Player Matchup

Khepri
Khepri
A Sneaky Tr0ll
Khepri
Level 173
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,552 Elo+
Party 1
Ah Puch
Ah Puch
Ace 666Maverick
Ah Puch
Level 142
God Stats
13W - 8L
1,569 SR
Queue Stats
424W - 387L
1,503 Elo+
Party 3
Cerberus
Cerberus
ShellBanger
Cerberus
Level 90
God Stats
3W - 0L
1,741 SR
Queue Stats
128W - 115L
1,552 Elo+
Solo
Cernunnos
Cernunnos
vamprye killer
Cernunnos
Level 140
God Stats
1W - 0L
1,802 SR
Queue Stats
24W - 19L
1,552 Elo+
Party 1
Sun Wukong
Sun Wukong
x2L0Wx
Sun Wukong
Level 132
God Stats
1W - 3L
1,321 SR
Queue Stats
467W - 425L
1,505 Elo+
Party 3
Team Averages
Level 135
1,587 SR
1,533 Elo+

VS

Team Averages
Level 177
1,535 SR
1,600 Elo+
Camazotz
Camazotz
Aeoluzz
Camazotz
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 6L
1,701 Elo+
Party 2
Chiron
Chiron
BearOfMalice
Chiron
Level 159
God Stats
8W - 9L
1,519 SR
Queue Stats
474W - 499L
1,462 Elo+
Solo
Martichoras
Martichoras
IILasNochesII
Martichoras
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,562 Elo+
Solo
Ullr
Ullr
LuxDallas
Ullr
Level 287
God Stats
6W - 4L
1,656 SR
Queue Stats
852W - 876L
1,555 Elo+
Solo
Tiamat
Tiamat
MrxRandom
Tiamat
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 22L
1,718 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 10
8,541
776
2,935
11,312
11,925
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
10 / 1 / 6
10,525
957
17,146
7,146
3,771
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
ShellBanger
Cerberus
14
1 / 2 / 17
9,421
856
6,986
13,573
16,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
vamprye killer
Cernunnos
16
3 / 2 / 10
9,446
859
6,264
7,870
4,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
x2L0Wx
Sun Wukong
15
4 / 3 / 8
9,055
823
9,143
11,609
9,404
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Aeoluzz
Camazotz
14
2 / 5 / 2
7,918
720
8,157
12,748
4,149
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chiron
13
1 / 3 / 4
7,471
679
6,030
7,616
2,726
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Martichoras
IILasNochesII
Martichoras
14
1 / 5 / 6
7,710
701
8,314
8,742
2,986
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
13
1 / 3 / 5
7,887
717
6,969
7,773
2,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Tiamat
MrxRandom
Tiamat
14
2 / 4 / 4
8,125
739
8,899
8,623
3,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
28
20
Kills
7
11
Deaths
20
51
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
3
10
2.33
W
10
1
6
13
L
Camazotz
Aeoluzz
Camazotz
2
5
2
0.6
L
Chiron
1
3
4
1
L
Martichoras
IILasNochesII
Martichoras
1
5
6
0.8
L
Ullr
1
3
5
1.17
L
Tiamat
MrxRandom
Tiamat
2
4
4
1
W
Cerberus
ShellBanger
Cerberus
1
2
17
4.75
W
Cernunnos
vamprye killer
Cernunnos
3
2
10
4
W
Sun Wukong
x2L0Wx
Sun Wukong
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,474
Damage
38,369
51,510
Taken
45,502
46,022
Mitigated
16,376
17,262
Healing
11,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,935
52
903
1,348
11,312
11,925
156
1,808
9,504
7,452
0
W
17,146
117
641
2,026
7,146
3,771
571
378
6,768
33,838
0
L
Camazotz
Aeoluzz
Camazotz
8,157
802
404
3,969
12,748
4,149
0
6,149
6,599
0
16,219
L
Chiron
6,030
652
947
824
7,616
2,726
0
5,044
2,564
0
11,184
L
Martichoras
IILasNochesII
Martichoras
8,314
2,736
335
903
8,742
2,986
0
6,260
2,482
0
27,149
L
Ullr
6,969
1,722
1,925
877
7,773
2,652
0
5,489
2,284
0
16,498
L
Tiamat
MrxRandom
Tiamat
8,899
612
231
1,524
8,623
3,863
0
4,117
4,506
19,098
506
W
Cerberus
ShellBanger
Cerberus
6,986
153
1,375
4,581
13,573
16,668
666
2,776
10,797
12,672
0
W
Cernunnos
vamprye killer
Cernunnos
6,264
2,214
957
1,783
7,870
4,254
3,312
1,963
5,907
0
22,614
W
Sun Wukong
x2L0Wx
Sun Wukong
9,143
824
1,491
2,157
11,609
9,404
460
1,668
9,941
0
25,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,988
Gold Earned
39,111
147
Minions Killed
114
0
Camps Cleared
0
1,037,100
Distance Traveled
918,883
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,541
776
12
1
0
217,794
0
W
Ah Puch
10,525
957
42
4
0
185,113
0
L
Camazotz
7,918
720
13
1
0
215,821
0
L
Chiron
7,471
679
14
1
0
186,760
0
L
Martichoras
7,710
701
29
3
0
186,180
0
L
Ullr
7,887
717
32
3
0
164,596
1
L
Tiamat
8,125
739
26
2
0
165,526
0
W
Cerberus
9,421
856
22
2
0
234,191
0
W
Cernunnos
9,446
859
45
4
0
198,653
0
W
Sun Wukong
9,055
823
26
2
0
201,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role