Player Matchup

Ganesha
Ganesha
OnceTheDoer
Ganesha
Level 109
God Stats
0W - 2L
1,168 SR
Queue Stats
65W - 60L
1,513 Elo+
Party 1
Gilgamesh
Gilgamesh
SageMil
Gilgamesh
Level 89
God Stats
0W - 2L
1,215 SR
Queue Stats
45W - 41L
1,534 Elo+
Party 1
Sol
Sol
pepethejoe
Sol
Level 91
God Stats
81W - 89L
1,488 SR
Queue Stats
177W - 219L
1,417 Elo+
Solo
Team Averages
Level 96
1,291 SR
1,488 Elo+

VS

Team Averages
Level 113
1,564 SR
1,468 Elo+
Zhong Kui
Zhong Kui
Lordavid22
Zhong Kui
Level 143
God Stats
3W - 1L
1,609 SR
Queue Stats
118W - 141L
1,431 Elo+
Solo
Cerberus
Cerberus
XXSANTIXX4
Cerberus
Level 67
God Stats
26W - 21L
1,489 SR
Queue Stats
211W - 198L
1,490 Elo+
Solo
Danzaburou
Danzaburou
krozer-nino
Danzaburou
Level 129
God Stats
46W - 41L
1,594 SR
Queue Stats
306W - 315L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
OnceTheDoer
Ganesha
15
0 / 5 / 2
8,462
705
5,862
15,017
4,607
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
SageMil
Gilgamesh
16
3 / 4 / 1
9,738
812
7,327
15,056
12,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
1 / 3 / 2
8,804
734
7,441
9,407
2,170
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Lordavid22
Zhong Kui
16
5 / 4 / 6
11,004
917
13,906
13,206
8,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
XXSANTIXX4
Cerberus
17
3 / 0 / 6
10,298
858
10,087
12,977
11,518
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Danzaburou
krozer-nino
Danzaburou
19
4 / 0 / 5
12,006
1,001
10,069
7,152
2,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
12
12
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Lordavid22
Zhong Kui
5
4
6
2
L
Ganesha
OnceTheDoer
Ganesha
0
5
2
0.2
L
Gilgamesh
SageMil
Gilgamesh
3
4
1
0.88
W
Cerberus
XXSANTIXX4
Cerberus
3
0
6
6
W
Danzaburou
krozer-nino
Danzaburou
4
0
5
6.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,630
Damage
34,062
39,480
Taken
33,335
19,294
Mitigated
23,121
3,469
Healing
6,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Lordavid22
Zhong Kui
13,906
2,026
0
2,552
13,206
8,773
840
5,251
7,489
40,457
671
L
Ganesha
OnceTheDoer
Ganesha
5,862
87
0
385
15,017
4,607
0
9,288
5,403
24,869
0
L
Gilgamesh
SageMil
Gilgamesh
7,327
1,201
0
622
15,056
12,517
0
7,669
6,907
0
28,351
W
Cerberus
XXSANTIXX4
Cerberus
10,087
590
138
2,209
12,977
11,518
49
4,659
7,987
26,296
1,280
W
Danzaburou
krozer-nino
Danzaburou
10,069
2,779
0
1,982
7,152
2,830
3,438
3,129
3,841
0
67,216
L
7,441
2,397
0
2,462
9,407
2,170
0
5,130
4,033
20,847
1,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,004
Gold Earned
33,308
123
Minions Killed
220
0
Camps Cleared
0
570,271
Distance Traveled
710,139
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,004
917
66
6
0
197,456
0
L
Ganesha
8,462
705
6
1
0
210,679
0
L
Gilgamesh
9,738
812
66
6
0
200,605
0
W
Cerberus
10,298
858
47
4
0
262,539
0
W
Danzaburou
12,006
1,001
107
9
0
250,144
0
L
Sol
8,804
734
51
4
0
158,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role