Player Matchup

Jing Wei
Jing Wei
ISKIRTT
Jing Wei
Level 147
God Stats
11W - 17L
1,637 SR
Queue Stats
753W - 739L
1,554 Elo+
Solo
King Arthur
King Arthur
baldingmagician
King Arthur
Level 128
God Stats
2W - 5L
1,663 SR
Queue Stats
348W - 285L
1,475 Elo+
Party 2
Susano
Susano
blackclover1243-
Susano
Level 128
God Stats
1W - 2L
1,600 SR
Queue Stats
387W - 359L
1,557 Elo+
Party 1
Yemoja
Yemoja
notcheuwan
Yemoja
Level 128
God Stats
3W - 4L
1,600 SR
Queue Stats
578W - 558L
1,546 Elo+
Party 1
Nu Wa
Nu Wa
xXratthewXx
Nu Wa
Level 93
God Stats
78W - 64L
1,600 SR
Queue Stats
515W - 503L
1,475 Elo+
Party 2
Team Averages
Level 125
1,620 SR
1,521 Elo+

VS

Team Averages
Level 140
1,566 SR
1,524 Elo+
Vamana
Vamana
 
Vamana
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DjDraa
Merlin
Level 167
God Stats
2W - 3L
1,564 SR
Queue Stats
140W - 132L
1,510 Elo+
Solo
Xbalanque
Xbalanque
DrTacoCat17
Xbalanque
Level 124
God Stats
4W - 1L
1,639 SR
Queue Stats
98W - 109L
1,447 Elo+
Solo
Ravana
Ravana
Fuffyfy
Ravana
Level 127
God Stats
28W - 14L
1,820 SR
Queue Stats
154W - 140L
1,583 Elo+
Solo
Ymir
Ymir
Swillie05
Ymir
Level 125
God Stats
3W - 2L
1,309 SR
Queue Stats
17W - 11L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ISKIRTT
Jing Wei
11
0 / 1 / 1
5,747
442
4,779
8,613
2,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

King Arthur
baldingmagician
King Arthur
12
3 / 4 / 1
7,109
547
11,053
13,810
11,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 3 / 2
5,926
456
3,032
9,486
2,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
notcheuwan
Yemoja
11
1 / 1 / 0
6,276
483
1,974
9,897
6,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

14
0 / 1 / 2
7,471
575
3,892
4,674
1,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
2 / 1 / 3
8,311
639
6,651
11,835
13,715
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
DjDraa
Merlin
14
0 / 0 / 2
7,683
591
2,725
4,058
1,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
DrTacoCat17
Xbalanque
12
1 / 0 / 3
6,969
536
10,160
5,478
1,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ravana
Fuffyfy
Ravana
13
7 / 3 / 1
7,265
559
6,383
8,749
4,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
12
0 / 1 / 4
5,997
461
5,230
9,207
6,942
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
5
Kills
10
10
Deaths
5
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
2
1
3
3.5
W
Merlin
DjDraa
Merlin
0
0
2
1
W
Xbalanque
DrTacoCat17
Xbalanque
1
0
3
2.5
W
Ravana
Fuffyfy
Ravana
7
3
1
2.5
L
Jing Wei
ISKIRTT
Jing Wei
0
1
1
0.5
W
Ymir
0
1
4
2
L
King Arthur
baldingmagician
King Arthur
3
4
1
0.88
L
1
3
2
0.67
L
Yemoja
notcheuwan
Yemoja
1
1
0
1
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,730
Damage
31,149
46,480
Taken
39,327
25,124
Mitigated
27,697
18,650
Healing
11,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
6,651
3,099
0
3,682
11,835
13,715
0
740
10,973
0
66,269
W
Merlin
DjDraa
Merlin
2,725
260
0
956
4,058
1,009
0
1,705
2,125
60,723
499
W
Xbalanque
DrTacoCat17
Xbalanque
10,160
5,950
0
3,092
5,478
1,838
2,149
1,165
4,229
0
59,897
W
Ravana
Fuffyfy
Ravana
6,383
1,280
0
2,085
8,749
4,193
0
526
8,130
0
47,830
L
Jing Wei
ISKIRTT
Jing Wei
4,779
2,995
0
2,167
8,613
2,715
0
1,663
6,950
0
48,797
W
Ymir
5,230
621
0
1,233
9,207
6,942
158
1,450
7,633
22,388
3,305
L
King Arthur
baldingmagician
King Arthur
11,053
1,729
0
2,110
13,810
11,938
0
0
13,810
371
49,411
L
3,032
495
0
3,685
9,486
2,900
0
1,078
8,348
0
33,655
L
Yemoja
notcheuwan
Yemoja
1,974
569
4,581
4,076
9,897
6,374
0
1,955
7,942
12,145
0
L
3,892
332
0
2,031
4,674
1,197
0
1,967
2,311
61,986
1,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,529
Gold Earned
36,225
387
Minions Killed
455
0
Camps Cleared
0
1,299,097
Distance Traveled
1,314,552
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,311
639
120
9
0
250,381
2
W
Merlin
7,683
591
146
11
0
266,122
3
W
Xbalanque
6,969
536
108
8
0
237,188
0
W
Ravana
7,265
559
62
5
0
288,324
5
L
Jing Wei
5,747
442
95
7
0
233,607
0
W
Ymir
5,997
461
19
1
0
272,537
6
L
King Arthur
7,109
547
79
6
0
276,615
5
L
Susano
5,926
456
57
4
0
304,428
0
L
Yemoja
6,276
483
18
1
0
221,362
2
L
Nu Wa
7,471
575
138
11
0
263,085
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role