Player Matchup

Eset
Eset
Astrazine
Eset
Level 128
God Stats
3W - 3L
1,384 SR
Queue Stats
361W - 387L
1,513 Elo+
Party 1
Aphrodite
Aphrodite
HexDarkrai
Aphrodite
Level 59
God Stats
96W - 114L
1,562 SR
Queue Stats
210W - 226L
1,506 Elo+
Party 1
Maui
Maui
Lord_Abaddon87
Maui
Level 121
God Stats
1W - 1L
1,635 SR
Queue Stats
91W - 117L
1,483 Elo+
Party 1
Olorun
Olorun
bigoleguap
Olorun
Level 24
God Stats
14W - 12L
1,501 SR
Queue Stats
51W - 49L
1,510 Elo+
Party 1
Hercules
Hercules
xX_Gibbs91_Xx
Hercules
Level 157
God Stats
2W - 1L
1,481 SR
Queue Stats
133W - 154L
1,519 Elo+
Party 1
Team Averages
Level 98
1,512 SR
1,506 Elo+

VS

Team Averages
Level 141
1,523 SR
1,493 Elo+
King Arthur
King Arthur
DaStarGalaxy
King Arthur
Level 157
God Stats
2W - 5L
1,361 SR
Queue Stats
242W - 254L
1,502 Elo+
Party 2
Bacchus
Bacchus
Nitrowing
Bacchus
Level 168
God Stats
82W - 65L
1,594 SR
Queue Stats
178W - 200L
1,499 Elo+
Party 2
Arachne
Arachne
TonniTheWicked
Arachne
Level 112
God Stats
10W - 6L
1,748 SR
Queue Stats
180W - 177L
1,485 Elo+
Solo
Charybdis
Charybdis
UltInstnctShaggy
Charybdis
Level 120
God Stats
20W - 33L
1,361 SR
Queue Stats
293W - 294L
1,444 Elo+
Solo
Nu Wa
Nu Wa
VeeraMoon
Nu Wa
Level 149
God Stats
10W - 9L
1,553 SR
Queue Stats
92W - 90L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
15
9 / 0 / 3
9,234
710
9,026
5,526
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
HexDarkrai
Aphrodite
11
0 / 3 / 5
6,824
525
3,739
8,471
5,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 0 / 6
7,041
542
5,055
9,462
7,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Olorun
bigoleguap
Olorun
12
2 / 2 / 2
7,097
546
5,754
7,732
2,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hercules
xX_Gibbs91_Xx
Hercules
13
2 / 3 / 0
8,024
617
6,636
12,866
11,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DaStarGalaxy
King Arthur
14
3 / 2 / 0
8,066
620
11,759
15,162
12,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Nitrowing
Bacchus
10
0 / 3 / 5
6,436
495
3,992
12,274
8,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

3
0 / 1 / 0
4,440
342
190
1,692
423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Charybdis
12
4 / 4 / 1
6,881
529
8,921
10,339
3,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nu Wa
VeeraMoon
Nu Wa
12
1 / 4 / 0
6,488
499
5,135
6,753
1,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
14
Kills
8
8
Deaths
14
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Eset
9
0
3
10.5
L
King Arthur
DaStarGalaxy
King Arthur
3
2
0
1.5
W
Aphrodite
HexDarkrai
Aphrodite
0
3
5
0.83
W
1
0
6
4
L
Bacchus
Nitrowing
Bacchus
0
3
5
0.83
L
0
1
0
0
L
Charybdis
4
4
1
1.13
L
Nu Wa
VeeraMoon
Nu Wa
1
4
0
0.25
W
Olorun
bigoleguap
Olorun
2
2
2
1.5
W
Hercules
xX_Gibbs91_Xx
Hercules
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,210
Damage
29,997
44,057
Taken
46,220
29,170
Mitigated
26,010
15,358
Healing
13,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
9,026
647
780
1,058
5,526
2,038
872
2,946
2,580
76,116
2,080
L
King Arthur
DaStarGalaxy
King Arthur
11,759
984
0
5,103
15,162
12,488
0
3,632
11,530
1,929
60,930
W
Aphrodite
HexDarkrai
Aphrodite
3,739
950
2,476
3,585
8,471
5,488
0
2,677
5,794
15,846
201
W
5,055
2,226
0
421
9,462
7,470
394
2,011
7,451
35,846
1,411
L
Bacchus
Nitrowing
Bacchus
3,992
67
1,881
2,974
12,274
8,275
0
8,038
4,236
14,307
0
L
190
96
0
685
1,692
423
0
1,028
664
0
4,280
L
Charybdis
8,921
3,995
0
2,892
10,339
3,080
1,306
6,169
4,170
0
56,788
L
Nu Wa
VeeraMoon
Nu Wa
5,135
1,329
0
250
6,753
1,744
309
3,971
2,782
48,603
0
W
Olorun
bigoleguap
Olorun
5,754
3,486
448
2,049
7,732
2,865
0
2,160
5,572
37,185
2,859
W
Hercules
xX_Gibbs91_Xx
Hercules
6,636
1,592
0
4,541
12,866
11,309
542
845
12,021
0
52,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,220
Gold Earned
32,311
401
Minions Killed
292
0
Camps Cleared
0
1,317,660
Distance Traveled
1,046,248
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,234
710
132
10
0
267,732
0
L
King Arthur
8,066
620
100
8
0
280,423
1
W
Aphrodite
6,824
525
26
2
0
249,065
3
W
Maui
7,041
542
66
5
0
286,967
0
L
Bacchus
6,436
495
17
1
0
247,513
3
L
Arachne
4,440
342
11
1
0
77,658
0
L
Charybdis
6,881
529
89
7
0
194,536
0
L
Nu Wa
6,488
499
75
6
0
246,118
0
W
Olorun
7,097
546
68
5
0
257,456
4
W
Hercules
8,024
617
109
8
0
256,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role