Player Matchup

Freya
Freya
 
Freya
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
BlazeingFrost
Xing Tian
Level 195
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,880 Elo+
Party 1
Janus
Janus
BlazeingKcaz
Janus
Level 88
God Stats
1W - 0L
1,315 SR
Queue Stats
24W - 17L
1,683 Elo+
Party 1
Cupid
Cupid
SlickSloth24
Cupid
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,880 Elo+
Party 1
Ah Puch
Ah Puch
Threat13
Ah Puch
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 2L
1,880 Elo+
Party 1
Team Averages
Level 130
1,463 SR
1,765 Elo+

VS

Team Averages
Level 148
1,539 SR
1,498 Elo+
Ganesha
Ganesha
 
Ganesha
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
IsitTricky
Artio
Level 158
God Stats
0W - 3L
1,200 SR
Queue Stats
177W - 177L
1,588 Elo+
Solo
He Bo
He Bo
Johan19
He Bo
Level 139
God Stats
1W - 1L
1,691 SR
Queue Stats
2W - 6L
1,332 Elo+
Party 2
Hachiman
Hachiman
Tai_Milly
Hachiman
Level 125
God Stats
0W - 1L
1,785 SR
Queue Stats
168W - 167L
1,567 Elo+
Solo
Merlin
Merlin
reenka
Merlin
Level 185
God Stats
3W - 4L
1,522 SR
Queue Stats
161W - 180L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
5 / 4 / 8
8,592
859
8,154
10,969
3,852
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Xing Tian
BlazeingFrost
Xing Tian
12
0 / 4 / 11
7,841
784
3,422
15,878
11,793
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
4 / 1 / 13
9,716
972
9,644
6,500
2,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

15
7 / 1 / 13
9,590
959
13,086
10,874
3,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Puch
Threat13
Ah Puch
15
6 / 1 / 12
9,032
903
9,207
6,557
2,457
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 6 / 5
7,388
739
3,406
15,314
9,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Artio
13
1 / 6 / 4
8,057
806
5,584
14,769
16,991
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

He Bo
Johan19
He Bo
10
0 / 4 / 4
6,936
694
4,396
4,996
1,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
Tai_Milly
Hachiman
14
7 / 4 / 1
8,568
857
12,892
7,558
2,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Merlin
reenka
Merlin
17
3 / 2 / 3
9,516
952
9,366
4,932
2,068
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
28
22
Kills
11
11
Deaths
22
57
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
5
4
8
2.25
L
Ganesha
 
Ganesha
0
6
5
0.42
W
Xing Tian
BlazeingFrost
Xing Tian
0
4
11
1.38
W
4
1
13
10.5
L
Artio
1
6
4
0.5
L
He Bo
Johan19
He Bo
0
4
4
0.5
W
7
1
13
13.5
L
Hachiman
Tai_Milly
Hachiman
7
4
1
1.88
W
Ah Puch
Threat13
Ah Puch
6
1
12
12
L
Merlin
reenka
Merlin
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,513
Damage
35,644
50,778
Taken
47,569
24,420
Mitigated
33,395
22,559
Healing
9,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
8,154
2,586
0
2,056
10,969
3,852
460
4,580
6,389
16,558
675
L
Ganesha
 
Ganesha
3,406
268
112
2,729
15,314
9,949
0
11,845
3,469
5,481
0
W
Xing Tian
BlazeingFrost
Xing Tian
3,422
244
3,013
3,306
15,878
11,793
14
6,404
9,474
4,985
591
W
9,644
873
767
2,542
6,500
2,374
866
4,152
2,348
23,218
218
L
Artio
5,584
84
1,278
3,476
14,769
16,991
0
6,858
7,911
8,264
0
L
He Bo
Johan19
He Bo
4,396
54
298
415
4,996
1,515
0
3,610
1,386
5,087
285
W
13,086
8,122
2,585
5,693
10,874
3,944
1,856
5,217
5,657
0
27,351
L
Hachiman
Tai_Milly
Hachiman
12,892
7,613
15
1,073
7,558
2,872
0
4,082
3,476
0
21,254
W
Ah Puch
Threat13
Ah Puch
9,207
743
607
1,990
6,557
2,457
452
2,170
4,387
13,612
0
L
Merlin
reenka
Merlin
9,366
492
196
281
4,932
2,068
486
3,425
1,507
36,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,771
Gold Earned
40,465
101
Minions Killed
110
0
Camps Cleared
0
978,104
Distance Traveled
831,218
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,592
859
17
2
0
195,024
0
L
Ganesha
7,388
739
2
0
0
146,827
0
W
Xing Tian
7,841
784
0
0
0
189,831
0
W
Janus
9,716
972
43
4
0
201,327
0
L
Artio
8,057
806
7
1
0
181,568
0
L
He Bo
6,936
694
6
1
0
150,152
0
W
Cupid
9,590
959
30
3
0
194,444
0
L
Hachiman
8,568
857
23
2
0
179,708
0
W
Ah Puch
9,032
903
11
1
0
197,478
0
L
Merlin
9,516
952
72
7
0
172,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role