Player Matchup

Agni
Agni
BrumakZ117
Agni
Level 159
God Stats
4W - 3L
1,589 SR
Queue Stats
128W - 113L
1,489 Elo+
Solo
Izanami
Izanami
Damoonizhere
Izanami
Level 119
God Stats
12W - 12L
1,495 SR
Queue Stats
250W - 244L
1,467 Elo+
Party 2
Cerberus
Cerberus
VloneKhi8455
Cerberus
Level 148
God Stats
42W - 29L
1,516 SR
Queue Stats
360W - 367L
1,460 Elo+
Party 2
Lancelot
Lancelot
ZillionAtol560
Lancelot
Level 69
God Stats
1W - 1L
1,780 SR
Queue Stats
230W - 195L
1,530 Elo+
Solo
Cernunnos
Cernunnos
extnndo
Cernunnos
Level 121
God Stats
0W - 2L
1,613 SR
Queue Stats
248W - 213L
1,585 Elo+
Solo
Team Averages
Level 123
1,599 SR
1,506 Elo+

VS

Team Averages
Level 132
1,433 SR
1,540 Elo+
Athena
Athena
Coebra
Athena
Level 65
God Stats
3W - 3L
1,425 SR
Queue Stats
18W - 16L
1,471 Elo+
Party 1
Arachne
Arachne
GMBushidoBr0wn
Arachne
Level 159
God Stats
1W - 0L
1,748 SR
Queue Stats
5W - 3L
1,506 Elo+
Party 1
Sun Wukong
Sun Wukong
HennyHardaway
Sun Wukong
Level 107
God Stats
2W - 0L
1,388 SR
Queue Stats
2W - 0L
1,703 Elo+
Party 1
Danzaburou
Danzaburou
WhoeverIWantToB
Danzaburou
Level 172
God Stats
148W - 130L
1,526 SR
Queue Stats
1,002W - 946L
1,515 Elo+
Solo
Nox
Nox
死Axuz死
Nox
Level 159
God Stats
1W - 1L
1,075 SR
Queue Stats
199W - 180L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 4
8,107
477
10,198
10,622
2,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Damoonizhere
Izanami
14
0 / 4 / 1
7,820
460
3,850
7,762
2,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
VloneKhi8455
Cerberus
13
3 / 4 / 3
7,529
443
12,322
18,642
11,378
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
12
2 / 6 / 6
7,492
441
5,902
10,683
3,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cernunnos
extnndo
Cernunnos
16
4 / 5 / 2
9,798
576
13,854
18,463
11,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Coebra
Athena
13
5 / 2 / 12
9,279
546
5,331
16,434
15,454
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 8 / 3
8,086
476
3,945
16,534
5,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
HennyHardaway
Sun Wukong
16
4 / 1 / 2
9,662
568
9,324
15,099
13,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Danzaburou
WhoeverIWantToB
Danzaburou
18
14 / 0 / 4
11,960
704
17,864
13,949
5,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

13
1 / 2 / 10
8,356
492
8,127
8,185
3,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
56
13
Kills
25
25
Deaths
13
16
Assists
31
Player
Kills
Deaths
Assists
KDA
L
4
6
4
1
W
Athena
Coebra
Athena
5
2
12
5.5
L
Izanami
Damoonizhere
Izanami
0
4
1
0.13
W
1
8
3
0.31
W
Sun Wukong
HennyHardaway
Sun Wukong
4
1
2
5
L
Cerberus
VloneKhi8455
Cerberus
3
4
3
1.13
W
Danzaburou
WhoeverIWantToB
Danzaburou
14
0
4
16
L
Lancelot
2
6
6
0.83
L
Cernunnos
extnndo
Cernunnos
4
5
2
1
W
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,126
Damage
44,591
66,172
Taken
70,201
32,150
Mitigated
43,918
19,892
Healing
21,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,198
909
0
380
10,622
2,993
100
3,413
7,166
50,606
0
W
Athena
Coebra
Athena
5,331
2,518
2,455
2,808
16,434
15,454
0
7,090
9,344
18,512
0
L
Izanami
Damoonizhere
Izanami
3,850
2,274
0
2,700
7,762
2,387
1,122
1,289
6,473
0
57,531
W
3,945
2,572
0
5,116
16,534
5,763
0
3,255
13,279
0
55,996
W
Sun Wukong
HennyHardaway
Sun Wukong
9,324
1,685
0
3,786
15,099
13,689
0
2,079
13,020
0
57,770
L
Cerberus
VloneKhi8455
Cerberus
12,322
362
0
7,369
18,642
11,378
0
4,210
14,432
39,015
992
W
Danzaburou
WhoeverIWantToB
Danzaburou
17,864
8,992
0
6,600
13,949
5,780
1,259
5,701
8,248
0
117,540
L
Lancelot
5,902
1,140
0
2,413
10,683
3,823
0
1,208
9,430
0
35,097
L
Cernunnos
extnndo
Cernunnos
13,854
7,594
0
7,030
18,463
11,569
571
2,982
14,593
0
87,989
W
8,127
750
0
696
8,185
3,232
0
4,587
3,598
50,476
969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,746
Gold Earned
47,343
450
Minions Killed
449
0
Camps Cleared
0
1,527,518
Distance Traveled
1,613,107
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,107
477
83
5
0
295,882
0
W
Athena
9,279
546
18
1
0
335,179
4
L
Izanami
7,820
460
106
6
0
286,336
4
W
Arachne
8,086
476
87
5
0
315,149
0
W
Sun Wukong
9,662
568
99
6
0
346,135
0
L
Cerberus
7,529
443
70
4
0
316,437
2
W
Danzaburou
11,960
704
158
9
0
295,625
0
L
Lancelot
7,492
441
56
3
0
377,883
0
L
Cernunnos
9,798
576
135
8
0
250,980
3
W
Nox
8,356
492
87
5
0
321,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role