Player Matchup

Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Buverie
Thanatos
Level 145
God Stats
18W - 9L
1,676 SR
Queue Stats
244W - 258L
1,543 Elo+
Party 2
Ra
Ra
xBlessAngelx
Ra
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 24L
1,392 Elo+
Party 2
Team Averages
Level 133
1,535 SR
1,487 Elo+

VS

Team Averages
Level 99
1,565 SR
1,578 Elo+
Poseidon
Poseidon
GeorgeDROID3000
Poseidon
Level 18
God Stats
1W - 1L
1,740 SR
Queue Stats
23W - 19L
1,584 Elo+
Party 1
Kukulkan
Kukulkan
LTthaGoaT
Kukulkan
Level 126
God Stats
86W - 65L
1,608 SR
Queue Stats
125W - 123L
1,579 Elo+
Party 1
Cerberus
Cerberus
Pz0ne
Cerberus
Level 158
God Stats
1W - 1L
1,846 SR
Queue Stats
102W - 89L
1,593 Elo+
Solo
Hercules
Hercules
TimTheTailor
Hercules
Level 29
God Stats
0W - 2L
1,235 SR
Queue Stats
17W - 17L
1,577 Elo+
Party 1
Susano
Susano
TransBearPig
Susano
Level 162
God Stats
1W - 5L
1,398 SR
Queue Stats
203W - 181L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
7 / 0 / 7
7,761
776
9,187
7,072
2,981
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
 
Cthulhu
11
1 / 1 / 2
6,190
619
3,504
5,672
3,585
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Neith
 
Neith
11
1 / 1 / 3
5,965
597
3,160
2,464
695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
Buverie
Thanatos
13
15 / 0 / 5
8,105
811
7,395
6,906
2,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
2 / 1 / 6
5,824
582
4,873
3,848
1,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
10
1 / 3 / 1
5,247
525
2,089
5,232
1,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kukulkan
LTthaGoaT
Kukulkan
9
0 / 6 / 0
4,701
470
1,570
5,662
1,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Pz0ne
Cerberus
10
0 / 3 / 1
5,530
553
2,798
8,603
5,848
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
TimTheTailor
Hercules
8
2 / 6 / 0
4,624
462
4,346
10,751
3,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
9
0 / 8 / 0
4,708
471
2,209
10,170
2,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
26
Kills
3
3
Deaths
26
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
0
7
10.5
W
Cthulhu
 
Cthulhu
1
1
2
2
W
Neith
 
Neith
1
1
3
2.5
W
Thanatos
Buverie
Thanatos
15
0
5
17.5
L
Poseidon
1
3
1
0.5
L
Kukulkan
LTthaGoaT
Kukulkan
0
6
0
0
L
Cerberus
Pz0ne
Cerberus
0
3
1
0.17
L
Hercules
TimTheTailor
Hercules
2
6
0
0.33
L
Susano
0
8
0
0
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,119
Damage
13,012
25,962
Taken
40,418
10,624
Mitigated
13,922
15,969
Healing
8,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,187
132
0
4,402
7,072
2,981
0
1,212
5,860
58,868
1,890
W
Cthulhu
 
Cthulhu
3,504
1,043
0
1,649
5,672
3,585
0
2,535
3,137
31,601
1,714
W
Neith
 
Neith
3,160
1,139
0
688
2,464
695
778
383
2,081
0
33,328
W
Thanatos
Buverie
Thanatos
7,395
2,029
0
8,152
6,906
2,268
0
1,320
5,586
0
38,763
L
Poseidon
2,089
387
0
836
5,232
1,128
0
1,364
3,823
35,541
0
L
Kukulkan
LTthaGoaT
Kukulkan
1,570
128
0
345
5,662
1,065
0
3,023
2,639
28,556
0
L
Cerberus
Pz0ne
Cerberus
2,798
259
0
3,452
8,603
5,848
0
2,935
5,668
37,267
0
L
Hercules
TimTheTailor
Hercules
4,346
982
0
1,489
10,751
3,395
0
6,784
3,967
0
13,468
L
Susano
2,209
512
0
2,538
10,170
2,486
0
2,887
7,228
0
28,259
W
4,873
221
192
886
3,848
1,095
573
1,007
2,841
28,383
588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,845
Gold Earned
24,810
354
Minions Killed
300
0
Camps Cleared
0
1,004,269
Distance Traveled
980,292
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,761
776
98
10
0
191,468
2
W
Cthulhu
6,190
619
61
6
0
192,806
4
W
Neith
5,965
597
70
7
0
185,043
0
W
Thanatos
8,105
811
73
7
0
244,319
0
L
Poseidon
5,247
525
55
6
0
203,360
0
L
Kukulkan
4,701
470
49
5
0
178,586
0
L
Cerberus
5,530
553
114
11
0
194,302
2
L
Hercules
4,624
462
15
2
0
193,774
0
L
Susano
4,708
471
67
7
0
210,270
0
W
Ra
5,824
582
52
5
0
190,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role