Player Matchup

Nemesis
Nemesis
MIGUEL_CRACk06x
Nemesis
Level 116
God Stats
1W - 2L
1,728 SR
Queue Stats
578W - 525L
1,528 Elo+
Party 1
Ishtar
Ishtar
TheCaptJAC
Ishtar
Level 121
God Stats
0W - 2L
1,340 SR
Queue Stats
100W - 98L
1,490 Elo+
Party 2
Ganesha
Ganesha
Uacabbage12
Ganesha
Level 69
God Stats
23W - 16L
1,603 SR
Queue Stats
183W - 173L
1,601 Elo+
Party 2
Xing Tian
Xing Tian
Urgizz1nmyho
Xing Tian
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,609 Elo+
Party 2
Nu Wa
Nu Wa
vice_400
Nu Wa
Level 83
God Stats
1W - 3L
1,504 SR
Queue Stats
187W - 190L
1,528 Elo+
Party 1
Team Averages
Level 82
1,535 SR
1,551 Elo+

VS

Team Averages
Level 132
1,468 SR
1,500 Elo+
Bacchus
Bacchus
Solash17
Bacchus
Level 120
God Stats
1W - 1L
1,307 SR
Queue Stats
148W - 126L
1,503 Elo+
Party 3
Anhur
Anhur
WevLuvBrazy
Anhur
Level 126
God Stats
3W - 2L
1,520 SR
Queue Stats
138W - 145L
1,511 Elo+
Solo
Anubis
Anubis
XSparkedshadowX
Anubis
Level 129
God Stats
12W - 17L
1,476 SR
Queue Stats
246W - 234L
1,492 Elo+
Party 4
Amaterasu
Amaterasu
moodyblews
Amaterasu
Level 146
God Stats
20W - 18L
1,558 SR
Queue Stats
289W - 282L
1,492 Elo+
Party 4
Ravana
Ravana
popochito123
Ravana
Level 140
God Stats
8W - 7L
1,481 SR
Queue Stats
184W - 159L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 0
6,829
525
7,989
11,948
4,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
TheCaptJAC
Ishtar
9
0 / 3 / 0
5,599
431
2,126
4,774
1,039
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Uacabbage12
Ganesha
9
1 / 4 / 1
6,209
478
2,554
10,790
6,560
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xing Tian
Urgizz1nmyho
Xing Tian
11
1 / 5 / 1
6,464
497
5,726
11,267
8,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nu Wa
vice_400
Nu Wa
11
0 / 5 / 1
5,941
457
4,299
7,312
1,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Solash17
Bacchus
12
2 / 1 / 9
8,034
618
4,693
9,524
10,052
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
4 / 1 / 1
8,672
667
5,028
7,130
2,398
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 0 / 3
8,261
635
5,000
6,111
2,468
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Amaterasu
moodyblews
Amaterasu
14
6 / 1 / 5
8,897
684
10,059
14,807
8,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
14
6 / 2 / 4
7,931
610
7,916
8,677
3,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
5
Kills
21
21
Deaths
5
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
W
Bacchus
Solash17
Bacchus
2
1
9
6.5
L
Ishtar
TheCaptJAC
Ishtar
0
3
0
0
L
Ganesha
Uacabbage12
Ganesha
1
4
1
0.38
L
Xing Tian
Urgizz1nmyho
Xing Tian
1
5
1
0.3
W
4
1
1
4.5
W
3
0
3
4.5
W
Amaterasu
moodyblews
Amaterasu
6
1
5
8.5
W
Ravana
6
2
4
4
L
Nu Wa
vice_400
Nu Wa
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,694
Damage
32,696
46,091
Taken
46,249
21,635
Mitigated
27,447
5,064
Healing
16,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,989
2,758
0
1,142
11,948
4,015
0
2,155
9,701
0
49,999
W
Bacchus
Solash17
Bacchus
4,693
1,530
0
2,601
9,524
10,052
8
2,112
7,251
16,448
0
L
Ishtar
TheCaptJAC
Ishtar
2,126
1,281
0
1,164
4,774
1,039
0
747
4,027
0
27,119
L
Ganesha
Uacabbage12
Ganesha
2,554
394
0
1,758
10,790
6,560
0
2,929
7,725
13,113
0
L
Xing Tian
Urgizz1nmyho
Xing Tian
5,726
582
0
500
11,267
8,302
0
661
10,017
29,480
0
W
5,028
2,644
0
3,350
7,130
2,398
2,763
1,403
5,679
0
73,178
W
5,000
205
0
3,326
6,111
2,468
13
1,536
4,575
60,824
1,792
W
Amaterasu
moodyblews
Amaterasu
10,059
4,046
0
5,697
14,807
8,610
0
4,216
9,972
0
59,571
W
Ravana
7,916
3,042
0
1,340
8,677
3,919
32
2,410
6,193
0
62,198
L
Nu Wa
vice_400
Nu Wa
4,299
1,037
0
500
7,312
1,719
0
3,146
4,120
40,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,042
Gold Earned
41,795
285
Minions Killed
445
0
Camps Cleared
0
1,243,734
Distance Traveled
1,360,365
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,829
525
80
6
0
315,559
0
W
Bacchus
8,034
618
26
2
0
262,495
1
L
Ishtar
5,599
431
66
5
0
204,827
0
L
Ganesha
6,209
478
7
1
0
260,564
4
L
Xing Tian
6,464
497
53
4
0
223,669
5
W
Anhur
8,672
667
132
10
0
264,613
2
W
Anubis
8,261
635
116
9
0
246,734
2
W
Amaterasu
8,897
684
90
7
0
273,913
3
W
Ravana
7,931
610
81
6
0
312,610
0
L
Nu Wa
5,941
457
79
6
0
239,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role