Player Matchup

Cthulhu
Cthulhu
Spooky-XVX
Cthulhu
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,446 Elo+
Party 1
Anubis
Anubis
demoldor
Anubis
Level 139
God Stats
16W - 20L
1,453 SR
Queue Stats
47W - 56L
1,445 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
natsirrocssor
Ah Muzen Cab
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,463 Elo+
Party 1
Team Averages
Level 134
1,484 SR
1,451 Elo+

VS

Team Averages
Level 101
1,597 SR
1,377 Elo+
Merlin
Merlin
L0RDVAD3R32
Merlin
Level 158
God Stats
0W - 1L
1,757 SR
Queue Stats
49W - 52L
1,466 Elo+
Party 2
Hachiman
Hachiman
MtnDewMeWags
Hachiman
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 93L
1,280 Elo+
Solo
Surtr
Surtr
TheRumIsGone513
Surtr
Level 22
God Stats
6W - 5L
1,535 SR
Queue Stats
82W - 91L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Spooky-XVX
Cthulhu
17
5 / 0 / 9
10,130
921
10,352
9,251
8,912
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
demoldor
Anubis
16
7 / 2 / 3
10,368
943
5,441
8,591
3,852
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ah Muzen Cab
natsirrocssor
Ah Muzen Cab
16
2 / 3 / 8
9,563
869
9,732
8,343
3,315
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
1 / 5 / 4
9,086
826
9,263
6,997
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hachiman
MtnDewMeWags
Hachiman
13
1 / 5 / 0
8,165
742
3,096
9,290
3,101
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 4 / 2
9,470
861
10,479
14,088
9,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
14
Kills
5
5
Deaths
14
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
5
4
0.6
L
Hachiman
MtnDewMeWags
Hachiman
1
5
0
0.2
W
Cthulhu
Spooky-XVX
Cthulhu
5
0
9
9.5
L
3
4
2
1
W
Anubis
demoldor
Anubis
7
2
3
4.25
W
Ah Muzen Cab
natsirrocssor
Ah Muzen Cab
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,525
Damage
22,838
26,185
Taken
30,375
16,079
Mitigated
14,574
5,245
Healing
4,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
9,263
229
0
299
6,997
2,389
0
3,322
3,640
40,696
0
L
Hachiman
MtnDewMeWags
Hachiman
3,096
1,367
0
0
9,290
3,101
580
4,352
4,915
0
14,036
W
Cthulhu
Spooky-XVX
Cthulhu
10,352
588
140
2,179
9,251
8,912
118
4,081
4,852
23,535
1,108
L
10,479
3,222
0
4,609
14,088
9,084
17
7,027
6,966
761
24,023
W
Anubis
demoldor
Anubis
5,441
253
0
2,289
8,591
3,852
282
3,068
5,371
30,151
0
W
Ah Muzen Cab
natsirrocssor
Ah Muzen Cab
9,732
3,171
0
637
8,343
3,315
896
2,794
5,200
0
39,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,061
Gold Earned
26,721
148
Minions Killed
141
0
Camps Cleared
0
660,913
Distance Traveled
574,993
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,086
826
69
6
0
193,284
0
L
Hachiman
8,165
742
26
2
0
177,842
0
W
Cthulhu
10,130
921
33
3
0
238,807
1
L
Surtr
9,470
861
46
4
0
203,867
0
W
Anubis
10,368
943
38
3
0
198,823
0
W
Ah Muzen Cab
9,563
869
77
7
0
223,283
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role