Player Matchup

Geb
Geb
BarbedTentacles
Geb
Level 62
God Stats
5W - 1L
1,638 SR
Queue Stats
125W - 138L
1,402 Elo+
Party 1
Ares
Ares
Comicman93
Ares
Level 64
God Stats
1W - 1L
1,309 SR
Queue Stats
25W - 24L
1,445 Elo+
Party 1
Yemoja
Yemoja
Deadman7717
Yemoja
Level 158
God Stats
3W - 4L
1,406 SR
Queue Stats
300W - 299L
1,426 Elo+
Party 1
Xing Tian
Xing Tian
Freeminute
Xing Tian
Level 140
God Stats
3W - 0L
1,691 SR
Queue Stats
82W - 63L
1,526 Elo+
Party 1
Jing Wei
Jing Wei
Rageshenron10
Jing Wei
Level 104
God Stats
2W - 1L
1,739 SR
Queue Stats
107W - 91L
1,461 Elo+
Party 1
Team Averages
Level 106
1,557 SR
1,452 Elo+

VS

Team Averages
Level 115
1,488 SR
1,482 Elo+
Amaterasu
Amaterasu
ChiefThunder758
Amaterasu
Level 168
God Stats
0W - 1L
1,500 SR
Queue Stats
720W - 765L
1,431 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Dwindle7
Tsukuyomi
Level 85
God Stats
5W - 3L
1,631 SR
Queue Stats
373W - 355L
1,481 Elo+
Solo
Hachiman
Hachiman
Fletch Gordan
Hachiman
Level 116
God Stats
31W - 22L
1,515 SR
Queue Stats
610W - 676L
1,476 Elo+
Party 3
Aphrodite
Aphrodite
SaddestRaccoon
Aphrodite
Level 101
God Stats
1W - 2L
1,581 SR
Queue Stats
116W - 86L
1,492 Elo+
Party 2
Heimdallr
Heimdallr
dr_lollipop_255
Heimdallr
Level 107
God Stats
1W - 2L
1,211 SR
Queue Stats
55W - 37L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 14
10,062
774
20,333
20,252
11,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
2 / 2 / 15
9,598
738
9,066
16,967
20,450
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yemoja
16
2 / 2 / 14
9,408
724
5,954
10,382
5,406
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xing Tian
Freeminute
Xing Tian
17
6 / 2 / 12
11,077
852
15,492
21,875
13,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
Rageshenron10
Jing Wei
18
6 / 2 / 10
10,815
832
13,029
10,344
4,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ChiefThunder758
Amaterasu
16
2 / 3 / 10
9,301
715
10,613
26,427
18,103
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
Dwindle7
Tsukuyomi
14
1 / 5 / 8
8,325
640
19,106
13,890
6,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hachiman
Fletch Gordan
Hachiman
13
2 / 4 / 6
8,507
654
9,602
8,345
2,924
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
SaddestRaccoon
Aphrodite
16
1 / 4 / 12
9,241
711
11,290
13,135
7,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Heimdallr
dr_lollipop_255
Heimdallr
17
7 / 3 / 4
10,250
788
18,146
15,252
6,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
53
19
Kills
13
13
Deaths
19
65
Assists
40
Player
Kills
Deaths
Assists
KDA
W
3
5
14
2
L
Amaterasu
ChiefThunder758
Amaterasu
2
3
10
2.33
W
2
2
15
4.75
W
Yemoja
2
2
14
4.5
L
Tsukuyomi
Dwindle7
Tsukuyomi
1
5
8
1
L
Hachiman
Fletch Gordan
Hachiman
2
4
6
1.25
W
Xing Tian
Freeminute
Xing Tian
6
2
12
6
W
Jing Wei
Rageshenron10
Jing Wei
6
2
10
5.5
L
Aphrodite
SaddestRaccoon
Aphrodite
1
4
12
1.75
L
Heimdallr
dr_lollipop_255
Heimdallr
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,874
Damage
68,757
79,820
Taken
77,049
55,578
Mitigated
41,919
43,753
Healing
38,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,333
1,479
1,320
2,701
20,252
11,409
940
2,190
18,058
32,730
1,084
L
Amaterasu
ChiefThunder758
Amaterasu
10,613
4,190
1,495
13,932
26,427
18,103
204
13,302
11,849
0
17,089
W
9,066
465
793
1,347
16,967
20,450
874
2,855
14,112
12,419
0
W
Yemoja
5,954
1,563
24,186
3,783
10,382
5,406
1,204
1,647
8,735
11,459
515
L
Tsukuyomi
Dwindle7
Tsukuyomi
19,106
2,976
772
2,936
13,890
6,548
336
7,976
5,581
0
34,167
L
Hachiman
Fletch Gordan
Hachiman
9,602
5,641
104
240
8,345
2,924
582
6,981
768
0
14,997
W
Xing Tian
Freeminute
Xing Tian
15,492
928
4,021
4,012
21,875
13,809
162
3,044
18,831
23,848
0
W
Jing Wei
Rageshenron10
Jing Wei
13,029
9,232
1,109
481
10,344
4,504
4,044
1,554
8,790
0
36,565
L
Aphrodite
SaddestRaccoon
Aphrodite
11,290
1,414
7,207
6,106
13,135
7,756
160
8,262
4,357
20,885
0
L
Heimdallr
dr_lollipop_255
Heimdallr
18,146
6,862
1,787
4,077
15,252
6,588
136
10,432
4,310
0
34,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,960
Gold Earned
45,624
135
Minions Killed
111
0
Camps Cleared
0
1,333,448
Distance Traveled
1,197,508
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,062
774
26
2
0
339,057
0
L
Amaterasu
9,301
715
13
1
0
249,715
0
W
Ares
9,598
738
10
1
0
242,501
0
W
Yemoja
9,408
724
25
2
0
206,125
0
L
Tsukuyomi
8,325
640
21
2
0
268,240
0
L
Hachiman
8,507
654
15
1
0
190,890
0
W
Xing Tian
11,077
852
24
2
0
326,240
0
W
Jing Wei
10,815
832
50
4
0
219,525
0
L
Aphrodite
9,241
711
22
2
0
242,268
0
L
Heimdallr
10,250
788
40
3
0
246,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role