Player Matchup

Ne Zha
Ne Zha
Gold II
 
Ne Zha
Gold II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Guan Yu
Guan Yu
Gold V
 
Guan Yu
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Platinum IV
BigYellowChigger
Baron Samedi
Platinum IV
Level 69
God Stats
4W - 1L
1,743 SR
Queue Stats
60W - 63L
1,719 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 108
1,581 SR
1,573 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 124
1,577 SR
1,625 MMR
Kumbhakarna
Kumbhakarna
Bronze III
ImIckBicky
Kumbhakarna
Bronze III
Level 124
God Stats
0W - 1L
1,501 SR
Queue Stats
3W - 3L
1,661 MMR
Party 1
Vulcan
Vulcan
Bronze III
ItsPirkle
Vulcan
Bronze III
Level 102
God Stats
2W - 2L
1,592 SR
Queue Stats
3W - 3L
1,661 MMR
Party 1
Shiva
Shiva
Platinum II
Ramdingoo
Shiva
Platinum II
Level 145
God Stats
16W - 18L
1,639 SR
Queue Stats
345W - 318L
1,551 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
4 / 0 / 7
9,103
910
9,130
9,540
4,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Guan Yu
 
Guan Yu
14
1 / 0 / 9
8,089
809
3,511
11,904
5,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Baron Samedi
BigYellowChigger
Baron Samedi
15
8 / 0 / 5
9,587
959
13,780
11,554
7,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bans
FafnirZeusCerberusCthulhu

VS

Bans
SerqetCupidHou YiChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ImIckBicky
Kumbhakarna
11
0 / 5 / 0
6,687
669
5,137
12,625
6,948
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Vulcan
ItsPirkle
Vulcan
12
0 / 2 / 0
6,976
698
9,252
7,085
1,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shiva
Ramdingoo
Shiva
11
0 / 6 / 0
6,568
657
6,368
10,700
4,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
13
Kills
0
0
Deaths
13
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
0
7
7.5
W
Guan Yu
 
Guan Yu
1
0
9
5.5
W
Baron Samedi
BigYellowChigger
Baron Samedi
8
0
5
10.5
L
Kumbhakarna
ImIckBicky
Kumbhakarna
0
5
0
0
L
Vulcan
ItsPirkle
Vulcan
0
2
0
0
L
Shiva
Ramdingoo
Shiva
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,421
Damage
20,757
32,998
Taken
30,410
17,537
Mitigated
13,397
15,461
Healing
3,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
9,130
2,070
0
2,422
9,540
4,253
212
3,929
5,133
249
48,278
W
Guan Yu
 
Guan Yu
3,511
397
2,231
5,647
11,904
5,755
859
4,330
7,128
0
13,469
W
Baron Samedi
BigYellowChigger
Baron Samedi
13,780
855
704
4,457
11,554
7,529
122
5,469
5,539
33,893
0
L
Kumbhakarna
ImIckBicky
Kumbhakarna
5,137
572
0
880
12,625
6,948
0
6,137
5,963
14,176
582
L
Vulcan
ItsPirkle
Vulcan
9,252
85
0
1,255
7,085
1,879
0
3,058
3,591
28,322
641
L
Shiva
Ramdingoo
Shiva
6,368
955
255
1,191
10,700
4,570
0
3,419
6,722
402
13,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,779
Gold Earned
20,231
157
Minions Killed
94
0
Camps Cleared
0
573,078
Distance Traveled
520,328
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,103
910
66
7
0
194,133
0
W
Guan Yu
8,089
809
33
3
0
196,371
4
W
Baron Samedi
9,587
959
58
6
0
182,574
0
L
Kumbhakarna
6,687
669
21
2
0
185,989
4
L
Vulcan
6,976
698
54
5
0
190,049
0
L
Shiva
6,568
657
19
2
0
144,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role