Player Matchup

Hel
Hel
Cryotechnic
Hel
Level 106
God Stats
5W - 1L
1,911 SR
Queue Stats
45W - 41L
1,487 Elo+
Party 2
Nu Wa
Nu Wa
JokerAK13
Nu Wa
Level 126
God Stats
4W - 4L
1,580 SR
Queue Stats
147W - 157L
1,452 Elo+
Solo
Nut
Nut
MaxBatchyKins
Nut
Level 96
God Stats
19W - 12L
1,617 SR
Queue Stats
43W - 45L
1,441 Elo+
Party 2
Gilgamesh
Gilgamesh
ihartpuzi
Gilgamesh
Level 17
God Stats
11W - 5L
1,661 SR
Queue Stats
24W - 23L
1,479 Elo+
Party 2
Cu Chulainn
Cu Chulainn
savid0120
Cu Chulainn
Level 119
God Stats
5W - 7L
1,475 SR
Queue Stats
193W - 177L
1,510 Elo+
Solo
Team Averages
Level 93
1,649 SR
1,474 Elo+

VS

Team Averages
Level 154
1,636 SR
1,498 Elo+
Set
Set
Queen-Of-TheLs
Set
Level 157
God Stats
0W - 1L
1,715 SR
Queue Stats
117W - 109L
1,521 Elo+
Party 1
Maui
Maui
SorinMarkov7852
Maui
Level 81
God Stats
15W - 6L
1,725 SR
Queue Stats
149W - 163L
1,539 Elo+
Party 1
Jormungandr
Jormungandr
Yannk Crash
Jormungandr
Level 122
God Stats
242W - 200L
1,527 SR
Queue Stats
342W - 303L
1,479 Elo+
Solo
Nu Wa
Nu Wa
acidbur37
Nu Wa
Level 209
God Stats
85W - 63L
1,606 SR
Queue Stats
370W - 397L
1,463 Elo+
Party 3
Danzaburou
Danzaburou
brightgamer
Danzaburou
Level 200
God Stats
92W - 72L
1,606 SR
Queue Stats
309W - 325L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 10
7,962
531
6,003
10,929
3,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Nu Wa
JokerAK13
Nu Wa
14
2 / 2 / 3
8,219
548
9,780
6,221
1,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
8 / 2 / 9
9,052
603
18,127
11,341
4,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
ihartpuzi
Gilgamesh
13
2 / 0 / 5
7,577
505
7,011
12,834
5,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
savid0120
Cu Chulainn
15
2 / 1 / 0
9,591
639
8,253
13,204
11,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 2
8,407
560
7,707
14,736
7,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

10
1 / 7 / 5
6,940
463
3,275
15,183
11,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jormungandr
Yannk Crash
Jormungandr
15
0 / 2 / 1
8,321
555
8,394
12,932
8,101
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Nu Wa
acidbur37
Nu Wa
13
1 / 3 / 3
7,127
475
8,051
9,592
3,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
brightgamer
Danzaburou
11
3 / 6 / 3
6,757
450
5,859
12,592
3,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
23
19
Kills
9
9
Deaths
19
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
4
10
2.5
W
Nu Wa
JokerAK13
Nu Wa
2
2
3
1.75
W
8
2
9
6.25
L
4
1
2
5
L
1
7
5
0.5
L
Jormungandr
Yannk Crash
Jormungandr
0
2
1
0.25
L
Nu Wa
acidbur37
Nu Wa
1
3
3
0.83
L
Danzaburou
brightgamer
Danzaburou
3
6
3
0.75
W
Gilgamesh
ihartpuzi
Gilgamesh
2
0
5
4.5
W
Cu Chulainn
savid0120
Cu Chulainn
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,174
Damage
33,286
54,529
Taken
65,035
27,142
Mitigated
33,503
19,940
Healing
12,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,003
569
5,520
5,302
10,929
3,932
0
3,653
7,047
31,725
0
W
Nu Wa
JokerAK13
Nu Wa
9,780
2,015
0
360
6,221
1,900
0
2,460
3,571
59,338
2,761
W
18,127
11,013
0
3,296
11,341
4,316
1,190
2,636
8,503
0
65,879
L
7,707
3,246
0
2,356
14,736
7,470
0
4,531
10,205
0
64,017
L
3,275
268
0
1,917
15,183
11,125
0
5,014
10,169
9,085
750
L
Jormungandr
Yannk Crash
Jormungandr
8,394
3,042
0
4,181
12,932
8,101
0
1,611
11,321
74,138
2,404
L
Nu Wa
acidbur37
Nu Wa
8,051
1,406
0
1,572
9,592
3,077
0
3,085
6,507
50,121
0
L
Danzaburou
brightgamer
Danzaburou
5,859
1,652
222
1,825
12,592
3,730
0
1,687
10,905
0
34,974
W
Gilgamesh
ihartpuzi
Gilgamesh
7,011
2,324
0
2,197
12,834
5,344
0
2,374
10,220
0
59,124
W
Cu Chulainn
savid0120
Cu Chulainn
8,253
1,028
0
3,265
13,204
11,650
209
7,643
5,517
763
75,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,401
Gold Earned
37,552
475
Minions Killed
418
0
Camps Cleared
0
1,527,128
Distance Traveled
1,486,953
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,962
531
54
4
0
292,728
6
W
Nu Wa
8,219
548
104
7
0
300,675
2
W
Nut
9,052
603
88
6
0
283,810
0
L
Set
8,407
560
97
6
0
327,747
2
L
Maui
6,940
463
16
1
0
254,630
0
L
Jormungandr
8,321
555
147
10
0
334,287
0
L
Nu Wa
7,127
475
102
7
0
278,890
5
L
Danzaburou
6,757
450
56
4
0
291,399
1
W
Gilgamesh
7,577
505
87
6
0
349,420
1
W
Cu Chulainn
9,591
639
142
9
0
300,495
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role