Player Matchup

Ra
Ra
 
Ra
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
DekerZoT
Arachne
Level 129
God Stats
0W - 2L
1,298 SR
Queue Stats
17W - 27L
1,367 Elo+
Party 1
Ares
Ares
Diegogarcia9177
Ares
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 147L
1,418 Elo+
Party 1
Izanami
Izanami
UnAlienxD
Izanami
Level 148
God Stats
2W - 2L
1,672 SR
Queue Stats
10W - 8L
1,497 Elo+
Party 1
Guan Yu
Guan Yu
locobachi
Guan Yu
Level 193
God Stats
1W - 2L
1,428 SR
Queue Stats
94W - 80L
1,547 Elo+
Party 1
Team Averages
Level 147
1,480 SR
1,466 Elo+

VS

Team Averages
Level 111
1,580 SR
1,502 Elo+
Danzaburou
Danzaburou
AchillesSamaras
Danzaburou
Level 126
God Stats
319W - 309L
1,521 SR
Queue Stats
395W - 392L
1,469 Elo+
Solo
Anubis
Anubis
FatCatLord
Anubis
Level 43
God Stats
37W - 32L
1,572 SR
Queue Stats
96W - 96L
1,513 Elo+
Party 2
Eset
Eset
Locomotive23
Eset
Level 85
God Stats
12W - 8L
1,689 SR
Queue Stats
201W - 168L
1,514 Elo+
Party 2
Cerberus
Cerberus
LuMaree-
Cerberus
Level 165
God Stats
10W - 6L
1,622 SR
Queue Stats
621W - 563L
1,512 Elo+
Solo
Bellona
Bellona
Trollaflagger
Bellona
Level 136
God Stats
4W - 2L
1,497 SR
Queue Stats
133W - 122L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 2 / 0
5,219
522
730
4,861
939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Arachne
DekerZoT
Arachne
9
0 / 5 / 0
4,694
469
1,870
9,638
2,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 6 / 0
4,484
448
1,933
10,332
6,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
UnAlienxD
Izanami
8
0 / 4 / 0
4,431
443
2,355
6,014
1,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
locobachi
Guan Yu
10
2 / 2 / 0
6,214
621
4,445
9,501
6,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AchillesSamaras
Danzaburou
12
9 / 0 / 1
7,490
749
8,467
4,714
1,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
FatCatLord
Anubis
10
2 / 0 / 8
5,749
575
5,084
3,356
1,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

12
6 / 0 / 2
7,108
711
5,395
3,475
1,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
LuMaree-
Cerberus
9
1 / 0 / 9
5,919
592
3,785
8,529
4,995
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bellona
11
1 / 2 / 1
6,037
604
4,973
7,492
5,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
40
2
Kills
19
19
Deaths
2
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
2
0
0
W
Danzaburou
AchillesSamaras
Danzaburou
9
0
1
9.5
L
Arachne
DekerZoT
Arachne
0
5
0
0
L
0
6
0
0
W
Anubis
FatCatLord
Anubis
2
0
8
6
W
6
0
2
7
W
Cerberus
LuMaree-
Cerberus
1
0
9
5.5
W
Bellona
1
2
1
0.75
L
Izanami
UnAlienxD
Izanami
0
4
0
0
L
Guan Yu
locobachi
Guan Yu
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,333
Damage
27,704
40,346
Taken
27,566
17,514
Mitigated
14,493
7,476
Healing
12,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
730
0
165
1,604
4,861
939
0
3,110
1,577
33,041
619
W
Danzaburou
AchillesSamaras
Danzaburou
8,467
3,293
0
3,502
4,714
1,423
1,310
489
4,225
0
59,048
L
Arachne
DekerZoT
Arachne
1,870
1,329
0
2,132
9,638
2,332
0
5,348
4,108
0
27,999
L
1,933
101
100
688
10,332
6,364
0
2,793
7,459
11,613
0
W
Anubis
FatCatLord
Anubis
5,084
168
0
2,529
3,356
1,276
0
367
2,989
30,292
0
W
5,395
571
0
1,414
3,475
1,041
0
632
2,843
45,719
1,232
W
Cerberus
LuMaree-
Cerberus
3,785
312
0
3,070
8,529
4,995
0
1,161
7,368
13,406
1,174
W
Bellona
4,973
1,231
0
2,475
7,492
5,758
0
581
6,911
0
40,244
L
Izanami
UnAlienxD
Izanami
2,355
1,529
0
352
6,014
1,212
0
1,373
4,641
0
25,640
L
Guan Yu
locobachi
Guan Yu
4,445
1,010
0
2,435
9,501
6,667
0
947
8,007
1,916
36,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,042
Gold Earned
32,303
269
Minions Killed
379
0
Camps Cleared
0
1,059,673
Distance Traveled
1,016,965
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,219
522
76
8
0
210,465
2
W
Danzaburou
7,490
749
104
10
0
167,804
0
L
Arachne
4,694
469
60
6
0
225,437
0
L
Ares
4,484
448
7
1
0
199,342
1
W
Anubis
5,749
575
45
5
0
234,036
0
W
Eset
7,108
711
119
12
0
229,449
1
W
Cerberus
5,919
592
36
4
0
205,488
2
W
Bellona
6,037
604
75
8
0
180,188
2
L
Izanami
4,431
443
46
5
0
189,957
3
L
Guan Yu
6,214
621
80
8
0
234,472
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role