Player Matchup

Aphrodite
Aphrodite
Gold I
Juanqui19
Aphrodite
Gold I
Level 126
God Stats
3W - 3L
1,475 SR
Queue Stats
158W - 135L
1,696 MMR
Party 2
Hercules
Hercules
Gold I
eLVIOSADO
Hercules
Gold I
Level 86
God Stats
7W - 3L
1,696 SR
Queue Stats
161W - 145L
1,464 MMR
Party 2
Bacchus
Bacchus
Platinum II
swylus
Bacchus
Platinum II
Level 151
God Stats
18W - 11L
1,656 SR
Queue Stats
183W - 164L
1,613 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 121
1,609 SR
1,591 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 132
1,497 SR
1,275 MMR
Anubis
Anubis
Bronze I
 
Anubis
Bronze I
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver V
ADDKingGode
Sun Wukong
Silver V
Level 103
God Stats
0W - 4L
1,459 SR
Queue Stats
11W - 24L
1,182 MMR
Party 1
Maui
Maui
Silver III
Matos2Duces
Maui
Silver III
Level 126
God Stats
1W - 6L
1,532 SR
Queue Stats
18W - 33L
1,145 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Juanqui19
Aphrodite
16
1 / 2 / 8
9,720
884
5,565
11,704
4,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
eLVIOSADO
Hercules
15
5 / 1 / 4
9,720
884
9,795
11,274
8,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bacchus
swylus
Bacchus
15
3 / 0 / 6
9,369
852
7,548
13,357
14,687
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
KumbhakarnaAo KuangGaneshaDiscordiaSerqet

VS

Bans
Yu HuangAresDanzaburouCthulhuArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
1 / 2 / 1
7,680
698
4,579
3,565
1,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sun Wukong
ADDKingGode
Sun Wukong
14
1 / 3 / 2
8,441
767
5,917
11,775
8,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 4 / 2
8,803
800
6,412
11,189
8,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
9
Kills
3
3
Deaths
9
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
2
1
0.75
L
Sun Wukong
ADDKingGode
Sun Wukong
1
3
2
0.67
W
Aphrodite
Juanqui19
Aphrodite
1
2
8
2.5
L
1
4
2
0.5
W
Hercules
eLVIOSADO
Hercules
5
1
4
7
W
Bacchus
swylus
Bacchus
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,908
Damage
16,908
36,335
Taken
26,529
27,696
Mitigated
18,913
20,139
Healing
1,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,579
320
0
1,045
3,565
1,392
0
1,640
1,925
12,144
0
L
Sun Wukong
ADDKingGode
Sun Wukong
5,917
691
0
711
11,775
8,820
0
5,257
6,439
0
27,042
W
Aphrodite
Juanqui19
Aphrodite
5,565
685
7,549
7,607
11,704
4,741
929
3,369
8,281
43,504
0
L
6,412
759
0
0
11,189
8,701
0
5,400
5,735
23,091
301
W
Hercules
eLVIOSADO
Hercules
9,795
1,729
0
1,940
11,274
8,268
352
3,354
7,710
0
31,358
W
Bacchus
swylus
Bacchus
7,548
719
0
3,043
13,357
14,687
1,071
3,610
9,484
18,638
3,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,809
Gold Earned
24,924
156
Minions Killed
106
0
Camps Cleared
0
676,387
Distance Traveled
511,112
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,680
698
25
2
0
93,050
0
L
Sun Wukong
8,441
767
45
4
0
209,129
0
W
Aphrodite
9,720
884
66
6
0
186,066
0
L
Maui
8,803
800
36
3
0
208,933
3
W
Hercules
9,720
884
58
5
0
247,377
0
W
Bacchus
9,369
852
32
3
0
242,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role