Player Matchup

Hades
Hades
 
Hades
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Cryotechnic
Ra
Level 106
God Stats
9W - 12L
1,518 SR
Queue Stats
45W - 41L
1,488 Elo+
Party 2
Nut
Nut
MaxBatchyKins
Nut
Level 96
God Stats
18W - 12L
1,632 SR
Queue Stats
42W - 45L
1,440 Elo+
Party 2
Arachne
Arachne
ihartpuzi
Arachne
Level 17
God Stats
6W - 3L
1,736 SR
Queue Stats
24W - 23L
1,480 Elo+
Party 2
Team Averages
Level 82
1,577 SR
1,482 Elo+

VS

Team Averages
Level 134
1,558 SR
1,466 Elo+
Nut
Nut
CobaltDevil8716
Nut
Level 149
God Stats
17W - 11L
1,650 SR
Queue Stats
294W - 348L
1,453 Elo+
Solo
Hades
Hades
Gil9505
Hades
Level 170
God Stats
33W - 23L
1,627 SR
Queue Stats
651W - 637L
1,522 Elo+
Solo
Hercules
Hercules
Jerichy
Hercules
Level 121
God Stats
3W - 4L
1,458 SR
Queue Stats
98W - 92L
1,437 Elo+
Party 1
Sobek
Sobek
Lunarblazeken
Sobek
Level 122
God Stats
5W - 4L
1,592 SR
Queue Stats
293W - 288L
1,452 Elo+
Solo
Lancelot
Lancelot
rottenrosary
Lancelot
Level 109
God Stats
13W - 22L
1,464 SR
Queue Stats
123W - 128L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
1 / 2 / 0
5,459
607
4,244
6,293
3,296
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Amaterasu
 
Amaterasu
7
0 / 4 / 0
4,372
486
685
6,366
2,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

8
1 / 4 / 0
4,714
524
2,098
4,546
1,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 4 / 0
5,118
569
5,311
8,237
2,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
ihartpuzi
Arachne
9
0 / 0 / 0
4,525
503
1,056
6,703
1,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 2 / 1
6,422
714
6,009
5,912
2,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
Gil9505
Hades
10
0 / 1 / 2
5,138
571
2,555
5,350
1,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Jerichy
Hercules
12
5 / 0 / 0
6,941
771
4,868
5,346
2,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 0 / 5
5,338
593
1,658
5,491
2,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
rottenrosary
Lancelot
10
3 / 0 / 2
5,448
605
4,623
5,083
1,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
3
Kills
14
14
Deaths
3
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
2
0
0.5
L
Amaterasu
 
Amaterasu
0
4
0
0
W
6
2
1
3.25
L
1
4
0
0.25
W
Hades
Gil9505
Hades
0
1
2
1
W
Hercules
Jerichy
Hercules
5
0
0
5
W
0
0
5
2.5
L
1
4
0
0.25
L
Arachne
ihartpuzi
Arachne
0
0
0
0
W
Lancelot
rottenrosary
Lancelot
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,394
Damage
19,713
32,145
Taken
27,182
11,595
Mitigated
11,209
13,264
Healing
15,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
4,244
558
229
3,396
6,293
3,296
0
1,058
5,159
37,423
2,267
L
Amaterasu
 
Amaterasu
685
248
0
1,217
6,366
2,720
0
0
6,133
0
16,600
W
6,009
3,665
0
2,377
5,912
2,098
0
934
4,912
0
40,959
L
2,098
287
967
791
4,546
1,317
0
1,163
3,383
19,034
0
W
Hades
Gil9505
Hades
2,555
298
315
2,802
5,350
1,926
0
915
4,435
37,521
0
W
Hercules
Jerichy
Hercules
4,868
1,657
0
3,302
5,346
2,887
0
1,735
3,511
0
45,565
W
1,658
102
1,321
2,899
5,491
2,611
0
1,062
4,429
12,618
560
L
5,311
3,256
0
3,208
8,237
2,353
0
797
7,440
0
28,694
L
Arachne
ihartpuzi
Arachne
1,056
653
0
3,456
6,703
1,909
0
1,195
5,508
0
25,493
W
Lancelot
rottenrosary
Lancelot
4,623
1,081
0
2,432
5,083
1,687
0
1,543
3,540
0
31,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,188
Gold Earned
29,287
253
Minions Killed
312
0
Camps Cleared
0
916,900
Distance Traveled
989,825
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,459
607
83
9
0
187,646
0
L
Amaterasu
4,372
486
39
4
0
131,339
0
W
Nut
6,422
714
72
8
0
163,530
0
L
Ra
4,714
524
41
5
0
204,223
6
W
Hades
5,138
571
84
9
0
168,012
4
W
Hercules
6,941
771
96
11
0
221,434
2
W
Sobek
5,338
593
12
1
0
185,976
0
L
Nut
5,118
569
45
5
0
175,395
0
L
Arachne
4,525
503
45
5
0
218,297
0
W
Lancelot
5,448
605
48
5
0
250,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role