Player Matchup

Chiron
Chiron
 
Chiron
Level 231
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Chaperona23
Neith
Level 137
God Stats
13W - 6L
1,567 SR
Queue Stats
115W - 100L
1,491 Elo+
Party 1
Horus
Horus
NamesAreBs
Horus
Level 109
God Stats
1W - 0L
1,399 SR
Queue Stats
11W - 9L
1,505 Elo+
Solo
Cabrakan
Cabrakan
reportsupport
Cabrakan
Level 65
God Stats
19W - 3L
1,956 SR
Queue Stats
43W - 38L
1,522 Elo+
Solo
Team Averages
Level 145
1,584 SR
1,504 Elo+

VS

Team Averages
Level 74
1,531 SR
1,426 Elo+
The Morrigan
The Morrigan
JONBY717
The Morrigan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 85L
1,481 Elo+
Solo
Bakasura
Bakasura
THErealDiddy96
Bakasura
Level 45
God Stats
1W - 1L
1,839 SR
Queue Stats
63W - 73L
1,502 Elo+
Solo
Geb
Geb
jc_comando
Geb
Level 119
God Stats
1W - 3L
1,471 SR
Queue Stats
66W - 68L
1,457 Elo+
Party 2
Ne Zha
Ne Zha
merengue_TLB
Ne Zha
Level 129
God Stats
3W - 4L
1,344 SR
Queue Stats
282W - 284L
1,445 Elo+
Solo
Ishtar
Ishtar
n0iizy0
Ishtar
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 3L
1,241 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
2 / 0 / 2
6,455
646
4,093
3,840
915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Baron Samedi
 
Baron Samedi
10
3 / 0 / 6
5,996
600
4,511
5,157
3,587
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
7 / 0 / 4
6,616
662
5,181
4,900
1,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
11
2 / 1 / 3
6,077
608
3,213
7,883
2,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
reportsupport
Cabrakan
12
4 / 0 / 0
7,570
757
6,547
5,904
3,750
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
JONBY717
The Morrigan
10
1 / 3 / 0
5,569
557
2,928
8,288
2,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
9
0 / 3 / 0
5,313
531
2,569
7,741
2,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 5 / 0
4,783
478
1,677
8,305
4,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
9
0 / 2 / 1
4,948
495
2,075
7,210
2,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
n0iizy0
Ishtar
8
0 / 5 / 0
4,320
432
969
4,671
1,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
18
Kills
1
1
Deaths
18
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
2
0
2
3
W
Baron Samedi
 
Baron Samedi
3
0
6
6
W
7
0
4
9
L
The Morrigan
JONBY717
The Morrigan
1
3
0
0.33
W
Horus
2
1
3
3.5
L
Bakasura
0
3
0
0
L
0
5
0
0
L
Ne Zha
0
2
1
0.25
L
Ishtar
n0iizy0
Ishtar
0
5
0
0
W
Cabrakan
reportsupport
Cabrakan
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,545
Damage
10,218
27,684
Taken
36,215
12,316
Mitigated
14,168
14,192
Healing
9,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
4,093
1,082
244
1,696
3,840
915
78
1,668
2,172
0
43,071
W
Baron Samedi
 
Baron Samedi
4,511
1,145
493
1,953
5,157
3,587
240
1,138
4,019
18,988
0
W
5,181
1,708
0
1,388
4,900
1,424
931
918
3,982
0
40,931
L
The Morrigan
JONBY717
The Morrigan
2,928
660
0
2,330
8,288
2,640
0
1,081
7,207
33,548
1,165
W
Horus
3,213
1,669
200
4,713
7,883
2,640
222
1,027
6,856
0
37,401
L
Bakasura
2,569
1,653
0
3,123
7,741
2,723
0
4,490
3,251
0
23,353
L
1,677
241
0
1,799
8,305
4,934
0
2,064
6,241
18,939
0
L
Ne Zha
2,075
312
0
1,468
7,210
2,616
0
2,029
5,181
0
32,513
L
Ishtar
n0iizy0
Ishtar
969
821
0
373
4,671
1,255
0
1,346
3,325
0
13,147
W
Cabrakan
reportsupport
Cabrakan
6,547
930
0
3,505
5,904
3,750
0
369
4,967
43,964
2,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,714
Gold Earned
24,933
336
Minions Killed
260
0
Camps Cleared
0
938,486
Distance Traveled
976,384
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,455
646
76
8
0
194,566
2
W
Baron Samedi
5,996
600
26
3
0
178,716
0
W
Neith
6,616
662
60
6
0
180,558
1
L
The Morrigan
5,569
557
77
8
0
194,292
0
W
Horus
6,077
608
82
8
0
208,043
1
L
Bakasura
5,313
531
66
7
0
200,280
0
L
Geb
4,783
478
25
3
0
182,674
0
L
Ne Zha
4,948
495
60
6
0
233,877
1
L
Ishtar
4,320
432
32
3
0
165,261
0
W
Cabrakan
7,570
757
92
9
0
176,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role