo+
Solo
Team Averages
Level 64
1,433 SR
1,475 Elo+

VS

Team Averages
Level 62
1,450 SR
1,390 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Alar3z
Nu Wa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,362 Elo+
Party 1
The Morrigan
The Morrigan
Goldwing1
The Morrigan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,362 Elo+
Party 1
Charon
Charon
Terz szn
Charon
Level 22
God Stats
1W - 0L
1,252 SR
Queue Stats
4W - 2L
1,362 Elo+
Party 1
Mercury
Mercury
percwarrior
Mercury
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
4 / 2 / 5
6,159
1,027
5,930
4,830
1,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
 
Anubis
11
1 / 4 / 4
5,952
992
4,631
5,609
2,492
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thoth
 
Thoth
1
0 / 0 / 0
1,528
255
0
407
80
King Arthur
PsychoSifu
King Arthur
10
1 / 4 / 5
5,570
928
2,616
7,050
5,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
3 / 1 / 2
6,355
1,059
3,164
7,068
5,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
8
1 / 3 / 6
5,563
927
4,924
5,515
1,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
Alar3z
Nu Wa
12
3 / 2 / 7
6,542
1,090
5,052
3,931
1,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

The Morrigan
Goldwing1
The Morrigan
11
1 / 1 / 7
6,149
1,025
4,868
2,542
894
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
Terz szn
Charon
12
2 / 1 / 7
6,887
1,148
2,830
4,217
2,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
percwarrior
Mercury
12
4 / 2 / 6
6,959
1,160
3,966
4,684
1,385
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
44
9
Kills
11
11
Deaths
9
16
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
4
2
5
3.25
L
Anubis
 
Anubis
1
4
4
0.75
L
Thoth
 
Thoth
0
0
0
0
W
Hun Batz
 
Hun Batz
1
3
6
1.33
W
Nu Wa
Alar3z
Nu Wa
3
2
7
3.25
W
The Morrigan
Goldwing1
The Morrigan
1
1
7
4.5
L
King Arthur
PsychoSifu
King Arthur
1
4
5
0.88
W
Charon
Terz szn
Charon
2
1
7
5.5
L
3
1
2
4
W
Mercury
percwarrior
Mercury
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,341
Damage
21,640
24,964
Taken
20,889
15,414
Mitigated
8,117
7,550
Healing
4,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
5,930
4,514
419
1,390
4,830
1,832
0
2,512
2,318
0
11,700
L
Anubis
 
Anubis
4,631
266
323
1,207
5,609
2,492
0
1,915
3,694
18,968
0
L
Thoth
 
Thoth
0
0
0
0
407
80
0
407
0
0
0
W
Hun Batz
 
Hun Batz
4,924
784
636
781
5,515
1,900
262
2,148
3,367
0
8,108
W
Nu Wa
Alar3z
Nu Wa
5,052
798
0
544
3,931
1,111
15
1,439
2,492
13,062
51
W
The Morrigan
Goldwing1
The Morrigan
4,868
642
367
146
2,542
894
0
1,147
1,395
7,542
1,569
L
King Arthur
PsychoSifu
King Arthur
2,616
491
253
786
7,050
5,366
0
3,604
3,446
0
6,116
W
Charon
Terz szn
Charon
2,830
352
445
1,187
4,217
2,827
0
1,067
3,150
10,212
218
L
3,164
194
329
2,843
7,068
5,644
0
3,689
3,379
6,907
134
W
Mercury
percwarrior
Mercury
3,966
1,301
77
767
4,684
1,385
260
1,914
2,770
0
6,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,564
Gold Earned
32,100
56
Minions Killed
52
0
Camps Cleared
0
451,064
Distance Traveled
660,518
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,159
1,027
11
2
0
124,715
0
L
Anubis
5,952
992
35
6
0
107,462
0
L
Thoth
1,528
255
0
0
0
0
0
W
Hun Batz
5,563
927
7
1
0
140,895
0
W
Nu Wa
6,542
1,090
6
1
0
113,750
0
W
The Morrigan
6,149
1,025
14
2
0
129,633
0
L
King Arthur
5,570
928
4
1
0
103,988
0
W
Charon
6,887
1,148
14
2
0
114,073
0
L
Ymir
6,355
1,059
6
1
0
114,899
0
W
Mercury
6,959
1,160
11
2
0
162,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role