Player Matchup

Nox
Nox
CRANEO0O
Nox
Level 63
God Stats
0W - 1L
1,341 SR
Queue Stats
9W - 13L
1,210 Elo+
Solo
Mercury
Mercury
GATsilentkila00
Mercury
Level 61
God Stats
14W - 15L
1,525 SR
Queue Stats
18W - 26L
1,423 Elo+
Solo
Surtr
Surtr
KreyBenGaming
Surtr
Level 79
God Stats
7W - 14L
1,614 SR
Queue Stats
18W - 26L
1,513 Elo+
Solo
Atlas
Atlas
Onesh0tyo
Atlas
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 197L
1,518 Elo+
Solo
Olorun
Olorun
The_Jester30
Olorun
Level 108
God Stats
75W - 87L
1,397 SR
Queue Stats
472W - 517L
1,397 Elo+
Solo
Team Averages
Level 74
1,475 SR
1,412 Elo+

VS

Team Averages
Level 59
1,482 SR
1,461 Elo+
Lancelot
Lancelot
 
Lancelot
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
I McSquirt I
Ymir
Level 33
God Stats
19W - 19L
1,461 SR
Queue Stats
107W - 136L
1,397 Elo+
Party 1
Odin
Odin
Misurato
Odin
Level 63
God Stats
3W - 1L
1,496 SR
Queue Stats
11W - 5L
1,554 Elo+
Solo
Cupid
Cupid
SovereignSquids
Cupid
Level 64
God Stats
7W - 8L
1,452 SR
Queue Stats
223W - 263L
1,433 Elo+
Party 1
Poseidon
Poseidon
frostqueen86
Poseidon
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 86L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 0
6,814
1,136
6,225
4,207
1,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 5 / 1
5,885
981
2,494
6,039
2,072
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
0 / 1 / 2
6,203
1,034
3,570
9,403
7,348
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Atlas
Onesh0tyo
Atlas
11
0 / 3 / 3
6,922
1,154
3,466
9,126
6,974
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
11
0 / 1 / 0
5,789
965
2,216
1,706
476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

282

VS

Team 2 Tickets

380

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
1 / 2 / 8
6,475
1,079
3,066
4,710
1,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
1 / 0 / 9
7,388
1,231
5,328
6,135
5,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Odin
12
4 / 1 / 7
7,843
1,307
7,762
6,470
3,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

13
7 / 0 / 5
8,083
1,347
7,202
3,080
1,036
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Poseidon
frostqueen86
Poseidon
12
0 / 0 / 3
6,045
1,008
2,820
845
276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
3
Kills
13
13
Deaths
3
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
1
2
8
2.5
L
3
3
0
1
L
0
5
1
0.1
W
1
0
9
5.5
L
0
1
2
1
W
Odin
4
1
7
7.5
L
Atlas
Onesh0tyo
Atlas
0
3
3
0.5
W
7
0
5
9.5
L
Olorun
0
1
0
0
W
Poseidon
frostqueen86
Poseidon
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,971
Damage
26,178
30,481
Taken
21,240
18,483
Mitigated
11,795
2,031
Healing
2,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
3,066
870
0
495
4,710
1,693
0
2,998
1,485
0
6,606
L
6,225
338
0
38
4,207
1,613
0
543
3,664
15,545
0
L
2,494
534
0
0
6,039
2,072
0
1,550
4,489
0
8,258
W
5,328
969
0
1,032
6,135
5,145
0
2,269
3,758
19,390
0
L
3,570
1,991
0
652
9,403
7,348
0
3,517
5,886
253
13,149
W
Odin
7,762
2,605
0
405
6,470
3,645
0
2,883
3,431
0
19,864
L
Atlas
Onesh0tyo
Atlas
3,466
683
0
907
9,126
6,974
0
2,538
6,588
9,324
2,137
W
7,202
4,828
70
492
3,080
1,036
0
1,746
1,278
0
24,605
L
Olorun
2,216
895
107
327
1,706
476
0
0
1,706
9,349
180
W
Poseidon
frostqueen86
Poseidon
2,820
372
0
250
845
276
0
702
121
6,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,613
Gold Earned
35,834
99
Minions Killed
135
3
Camps Cleared
4
517,032
Distance Traveled
573,051
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,475
1,079
13
2
0
123,349
0
L
Nox
6,814
1,136
29
5
0
116,872
0
L
Mercury
5,885
981
15
3
0
116,635
0
W
Ymir
7,388
1,231
25
4
0
109,595
0
L
Surtr
6,203
1,034
25
4
2
116,190
0
W
Odin
7,843
1,307
31
5
1
126,539
0
L
Atlas
6,922
1,154
12
2
0
105,488
0
W
Cupid
8,083
1,347
45
8
2
102,876
0
L
Olorun
5,789
965
18
3
1
61,847
0
W
Poseidon
6,045
1,008
21
4
1
110,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role