Player Matchup

Achilles
Achilles
Diamond III
 
Achilles
Diamond III
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Grandmaster
 
Ne Zha
Grandmaster
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Diamond V
FawkinSupa
Cabrakan
Diamond V
Level 144
God Stats
13W - 14L
1,679 SR
Queue Stats
238W - 227L
2,104 MMR
Solo
Chang'e
Chang'e
Diamond IV
Melódyଓ
Chang'e
Diamond IV
Level 158
God Stats
9W - 8L
1,658 SR
Queue Stats
49W - 33L
2,158 MMR
Party 1
Anhur
Anhur
Platinum III
P00kiebearr
Anhur
Platinum III
Level 48
God Stats
5W - 4L
1,686 SR
Queue Stats
29W - 22L
1,964 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 150
1,605 SR
1,845 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 130
1,727 SR
2,300 MMR
Geb
Geb
Diamond II
AduIfRizzler
Geb
Diamond II
Level 97
God Stats
2W - 0L
1,745 SR
Queue Stats
65W - 61L
2,385 MMR
Party 3
Mulan
Mulan
Platinum I
GothDaddi
Mulan
Platinum I
Level 124
God Stats
67W - 57L
1,644 SR
Queue Stats
186W - 171L
1,985 MMR
Solo
Rama
Rama
Diamond III
JawsXIV
Rama
Diamond III
Level 128
God Stats
5W - 1L
1,773 SR
Queue Stats
187W - 154L
2,148 MMR
Party 3
Camazotz
Camazotz
Masters
Kaíiì
Camazotz
Masters
Level 155
God Stats
32W - 25L
1,718 SR
Queue Stats
290W - 249L
2,571 MMR
Party 2
Scylla
Scylla
Diamond I
SSenku
Scylla
Diamond I
Level 146
God Stats
12W - 6L
1,758 SR
Queue Stats
104W - 63L
2,413 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
0 / 1 / 0
7,228
556
7,040
12,154
8,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
 
Ne Zha
12
2 / 6 / 1
6,390
492
7,342
13,335
4,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cabrakan
FawkinSupa
Cabrakan
9
0 / 3 / 0
5,657
435
2,203
9,190
5,908
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chang'e
Melódyଓ
Chang'e
12
1 / 2 / 2
7,052
542
4,619
7,406
1,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 4 / 0
6,529
502
4,058
8,755
2,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
AresCerberusOdinTiamatRavana

VS

Bans
Ao KuangCthulhuAphroditeChaacSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 7
7,938
611
4,476
8,690
7,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mulan
GothDaddi
Mulan
15
1 / 0 / 0
8,825
679
7,069
10,758
9,874
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Rama
JawsXIV
Rama
15
7 / 0 / 1
8,850
681
8,763
5,038
1,672
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Camazotz
Kaíiì
Camazotz
14
4 / 1 / 3
7,710
593
6,957
11,493
3,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Scylla
SSenku
Scylla
15
2 / 2 / 3
8,459
651
6,763
6,059
1,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
16
16
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
1
0
0
L
Ne Zha
 
Ne Zha
2
6
1
0.42
W
2
0
7
5.5
L
Cabrakan
FawkinSupa
Cabrakan
0
3
0
0
W
Mulan
GothDaddi
Mulan
1
0
0
1
W
Rama
JawsXIV
Rama
7
0
1
7.5
W
Camazotz
Kaíiì
Camazotz
4
1
3
5.5
L
Chang'e
Melódyଓ
Chang'e
1
2
2
1
L
0
4
0
0
W
Scylla
SSenku
Scylla
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,262
Damage
34,028
50,840
Taken
42,038
23,815
Mitigated
23,571
19,438
Healing
18,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
7,040
1,353
0
6,523
12,154
8,461
0
444
11,710
0
57,157
L
Ne Zha
 
Ne Zha
7,342
1,857
0
4,420
13,335
4,703
0
3,496
9,709
0
52,610
W
4,476
728
0
2,219
8,690
7,170
0
1,474
7,216
26,313
0
L
Cabrakan
FawkinSupa
Cabrakan
2,203
441
0
2,536
9,190
5,908
0
3,672
5,357
23,081
1,365
W
Mulan
GothDaddi
Mulan
7,069
1,556
0
6,350
10,758
9,874
0
0
10,035
1,158
66,258
W
Rama
JawsXIV
Rama
8,763
7,036
0
2,416
5,038
1,672
699
994
4,044
0
76,669
W
Camazotz
Kaíiì
Camazotz
6,957
1,673
0
7,163
11,493
3,377
0
2,139
9,354
0
54,012
L
Chang'e
Melódyଓ
Chang'e
4,619
262
741
3,711
7,406
1,987
0
1,568
5,660
45,801
659
L
4,058
1,365
0
1,507
8,755
2,756
1
1,996
6,721
0
44,767
W
Scylla
SSenku
Scylla
6,763
524
0
638
6,059
1,478
0
2,292
3,767
67,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,856
Gold Earned
41,782
447
Minions Killed
511
0
Camps Cleared
0
1,348,589
Distance Traveled
1,413,178
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,228
556
115
9
0
281,601
5
L
Ne Zha
6,390
492
76
6
0
266,863
0
W
Geb
7,938
611
20
2
0
307,754
0
L
Cabrakan
5,657
435
53
4
0
263,522
1
W
Mulan
8,825
679
129
10
0
239,211
3
W
Rama
8,850
681
146
11
0
266,220
0
W
Camazotz
7,710
593
83
6
0
317,110
0
L
Chang'e
7,052
542
106
8
0
293,886
4
L
Anhur
6,529
502
97
7
0
242,717
0
W
Scylla
8,459
651
133
10
0
282,883
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role