Player Matchup

Sol
Sol
GreatJolyne
Sol
Level 84
God Stats
9W - 9L
1,412 SR
Queue Stats
39W - 52L
1,381 Elo+
Party 2
Geb
Geb
Guardian Myth
Geb
Level 148
God Stats
4W - 2L
1,683 SR
Queue Stats
93W - 77L
1,503 Elo+
Solo
Cu Chulainn
Cu Chulainn
Haze_jona23op
Cu Chulainn
Level 66
God Stats
25W - 15L
1,674 SR
Queue Stats
68W - 63L
1,514 Elo+
Solo
Arachne
Arachne
LeanerThunder90
Arachne
Level 75
God Stats
20W - 12L
1,584 SR
Queue Stats
88W - 67L
1,504 Elo+
Solo
Chang'e
Chang'e
N9nefk
Chang'e
Level 44
God Stats
1W - 2L
1,249 SR
Queue Stats
63W - 73L
1,474 Elo+
Party 2
Team Averages
Level 83
1,521 SR
1,475 Elo+

VS

Team Averages
Level 69
1,399 SR
1,296 Elo+
Thanatos
Thanatos
Erick_Reus_10
Thanatos
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,220 Elo+
Solo
Zeus
Zeus
ImikE735
Zeus
Level 69
God Stats
0W - 1L
1,292 SR
Queue Stats
109W - 128L
1,420 Elo+
Solo
Bacchus
Bacchus
Nest1995
Bacchus
Level 38
God Stats
0W - 3L
1,112 SR
Queue Stats
1W - 6L
1,096 Elo+
Party 1
Surtr
Surtr
hamsandwitch6969
Surtr
Level 89
God Stats
17W - 13L
1,589 SR
Queue Stats
282W - 267L
1,488 Elo+
Solo
Ullr
Ullr
jjpita99
Ullr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,254 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 9
9,559
531
12,834
9,374
3,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

14
1 / 0 / 14
9,293
516
5,824
11,333
9,185
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cu Chulainn
Haze_jona23op
Cu Chulainn
16
4 / 3 / 1
10,199
567
10,574
15,453
13,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

16
14 / 2 / 2
10,731
596
11,966
10,573
3,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
N9nefk
Chang'e
17
7 / 1 / 7
10,767
598
9,735
10,797
3,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Erick_Reus_10
Thanatos
13
2 / 5 / 1
7,924
440
5,860
13,650
4,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zeus
12
2 / 11 / 2
7,834
435
10,337
12,716
3,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
Nest1995
Bacchus
10
1 / 2 / 0
6,564
365
2,793
15,292
8,497
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 6 / 1
8,815
490
10,006
20,096
19,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ullr
12
0 / 5 / 0
7,675
426
5,647
13,377
5,623
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
11
29
Kills
7
7
Deaths
29
33
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Erick_Reus_10
Thanatos
2
5
1
0.5
W
3
1
9
7.5
W
1
0
14
8
W
Cu Chulainn
Haze_jona23op
Cu Chulainn
4
3
1
1.5
L
Zeus
2
11
2
0.27
W
14
2
2
7.5
W
Chang'e
N9nefk
Chang'e
7
1
7
10.5
L
Bacchus
Nest1995
Bacchus
1
2
0
0.5
L
2
6
1
0.42
L
Ullr
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,933
Damage
34,643
57,530
Taken
75,131
33,184
Mitigated
41,821
20,224
Healing
22,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Erick_Reus_10
Thanatos
5,860
1,021
0
9,548
13,650
4,371
0
3,960
9,690
0
53,378
W
12,834
4,800
0
4,173
9,374
3,303
2,462
1,972
7,402
64,072
1,812
W
5,824
550
0
2,057
11,333
9,185
0
2,843
8,490
22,151
0
W
Cu Chulainn
Haze_jona23op
Cu Chulainn
10,574
2,749
0
2,863
15,453
13,021
904
617
14,836
11,882
60,592
L
Zeus
10,337
1,617
0
286
12,716
3,588
0
5,613
7,103
55,063
0
W
11,966
9,987
0
2,077
10,573
3,781
1,518
3,708
6,865
0
62,067
W
Chang'e
N9nefk
Chang'e
9,735
1,207
1,611
7,443
10,797
3,894
656
4,607
6,190
71,911
3,296
L
Bacchus
Nest1995
Bacchus
2,793
237
346
3,927
15,292
8,497
0
7,591
7,701
26,159
0
L
10,006
5,741
0
5,688
20,096
19,742
475
4,925
15,171
1,759
58,116
L
Ullr
5,647
3,049
0
2,704
13,377
5,623
0
7,516
5,861
0
40,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,549
Gold Earned
38,812
483
Minions Killed
386
0
Camps Cleared
0
1,777,839
Distance Traveled
1,558,692
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,924
440
102
6
0
373,268
3
W
Sol
9,559
531
102
6
0
331,346
3
W
Geb
9,293
516
28
2
0
397,599
0
W
Cu Chulainn
10,199
567
143
8
0
314,012
0
L
Zeus
7,834
435
86
5
0
255,812
0
W
Arachne
10,731
596
88
5
0
399,769
0
W
Chang'e
10,767
598
122
7
0
335,113
0
L
Bacchus
6,564
365
31
2
0
329,910
9
L
Surtr
8,815
490
96
5
0
283,474
0
L
Ullr
7,675
426
71
4
0
316,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role