Player Matchup

Zhong Kui
Zhong Kui
Catalystico
Zhong Kui
Level 133
God Stats
30W - 16L
1,602 SR
Queue Stats
207W - 221L
1,434 Elo+
Solo
Artemis
Artemis
DeltaRayquaza
Artemis
Level 158
God Stats
16W - 1L
2,114 SR
Queue Stats
907W - 64L
2,076 Elo+
Party 1
Cliodhna
Cliodhna
Hejryt12
Cliodhna
Level 125
God Stats
7W - 0L
2,014 SR
Queue Stats
265W - 67L
1,879 Elo+
Party 1
Charon
Charon
SirGauntlet
Charon
Level 156
God Stats
19W - 2L
2,058 SR
Queue Stats
680W - 71L
2,020 Elo+
Party 1
Chaac
Chaac
greensquall
Chaac
Level 169
God Stats
16W - 1L
2,055 SR
Queue Stats
1,376W - 169L
1,903 Elo+
Party 1
Team Averages
Level 148
1,969 SR
1,862 Elo+

VS

Team Averages
Level 129
1,569 SR
1,461 Elo+
Janus
Janus
Bioz22
Janus
Level 138
God Stats
3W - 1L
1,561 SR
Queue Stats
46W - 37L
1,498 Elo+
Party 2
Skadi
Skadi
HeckRSC
Skadi
Level 128
God Stats
0W - 1L
1,625 SR
Queue Stats
46W - 37L
1,500 Elo+
Party 2
Shiva
Shiva
ThaBeaverDam
Shiva
Level 168
God Stats
2W - 4L
1,555 SR
Queue Stats
23W - 25L
1,383 Elo+
Solo
Serqet
Serqet
Winter014
Serqet
Level 63
God Stats
1W - 3L
1,563 SR
Queue Stats
17W - 23L
1,434 Elo+
Solo
Persephone
Persephone
isleydarling
Persephone
Level 147
God Stats
42W - 38L
1,541 SR
Queue Stats
245W - 217L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Catalystico
Zhong Kui
14
1 / 1 / 3
8,162
1,020
2,213
5,023
3,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Artemis
14
3 / 1 / 6
8,292
1,037
12,566
6,729
2,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
Hejryt12
Cliodhna
14
5 / 0 / 3
8,097
1,012
6,492
6,725
2,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
13
2 / 1 / 7
8,120
1,015
3,516
7,618
5,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
1 / 0 / 4
7,500
938
4,780
8,887
5,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bioz22
Janus
12
1 / 1 / 1
7,133
892
6,395
5,203
1,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Skadi
HeckRSC
Skadi
12
0 / 3 / 2
6,892
862
6,149
7,036
2,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 2 / 1
6,798
850
6,088
8,722
7,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Serqet
Winter014
Serqet
11
1 / 3 / 0
6,582
823
1,998
5,484
2,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
isleydarling
Persephone
12
1 / 3 / 1
7,185
898
7,752
6,842
1,949
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
12
Kills
3
3
Deaths
12
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
Bioz22
Janus
1
1
1
1.5
W
Zhong Kui
Catalystico
Zhong Kui
1
1
3
2.5
W
Artemis
3
1
6
6
L
Skadi
HeckRSC
Skadi
0
3
2
0.33
W
Cliodhna
Hejryt12
Cliodhna
5
0
3
6.5
W
Charon
2
1
7
5.5
L
0
2
1
0.25
L
Serqet
Winter014
Serqet
1
3
0
0.33
W
1
0
4
3
L
Persephone
isleydarling
Persephone
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,567
Damage
28,382
34,982
Taken
33,287
19,029
Mitigated
15,734
7,066
Healing
4,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Bioz22
Janus
6,395
339
0
500
5,203
1,311
0
239
4,858
19,969
114
W
Zhong Kui
Catalystico
Zhong Kui
2,213
67
0
1,116
5,023
3,013
3,029
1,959
2,873
19,819
3,226
W
Artemis
12,566
3,874
0
250
6,729
2,017
156
4,793
1,606
0
31,999
L
Skadi
HeckRSC
Skadi
6,149
1,609
0
438
7,036
2,554
0
1,181
5,699
0
22,793
W
Cliodhna
Hejryt12
Cliodhna
6,492
849
0
1,855
6,725
2,633
0
2,297
4,244
0
15,948
W
Charon
3,516
821
0
1,691
7,618
5,709
0
2,182
5,214
9,282
831
L
6,088
409
560
1,410
8,722
7,654
0
1,612
6,997
0
18,536
L
Serqet
Winter014
Serqet
1,998
472
0
191
5,484
2,266
0
1,536
3,872
0
4,630
W
4,780
592
0
2,154
8,887
5,657
272
2,136
6,220
0
21,212
L
Persephone
isleydarling
Persephone
7,752
297
0
1,038
6,842
1,949
0
866
5,894
15,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,171
Gold Earned
34,590
187
Minions Killed
148
0
Camps Cleared
0
912,499
Distance Traveled
794,293
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,133
892
49
6
0
167,615
0
W
Zhong Kui
8,162
1,020
62
8
0
162,711
0
W
Artemis
8,292
1,037
53
7
0
172,675
0
L
Skadi
6,892
862
34
4
0
159,455
0
W
Cliodhna
8,097
1,012
23
3
0
202,801
0
W
Charon
8,120
1,015
9
1
0
172,377
0
L
Shiva
6,798
850
33
4
0
173,572
1
L
Serqet
6,582
823
8
1
0
130,499
2
W
Chaac
7,500
938
40
5
0
201,935
0
L
Persephone
7,185
898
24
3
0
163,152
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role