Player Matchup

Discordia
Discordia
Rust Frost
Discordia
Level 119
God Stats
1W - 1L
1,679 SR
Queue Stats
18W - 17L
1,514 Elo+
Party 1
Charybdis
Charybdis
ShinShoRyuGuile
Charybdis
Level 155
God Stats
6W - 7L
1,430 SR
Queue Stats
764W - 840L
1,487 Elo+
Solo
Artio
Artio
Soggyracoon
Artio
Level 158
God Stats
0W - 2L
1,032 SR
Queue Stats
413W - 558L
1,432 Elo+
Party 1
Bakasura
Bakasura
WildestLynx2215
Bakasura
Level 29
God Stats
1W - 1L
1,718 SR
Queue Stats
45W - 77L
1,415 Elo+
Party 1
Cu Chulainn
Cu Chulainn
solshinx
Cu Chulainn
Level 155
God Stats
0W - 2L
1,476 SR
Queue Stats
26W - 76L
1,280 Elo+
Party 1
Team Averages
Level 123
1,467 SR
1,425 Elo+

VS

Team Averages
Level 143
1,570 SR
1,468 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BigDon8k
Gilgamesh
Level 97
God Stats
5W - 1L
1,820 SR
Queue Stats
30W - 21L
1,508 Elo+
Party 2
Cabrakan
Cabrakan
GhostNYaMachine
Cabrakan
Level 202
God Stats
5W - 3L
1,791 SR
Queue Stats
571W - 548L
1,503 Elo+
Solo
Anubis
Anubis
MildlyMadMax
Anubis
Level 170
God Stats
5W - 5L
1,423 SR
Queue Stats
224W - 181L
1,564 Elo+
Solo
Arachne
Arachne
xavy112
Arachne
Level 81
God Stats
5W - 2L
1,318 SR
Queue Stats
12W - 13L
1,264 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Rust Frost
Discordia
11
0 / 5 / 1
6,029
431
4,110
8,113
1,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
ShinShoRyuGuile
Charybdis
13
2 / 3 / 0
7,332
524
5,133
9,875
2,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 6 / 0
6,474
462
6,049
13,557
8,484
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bakasura
12
1 / 7 / 0
6,379
456
1,787
13,971
4,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cu Chulainn
solshinx
Cu Chulainn
10
0 / 4 / 2
6,046
432
2,981
10,621
5,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
1 / 2 / 11
8,224
587
9,602
7,536
2,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
BigDon8k
Gilgamesh
13
2 / 0 / 3
7,712
551
4,927
10,204
6,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cabrakan
14
7 / 1 / 4
8,157
583
7,381
10,531
8,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anubis
15
13 / 0 / 0
9,435
674
12,986
7,590
3,312
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
xavy112
Arachne
13
1 / 1 / 3
7,121
509
2,914
6,592
2,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
3
Kills
24
25
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
1
2
11
3.25
W
Gilgamesh
BigDon8k
Gilgamesh
2
0
3
3.5
W
Cabrakan
7
1
4
9
W
Anubis
13
0
0
13
L
Discordia
Rust Frost
Discordia
0
5
1
0.1
L
Charybdis
ShinShoRyuGuile
Charybdis
2
3
0
0.67
L
0
6
0
0
L
Bakasura
1
7
0
0.14
L
Cu Chulainn
solshinx
Cu Chulainn
0
4
2
0.25
W
Arachne
xavy112
Arachne
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,060
Damage
37,810
56,137
Taken
42,453
22,981
Mitigated
22,771
11,849
Healing
12,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
9,602
4,420
0
2,018
7,536
2,282
1,873
1,865
5,671
0
60,776
W
Gilgamesh
BigDon8k
Gilgamesh
4,927
918
0
2,697
10,204
6,257
248
4,049
6,155
0
42,274
W
Cabrakan
7,381
1,695
0
1,279
10,531
8,579
0
1,154
8,944
55,569
2,655
W
Anubis
12,986
800
0
5,354
7,590
3,312
43
2,899
4,680
73,590
0
L
Discordia
Rust Frost
Discordia
4,110
278
0
738
8,113
1,744
0
4,314
3,799
34,518
1,348
L
Charybdis
ShinShoRyuGuile
Charybdis
5,133
1,309
0
3,521
9,875
2,917
0
2,797
7,078
0
60,511
L
6,049
275
90
3,781
13,557
8,484
0
2,545
10,349
34,128
2,810
L
Bakasura
1,787
979
0
3,629
13,971
4,254
0
6,572
7,360
0
34,341
L
Cu Chulainn
solshinx
Cu Chulainn
2,981
162
0
90
10,621
5,582
0
4,420
6,201
840
31,683
W
Arachne
xavy112
Arachne
2,914
2,171
0
1,409
6,592
2,341
305
109
6,483
2,812
31,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,260
Gold Earned
40,649
370
Minions Killed
431
0
Camps Cleared
0
1,340,488
Distance Traveled
1,407,337
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,224
587
99
7
0
263,472
2
W
Gilgamesh
7,712
551
66
5
0
254,290
0
W
Cabrakan
8,157
583
88
6
0
303,830
0
W
Anubis
9,435
674
103
7
0
277,682
0
L
Discordia
6,029
431
50
4
0
296,503
2
L
Charybdis
7,332
524
117
8
0
245,358
4
L
Artio
6,474
462
66
5
0
273,376
0
L
Bakasura
6,379
456
82
6
0
277,361
0
L
Cu Chulainn
6,046
432
55
4
0
247,890
4
W
Arachne
7,121
509
75
5
0
308,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role