Player Matchup

Shiva
Shiva
BioRaioBeta
Shiva
Level 41
God Stats
2W - 5L
1,362 SR
Queue Stats
27W - 43L
1,381 Elo+
Solo
Raijin
Raijin
Elmonx
Raijin
Level 154
God Stats
4W - 1L
1,721 SR
Queue Stats
188W - 153L
1,543 Elo+
Solo
Cthulhu
Cthulhu
GAMBINO56ACE
Cthulhu
Level 106
God Stats
8W - 7L
1,518 SR
Queue Stats
49W - 51L
1,471 Elo+
Party 1
Rama
Rama
WealthyGod
Rama
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 6L
1,793 Elo+
Party 1
Cabrakan
Cabrakan
chopplyzz
Cabrakan
Level 21
God Stats
5W - 1L
1,715 SR
Queue Stats
41W - 36L
1,482 Elo+
Party 1
Team Averages
Level 65
1,563 SR
1,534 Elo+

VS

Team Averages
Level 105
1,623 SR
1,489 Elo+
Susano
Susano
DARKBLADE-47xd
Susano
Level 87
God Stats
8W - 13L
1,501 SR
Queue Stats
181W - 189L
1,503 Elo+
Solo
Mulan
Mulan
DirtyCorgi
Mulan
Level 140
God Stats
0W - 1L
1,566 SR
Queue Stats
273W - 268L
1,453 Elo+
Solo
Neith
Neith
MIGUEL_CRACk06x
Neith
Level 116
God Stats
4W - 3L
1,573 SR
Queue Stats
589W - 544L
1,506 Elo+
Party 2
Aphrodite
Aphrodite
Sinneth
Aphrodite
Level 100
God Stats
35W - 36L
1,503 SR
Queue Stats
419W - 416L
1,479 Elo+
Solo
Danzaburou
Danzaburou
vice_400
Danzaburou
Level 83
God Stats
8W - 6L
1,974 SR
Queue Stats
188W - 196L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 0
8,911
685
3,482
8,175
4,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Raijin
Elmonx
Raijin
14
4 / 2 / 5
8,392
646
5,219
8,143
2,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
GAMBINO56ACE
Cthulhu
11
2 / 2 / 7
6,839
526
5,836
9,382
7,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
4 / 2 / 3
8,417
647
6,783
9,123
2,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
chopplyzz
Cabrakan
13
3 / 1 / 5
7,273
559
3,679
8,107
5,314
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
4,475
344
498
2,288
504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mulan
7
0 / 6 / 1
4,999
385
4,230
8,856
3,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
3 / 3 / 2
7,171
552
8,894
10,375
3,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Aphrodite
Sinneth
Aphrodite
4
0 / 0 / 0
4,522
348
551
2,643
1,155
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
vice_400
Danzaburou
12
3 / 6 / 1
6,651
512
4,909
11,293
3,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
17
Kills
6
7
Deaths
17
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
L
0
2
0
0
L
Mulan
0
6
1
0.08
W
Raijin
Elmonx
Raijin
4
2
5
3.25
W
Cthulhu
GAMBINO56ACE
Cthulhu
2
2
7
2.75
L
3
3
2
1.33
L
Aphrodite
Sinneth
Aphrodite
0
0
0
0
W
4
2
3
2.75
W
Cabrakan
chopplyzz
Cabrakan
3
1
5
5.5
L
Danzaburou
vice_400
Danzaburou
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,999
Damage
19,082
42,930
Taken
35,455
22,784
Mitigated
12,031
13,879
Healing
9,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,482
840
0
2,198
8,175
4,932
1,007
222
7,953
0
58,023
L
498
102
0
772
2,288
504
0
351
1,937
0
7,913
L
Mulan
4,230
1,125
0
1,235
8,856
3,328
0
3,458
4,983
0
19,419
W
Raijin
Elmonx
Raijin
5,219
190
0
2,635
8,143
2,646
1,384
0
8,143
57,981
0
W
Cthulhu
GAMBINO56ACE
Cthulhu
5,836
577
150
1,513
9,382
7,143
447
185
9,197
22,892
0
L
8,894
2,738
0
3,109
10,375
3,290
0
6,971
3,062
0
50,450
L
Aphrodite
Sinneth
Aphrodite
551
296
293
1,603
2,643
1,155
0
453
2,162
4,376
0
W
6,783
5,693
0
4,630
9,123
2,749
1,770
366
8,757
0
57,100
W
Cabrakan
chopplyzz
Cabrakan
3,679
802
0
2,753
8,107
5,314
58
0
8,107
36,301
0
L
Danzaburou
vice_400
Danzaburou
4,909
1,880
0
2,396
11,293
3,754
0
2,855
8,229
0
36,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,832
Gold Earned
27,818
406
Minions Killed
203
0
Camps Cleared
0
1,315,915
Distance Traveled
799,415
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,911
685
102
8
0
266,528
2
L
Susano
4,475
344
17
1
0
80,677
0
L
Mulan
4,999
385
30
2
0
165,864
2
W
Raijin
8,392
646
121
9
0
249,188
0
W
Cthulhu
6,839
526
28
2
0
281,850
0
L
Neith
7,171
552
94
7
0
237,122
0
L
Aphrodite
4,522
348
4
0
0
69,129
1
W
Rama
8,417
647
99
8
0
237,347
2
W
Cabrakan
7,273
559
56
4
0
281,002
0
L
Danzaburou
6,651
512
58
4
0
246,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role