Player Matchup

Anhur
Anhur
Diamond II
AduIfRizzler
Anhur
Diamond II
Level 97
God Stats
0W - 2L
1,419 SR
Queue Stats
65W - 61L
2,383 MMR
Solo
Terra
Terra
Masters
Fallenmoron
Terra
Masters
Level 203
God Stats
57W - 46L
1,639 SR
Queue Stats
501W - 435L
2,583 MMR
Party 1
Tiamat
Tiamat
Diamond I
NaeGuk
Tiamat
Diamond I
Level 257
God Stats
21W - 18L
1,614 SR
Queue Stats
255W - 216L
2,363 MMR
Party 1
Susano
Susano
Diamond II
Pilouts
Susano
Diamond II
Level 221
God Stats
9W - 13L
1,534 SR
Queue Stats
562W - 537L
2,385 MMR
Solo
Surtr
Surtr
Masters
SpeddyDoinks
Surtr
Masters
Level 149
God Stats
66W - 45L
1,696 SR
Queue Stats
391W - 353L
2,524 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 185
1,580 SR
2,448 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 180
1,571 SR
2,282 MMR
Bake Kujira
Bake Kujira
Diamond I
 
Bake Kujira
Diamond I
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Diamond III
KioJACroCodile
Neith
Diamond III
Level 158
God Stats
3W - 2L
1,517 SR
Queue Stats
204W - 153L
2,174 MMR
Solo
Heimdallr
Heimdallr
Diamond I
Rudеus
Heimdallr
Diamond I
Level 159
God Stats
10W - 4L
1,772 SR
Queue Stats
197W - 124L
2,427 MMR
Party 2
Agni
Agni
Masters
TjackEnjoyer
Agni
Masters
Level 64
God Stats
25W - 27L
1,569 SR
Queue Stats
113W - 109L
2,667 MMR
Solo
Chang'e
Chang'e
Masters
yanarossy
Chang'e
Masters
Level 306
God Stats
7W - 14L
1,496 SR
Queue Stats
353W - 309L
2,640 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,482
496
0
0
0
6
0 / 1 / 0
3,103
621
803
2,449
960
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
NaeGuk
Tiamat
3
0 / 0 / 0
2,777
555
337
884
206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Susano
Pilouts
Susano
7
1 / 0 / 0
3,565
713
1,661
3,476
855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 0 / 1
3,861
772
3,073
3,943
1,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Bans
AthenaAphroditeBellonaMaman Brigitte

VS

Bans
SobekNu WaCthulhuCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
7
0 / 2 / 0
3,819
764
2,871
5,290
3,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

6
1 / 0 / 0
3,764
753
409
1,672
410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heimdallr
Rudеus
Heimdallr
4
0 / 0 / 0
2,931
586
875
1,888
556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 0 / 0
3,845
769
1,281
1,523
334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chang'e
yanarossy
Chang'e
5
0 / 0 / 0
3,265
653
57
2,737
895
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
2
Kills
1
1
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bake Kujira
 
Bake Kujira
0
2
0
0
L
0
0
0
0
L
0
1
0
0
W
1
0
0
1
L
Tiamat
NaeGuk
Tiamat
0
0
0
0
L
Susano
Pilouts
Susano
1
0
0
1
W
Heimdallr
Rudеus
Heimdallr
0
0
0
0
L
1
0
1
1.5
W
0
0
0
0
W
Chang'e
yanarossy
Chang'e
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,874
Damage
5,493
10,752
Taken
13,110
3,897
Mitigated
5,569
5,263
Healing
6,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bake Kujira
 
Bake Kujira
2,871
1,464
0
1,525
5,290
3,374
0
390
4,669
22,224
4,645
L
0
0
0
0
0
0
0
0
0
0
0
L
803
167
12
357
2,449
960
0
67
2,380
11,830
0
W
409
135
0
1,044
1,672
410
0
515
1,157
0
20,272
L
Tiamat
NaeGuk
Tiamat
337
0
0
557
884
206
0
460
338
4,561
0
L
Susano
Pilouts
Susano
1,661
288
0
1,916
3,476
855
0
1,210
2,188
0
15,731
W
Heimdallr
Rudеus
Heimdallr
875
326
0
649
1,888
556
0
233
1,520
0
8,435
L
3,073
1,215
0
2,421
3,943
1,876
0
2,098
1,845
962
16,176
W
1,281
221
0
1,014
1,523
334
0
11
1,512
22,996
0
W
Chang'e
yanarossy
Chang'e
57
0
396
1,428
2,737
895
0
277
2,460
10,993
1,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,788
Gold Earned
17,624
107
Minions Killed
186
0
Camps Cleared
0
420,731
Distance Traveled
459,054
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bake Kujira
3,819
764
55
11
0
112,937
0
L
Anhur
2,482
496
0
0
0
27,229
0
L
Terra
3,103
621
20
4
0
115,194
1
W
Neith
3,764
753
36
7
0
79,433
0
L
Tiamat
2,777
555
14
3
0
47,990
0
L
Susano
3,565
713
37
7
0
121,418
0
W
Heimdallr
2,931
586
18
4
0
57,967
0
L
Surtr
3,861
772
36
7
0
108,900
0
W
Agni
3,845
769
57
11
0
104,759
0
W
Chang'e
3,265
653
20
4
0
103,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role