Player Matchup

Ishtar
Ishtar
Silver II
GloriousBEN
Ishtar
Silver II
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,442 MMR
Party 1
Awilix
Awilix
Silver IV
trigerhappy4fun
Awilix
Silver IV
Level 42
God Stats
0W - 2L
1,600 SR
Queue Stats
10W - 14L
1,315 MMR
Party 1
Bacchus
Bacchus
Silver II
wtf1j0rge
Bacchus
Silver II
Level 44
God Stats
0W - 2L
1,624 SR
Queue Stats
11W - 14L
1,442 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 46
1,575 SR
1,400 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 83
1,585 SR
1,349 MMR
Atlas
Atlas
Gold V
FloydUpSeven
Atlas
Gold V
Level 113
God Stats
19W - 23L
1,550 SR
Queue Stats
189W - 235L
1,299 MMR
Solo
Hera
Hera
Silver II
GodmanSaul
Hera
Silver II
Level 69
God Stats
1W - 0L
1,518 SR
Queue Stats
11W - 17L
1,347 MMR
Solo
Apollo
Apollo
Bronze III
Shikada
Apollo
Bronze III
Level 67
God Stats
16W - 8L
1,687 SR
Queue Stats
91W - 102L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
15
0 / 4 / 3
8,697
725
2,491
10,532
3,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

14
2 / 4 / 0
9,098
758
2,736
9,241
3,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bacchus
wtf1j0rge
Bacchus
16
3 / 3 / 1
9,583
799
6,446
11,551
17,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
OdinAphroditeKumbhakarnaChaacHel

VS

Bans
KuzenboSylvanusPoseidonCthulhuAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 6
10,529
877
8,220
8,354
7,044
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
1 / 4 / 9
9,899
825
8,096
5,240
1,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Shikada
Apollo
18
6 / 1 / 5
11,222
935
10,293
6,633
2,854
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
5
Kills
11
11
Deaths
5
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
0
6
7
L
Ishtar
0
4
3
0.38
W
1
4
9
1.38
W
Apollo
Shikada
Apollo
6
1
5
8.5
L
2
4
0
0.5
L
Bacchus
wtf1j0rge
Bacchus
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,673
Damage
26,609
31,324
Taken
20,227
24,856
Mitigated
11,896
4,682
Healing
332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,220
2,841
0
40
8,354
7,044
989
1,926
6,256
27,780
4,060
L
Ishtar
2,491
1,256
0
2,761
10,532
3,990
0
5,314
5,045
0
23,819
W
8,096
2,454
0
0
5,240
1,998
253
1,731
3,383
27,825
0
W
Apollo
Shikada
Apollo
10,293
5,086
0
292
6,633
2,854
1,857
2,019
4,408
0
55,291
L
2,736
497
0
0
9,241
3,369
0
4,367
4,722
0
35,242
L
Bacchus
wtf1j0rge
Bacchus
6,446
252
0
1,921
11,551
17,497
0
5,674
5,634
16,707
923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,378
Gold Earned
31,650
133
Minions Killed
167
0
Camps Cleared
0
679,919
Distance Traveled
688,926
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,529
877
30
3
0
246,915
0
L
Ishtar
8,697
725
51
4
0
210,956
0
W
Hera
9,899
825
43
4
0
200,207
8
W
Apollo
11,222
935
94
8
0
241,804
0
L
Awilix
9,098
758
62
5
0
254,054
3
L
Bacchus
9,583
799
20
2
0
214,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role