Player Matchup

Da Ji
Da Ji
Dood444
Da Ji
Level 120
God Stats
2W - 0L
1,751 SR
Queue Stats
98W - 87L
1,481 Elo+
Party 1
Nu Wa
Nu Wa
MunkeysKill
Nu Wa
Level 151
God Stats
4W - 4L
1,471 SR
Queue Stats
377W - 385L
1,478 Elo+
Solo
Nut
Nut
Swizzlizznizz
Nut
Level 41
God Stats
3W - 0L
1,486 SR
Queue Stats
103W - 103L
1,482 Elo+
Party 1
Athena
Athena
XDjony100
Athena
Level 67
God Stats
2W - 1L
1,536 SR
Queue Stats
151W - 158L
1,364 Elo+
Solo
Cabrakan
Cabrakan
rinnegan_wrld999
Cabrakan
Level 117
God Stats
3W - 0L
1,848 SR
Queue Stats
276W - 273L
1,511 Elo+
Solo
Team Averages
Level 99
1,618 SR
1,463 Elo+

VS

Team Averages
Level 80
1,468 SR
1,477 Elo+
Khepri
Khepri
Cyberstromos
Khepri
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 46L
1,478 Elo+
Party 2
Mercury
Mercury
Dloadzz-
Mercury
Level 67
God Stats
0W - 1L
1,506 SR
Queue Stats
61W - 51L
1,566 Elo+
Solo
Kuzenbo
Kuzenbo
Lilzlou
Kuzenbo
Level 121
God Stats
2W - 2L
1,592 SR
Queue Stats
301W - 306L
1,468 Elo+
Solo
Ne Zha
Ne Zha
Vorraxis
Ne Zha
Level 64
God Stats
0W - 1L
1,370 SR
Queue Stats
78W - 85L
1,460 Elo+
Party 2
Persephone
Persephone
Vyntis
Persephone
Level 29
God Stats
1W - 2L
1,375 SR
Queue Stats
51W - 59L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Dood444
Da Ji
14
7 / 5 / 8
9,694
808
13,174
9,155
5,233
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

18
5 / 1 / 14
10,798
900
21,492
6,184
2,260
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 3 / 11
8,667
722
11,172
9,606
3,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
XDjony100
Athena
15
3 / 5 / 9
8,854
738
4,982
20,607
12,582
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
7 / 2 / 13
10,080
840
10,398
11,655
15,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
0 / 4 / 13
8,932
744
7,802
14,532
15,231
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
Dloadzz-
Mercury
10
1 / 6 / 5
7,231
603
3,392
6,860
3,024
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Kuzenbo
Lilzlou
Kuzenbo
15
3 / 5 / 4
8,835
736
10,642
22,603
26,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Vorraxis
Ne Zha
16
8 / 5 / 2
9,150
763
16,082
12,489
6,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
Vyntis
Persephone
18
3 / 3 / 8
9,643
804
9,053
9,958
4,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
47
23
Kills
15
16
Deaths
23
55
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
4
13
1.63
L
Mercury
Dloadzz-
Mercury
1
6
5
0.58
W
Da Ji
Dood444
Da Ji
7
5
8
2.2
L
Kuzenbo
Lilzlou
Kuzenbo
3
5
4
1
W
5
1
14
12
W
1
3
11
2.17
L
Ne Zha
Vorraxis
Ne Zha
8
5
2
1.8
L
Persephone
Vyntis
Persephone
3
3
8
2.33
W
Athena
XDjony100
Athena
3
5
9
1.5
W
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,218
Damage
46,971
57,207
Taken
66,442
39,186
Mitigated
55,482
15,407
Healing
20,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
7,802
635
3,344
2,884
14,532
15,231
0
7,398
6,880
17,542
0
L
Mercury
Dloadzz-
Mercury
3,392
1,593
0
328
6,860
3,024
0
2,775
3,935
0
7,162
W
Da Ji
Dood444
Da Ji
13,174
3,168
531
1,055
9,155
5,233
0
4,385
4,716
0
19,537
L
Kuzenbo
Lilzlou
Kuzenbo
10,642
3,780
387
6,992
22,603
26,651
0
10,578
11,727
23,198
171
W
21,492
7,821
1,987
935
6,184
2,260
1,004
2,756
3,428
46,271
0
W
11,172
6,701
0
2,505
9,606
3,853
0
5,098
4,439
0
27,047
L
Ne Zha
Vorraxis
Ne Zha
16,082
3,812
275
2,568
12,489
6,097
0
7,471
4,814
0
39,128
L
Persephone
Vyntis
Persephone
9,053
379
0
3,661
9,958
4,479
0
5,831
3,874
33,698
0
W
Athena
XDjony100
Athena
4,982
1,139
123
5,167
20,607
12,582
648
9,390
11,105
8,964
511
W
10,398
670
852
2,252
11,655
15,258
354
5,697
5,958
17,769
1,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,093
Gold Earned
43,791
152
Minions Killed
129
0
Camps Cleared
0
1,031,243
Distance Traveled
989,083
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,932
744
16
1
0
230,735
0
L
Mercury
7,231
603
5
0
0
99,032
0
W
Da Ji
9,694
808
17
1
0
191,065
0
L
Kuzenbo
8,835
736
19
2
0
204,037
0
W
Nu Wa
10,798
900
59
5
0
218,862
0
W
Nut
8,667
722
43
4
0
195,424
0
L
Ne Zha
9,150
763
37
3
0
232,505
0
L
Persephone
9,643
804
52
4
0
222,774
0
W
Athena
8,854
738
11
1
0
197,624
0
W
Cabrakan
10,080
840
22
2
0
228,268
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role