Player Matchup

Bakasura
Bakasura
FelipePrinces
Bakasura
Level 94
God Stats
17W - 7L
1,713 SR
Queue Stats
172W - 152L
1,525 Elo+
Party 2
Raijin
Raijin
Flaqsin
Raijin
Level 109
God Stats
3W - 0L
1,678 SR
Queue Stats
83W - 74L
1,426 Elo+
Solo
Martichoras
Martichoras
JoseeCares
Martichoras
Level 99
God Stats
3W - 1L
1,781 SR
Queue Stats
72W - 70L
1,456 Elo+
Party 2
Susano
Susano
Martincares16
Susano
Level 48
God Stats
6W - 2L
1,748 SR
Queue Stats
131W - 125L
1,455 Elo+
Party 2
Xing Tian
Xing Tian
brayilinho
Xing Tian
Level 98
God Stats
70W - 44L
1,640 SR
Queue Stats
279W - 270L
1,456 Elo+
Solo
Team Averages
Level 90
1,712 SR
1,464 Elo+

VS

Team Averages
Level 66
1,479 SR
1,429 Elo+
Arachne
Arachne
Blacklotus2013
Arachne
Level 61
God Stats
2W - 7L
1,283 SR
Queue Stats
48W - 52L
1,445 Elo+
Party 1
Tyr
Tyr
MisterBoogers7
Tyr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,352 Elo+
Party 1
Anhur
Anhur
Ronim6276
Anhur
Level 87
God Stats
24W - 20L
1,546 SR
Queue Stats
396W - 378L
1,399 Elo+
Solo
Geb
Geb
bobzNvegene
Geb
Level 74
God Stats
7W - 3L
1,596 SR
Queue Stats
78W - 105L
1,453 Elo+
Solo
Janus
Janus
lenteja yea 24
Janus
Level 85
God Stats
3W - 7L
1,468 SR
Queue Stats
128W - 113L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FelipePrinces
Bakasura
15
10 / 0 / 3
9,577
684
13,053
12,844
11,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Raijin
Flaqsin
Raijin
14
4 / 0 / 3
8,006
572
3,927
5,430
1,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Martichoras
JoseeCares
Martichoras
13
4 / 2 / 5
7,466
533
6,569
9,438
3,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

12
3 / 3 / 7
7,258
518
6,510
8,863
2,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Xing Tian
brayilinho
Xing Tian
12
3 / 1 / 7
7,808
558
7,799
14,672
11,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 0
6,238
446
5,130
12,713
3,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 5 / 0
5,523
395
3,744
11,348
4,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
Ronim6276
Anhur
12
1 / 5 / 2
7,080
506
7,162
10,572
3,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 5 / 2
6,812
487
5,310
14,407
9,678
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 5 / 1
6,936
495
6,520
6,504
1,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
24
Kills
6
6
Deaths
24
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
W
Bakasura
FelipePrinces
Bakasura
10
0
3
11.5
W
Raijin
Flaqsin
Raijin
4
0
3
5.5
W
Martichoras
JoseeCares
Martichoras
4
2
5
3.25
W
3
3
7
2.17
L
0
5
0
0
L
Anhur
Ronim6276
Anhur
1
5
2
0.4
L
1
5
2
0.4
W
Xing Tian
brayilinho
Xing Tian
3
1
7
6.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,858
Damage
27,866
51,247
Taken
55,544
30,897
Mitigated
22,552
18,576
Healing
12,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,130
3,410
0
4,470
12,713
3,537
0
1,504
10,399
0
27,410
W
Bakasura
FelipePrinces
Bakasura
13,053
8,488
0
8,018
12,844
11,768
759
1,503
11,223
0
46,694
W
Raijin
Flaqsin
Raijin
3,927
199
0
1,314
5,430
1,611
0
3,039
2,115
44,920
1,204
W
Martichoras
JoseeCares
Martichoras
6,569
1,437
0
1,869
9,438
3,286
276
1,836
7,602
0
56,097
W
6,510
1,721
0
3,420
8,863
2,701
0
1,587
7,164
0
38,136
L
3,744
748
0
1,315
11,348
4,288
0
643
9,233
0
23,296
L
Anhur
Ronim6276
Anhur
7,162
4,504
0
2,755
10,572
3,294
0
2,986
7,103
0
47,599
L
5,310
84
0
3,289
14,407
9,678
0
4,070
10,122
31,743
0
W
Xing Tian
brayilinho
Xing Tian
7,799
446
0
3,955
14,672
11,531
20
3,203
11,347
25,691
1,055
L
6,520
391
0
250
6,504
1,755
14
1,759
4,199
45,403
628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,115
Gold Earned
32,589
397
Minions Killed
289
0
Camps Cleared
0
1,498,743
Distance Traveled
1,382,269
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,238
446
52
4
0
268,428
0
W
Bakasura
9,577
684
118
8
0
319,337
3
W
Raijin
8,006
572
92
7
0
287,673
2
W
Martichoras
7,466
533
88
6
0
258,625
1
W
Susano
7,258
518
66
5
0
343,023
0
L
Tyr
5,523
395
32
2
0
293,774
0
L
Anhur
7,080
506
90
6
0
243,380
0
L
Geb
6,812
487
38
3
0
293,686
2
W
Xing Tian
7,808
558
33
2
0
290,085
6
L
Janus
6,936
495
77
6
0
283,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role