Player Matchup

Amaterasu
Amaterasu
Silver III
Nicolasrs26
Amaterasu
Silver III
Level 60
God Stats
10W - 5L
1,624 SR
Queue Stats
30W - 36L
1,209 MMR
Solo
Aphrodite
Aphrodite
Gold IV
TheJoker1624
Aphrodite
Gold IV
Level 216
God Stats
22W - 30L
1,522 SR
Queue Stats
323W - 340L
1,367 MMR
Solo
Ymir
Ymir
Silver III
XxJhosua21xX
Ymir
Silver III
Level 78
God Stats
0W - 1L
1,691 SR
Queue Stats
13W - 18L
1,176 MMR
Solo
Ne Zha
Ne Zha
Silver III
runaff
Ne Zha
Silver III
Level 165
God Stats
27W - 36L
1,472 SR
Queue Stats
146W - 183L
1,251 MMR
Solo
Nut
Nut
Gold V
vadepichula89
Nut
Gold V
Level 116
God Stats
17W - 22L
1,498 SR
Queue Stats
133W - 139L
1,330 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,562 SR
1,267 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,438 SR
1,263 MMR
Rama
Rama
Bronze III
AllahBehold
Rama
Bronze III
Level 170
God Stats
1W - 0L
1,552 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Ganesha
Ganesha
Silver IV
TheBigBeard13
Ganesha
Silver IV
Level 108
God Stats
21W - 20L
1,520 SR
Queue Stats
93W - 128L
815 MMR
Party 1
Bastet
Bastet
Gold IV
TheFastSpark
Bastet
Gold IV
Level 174
God Stats
1W - 0L
1,473 SR
Queue Stats
525W - 536L
1,277 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
kjmdjm
Sun Wukong
Silver II
Level 121
God Stats
2W - 0L
1,338 SR
Queue Stats
116W - 141L
1,071 MMR
Party 1
Scylla
Scylla
Gold I
taimanao
Scylla
Gold I
Level 65
God Stats
1W - 1L
1,306 SR
Queue Stats
76W - 68L
1,653 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Nicolasrs26
Amaterasu
13
1 / 2 / 0
7,308
562
7,202
15,101
11,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Aphrodite
TheJoker1624
Aphrodite
11
1 / 8 / 0
6,870
528
3,332
9,850
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 6 / 1
5,602
431
3,515
12,553
8,538
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ne Zha
runaff
Ne Zha
9
0 / 1 / 0
5,384
414
1,591
7,543
2,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

11
1 / 5 / 0
6,479
498
6,132
10,050
2,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
SkadiJanusAo KuangThanatos

VS

Bans
FafnirCthulhuCabrakanHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 4
7,902
608
7,980
9,752
3,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
12
0 / 0 / 10
7,452
573
4,427
8,311
5,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
12
6 / 1 / 5
7,273
559
7,337
8,460
2,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Sun Wukong
kjmdjm
Sun Wukong
13
2 / 1 / 0
7,917
609
9,060
10,282
7,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
taimanao
Scylla
16
9 / 1 / 1
9,504
731
10,453
4,838
1,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
4
Kills
22
22
Deaths
4
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
1
4
7
L
Amaterasu
Nicolasrs26
Amaterasu
1
2
0
0.5
W
Ganesha
0
0
10
5
W
Bastet
6
1
5
8.5
L
Aphrodite
TheJoker1624
Aphrodite
1
8
0
0.13
L
1
6
1
0.25
W
Sun Wukong
kjmdjm
Sun Wukong
2
1
0
2
L
Ne Zha
runaff
Ne Zha
0
1
0
0
W
Scylla
taimanao
Scylla
9
1
1
9.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,772
Damage
39,257
55,097
Taken
41,643
27,361
Mitigated
19,882
14,778
Healing
14,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,980
5,699
0
4,743
9,752
3,384
0
1,648
8,104
0
64,041
L
Amaterasu
Nicolasrs26
Amaterasu
7,202
2,795
0
6,380
15,101
11,646
0
416
13,759
0
50,979
W
Ganesha
4,427
239
0
2,008
8,311
5,013
64
1,692
6,619
25,332
1,349
W
Bastet
7,337
2,266
0
3,610
8,460
2,646
0
1,876
6,584
0
33,958
L
Aphrodite
TheJoker1624
Aphrodite
3,332
164
361
3,202
9,850
2,441
0
5,859
3,584
38,164
1,068
L
3,515
1,546
0
750
12,553
8,538
0
2,764
9,735
19,474
0
W
Sun Wukong
kjmdjm
Sun Wukong
9,060
1,900
0
3,735
10,282
7,345
0
0
10,282
0
55,255
L
Ne Zha
runaff
Ne Zha
1,591
206
0
1,297
7,543
2,362
0
1,820
5,574
0
31,612
W
Scylla
taimanao
Scylla
10,453
1,738
0
790
4,838
1,494
0
1,298
3,540
80,079
0
L
6,132
4,063
0
2,788
10,050
2,374
0
3,098
6,839
0
40,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,643
Gold Earned
40,048
343
Minions Killed
448
0
Camps Cleared
0
1,215,485
Distance Traveled
1,391,083
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,902
608
127
10
0
239,250
0
L
Amaterasu
7,308
562
109
8
0
274,629
0
W
Ganesha
7,452
573
12
1
0
267,591
0
W
Bastet
7,273
559
58
4
0
345,716
2
L
Aphrodite
6,870
528
83
6
0
246,746
0
L
Ymir
5,602
431
29
2
0
231,062
0
W
Sun Wukong
7,917
609
96
7
0
256,736
0
L
Ne Zha
5,384
414
55
4
0
237,243
0
W
Scylla
9,504
731
155
12
0
281,790
0
L
Nut
6,479
498
67
5
0
225,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role